/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define IMGUI_DEFINE_MATH_OPERATORS #include "backends/imgui/imgui.h" #include "backends/imgui/imgui_fonts.h" #include "common/config-manager.h" #include "graphics/surface.h" #include "graphics/opengl/shader.h" #include "image/png.h" #include "director/director.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-object.h" #include "director/lingo/lingodec/ast.h" #include "director/lingo/lingodec/codewritervisitor.h" #include "director/lingo/lingodec/context.h" #include "director/lingo/lingodec/handler.h" #include "director/lingo/lingodec/resolver.h" #include "director/lingo/lingodec/script.h" #include "director/cast.h" #include "director/castmember/bitmap.h" #include "director/castmember/castmember.h" #include "director/castmember/text.h" #include "director/castmember/script.h" #include "director/channel.h" #include "director/debugtools.h" #include "director/frame.h" #include "director/movie.h" #include "director/picture.h" #include "director/score.h" #include "director/sprite.h" #include "director/types.h" namespace Director { typedef struct ImGuiImage { ImTextureID id; int16 width; int16 height; } ImGuiImage; typedef struct ImGuiScriptCode { uint32 pc; Common::String code; } ImGuiScriptCode; typedef struct ImGuiScript { bool score = false; CastMemberID id; ScriptType type; Common::String handlerId; Common::String handlerName; Common::String moviePath; Common::Array code; bool operator==(const ImGuiScript &c) const { return moviePath == c.moviePath && score == c.score && id == c.id && type == c.type && handlerId == c.handlerId; } bool operator!=(const ImGuiScript &c) const { return !(*this == c); } } ImGuiScript; class ImGuiNodeVisitor : public LingoDec::NodeVisitor { public: explicit ImGuiNodeVisitor(ImGuiScript &script) : _script(script) {} virtual void visit(const LingoDec::BlockNode &node) override { _indent++; for (const auto &child : node.children) { child->accept(*this); } _indent--; } virtual void visit(const LingoDec::HandlerNode &node) override { if (node.handler->isGenericEvent) { node.block->accept(*this); return; } LingoDec::Script *script = node.handler->script; bool isMethod = script->isFactory(); { Common::String code; if (isMethod) { code += "method "; } else { code += "on "; } code += node.handler->name; if (node.handler->argumentNames.size() > 0) { code += " "; for (size_t i = 0; i < node.handler->argumentNames.size(); i++) { if (i > 0) code += ", "; code += node.handler->argumentNames[i]; } } write(node._startOffset, code); } { Common::String code; if (isMethod && node.handler->script->propertyNames.size() > 0 && node.handler == &node.handler->script->handlers[0]) { code += "instance "; for (size_t i = 0; i < node.handler->script->propertyNames.size(); i++) { if (i > 0) code += ", "; code += node.handler->script->propertyNames[i]; } write(node._startOffset, code); } } { if (node.handler->globalNames.size() > 0) { Common::String code; code += "global "; for (size_t i = 0; i < node.handler->globalNames.size(); i++) { if (i > 0) code += ", "; code += node.handler->globalNames[i]; } write(node._startOffset, code); } } node.block->accept(*this); { Common::String code; if (!isMethod) { code += "end"; } _script.code.push_back({node.block->_endOffset, code}); } } virtual void visit(const LingoDec::RepeatWhileStmtNode &node) override { LingoDec::CodeWriterVisitor code(_dot, false); code.write("repeat while "); node.condition->accept(code); write(node._startOffset, code._str); node.block->accept(*this); write(node._endOffset, "end repeat"); } virtual void visit(const LingoDec::RepeatWithInStmtNode &node) override { LingoDec::CodeWriterVisitor code(_dot, false); code.write("repeat with "); code.write(node.varName); code.write(" in "); node.list->accept(code); write(node._startOffset, code._str); node.block->accept(*this); write(node._endOffset, "end repeat"); } virtual void visit(const LingoDec::RepeatWithToStmtNode &node) override { LingoDec::CodeWriterVisitor code(_dot, false); code.write("repeat with "); code.write(node.varName); code.write(" = "); node.start->accept(code); if (node.up) { code.write(" to "); } else { code.write(" down to "); } node.end->accept(code); write(node._startOffset, code._str); node.block->accept(*this); write(node._endOffset, "end repeat"); } virtual void visit(const LingoDec::IfStmtNode &node) override { { LingoDec::CodeWriterVisitor code(_dot, false); code.write("if "); node.condition->accept(code); code.write(" then"); write(node._startOffset, code._str); } node.block1->accept(*this); if (node.hasElse) { write(node.block2->_startOffset, "else"); node.block2->accept(*this); } write(node._endOffset, "end if"); } virtual void visit(const LingoDec::TellStmtNode &node) override { LingoDec::CodeWriterVisitor code(_dot, false); code.write("tell "); node.window->accept(*this); write(node._startOffset, code._str); node.block->accept(*this); write(node._endOffset, "end tell"); } virtual void defaultVisit(const LingoDec::Node &node) override { LingoDec::CodeWriterVisitor code(_dot, false); node.accept(code); write(node._startOffset, code._str); } void write(uint32 offset, const Common::String &code) { Common::String s; for (int i = 0; i < _indent; i++) { s += " "; } _script.code.push_back({offset, s + code}); } private: ImGuiScript &_script; bool _dot = false; int _indent = 0; }; typedef struct ImGuiState { struct { Common::HashMap _textures; bool _listView = true; int _thumbnailSize = 64; ImGuiTextFilter _nameFilter; int _typeFilter = 0x7FFF; } _cast; struct { ImGuiScript _script; ImGuiTextFilter _nameFilter; bool _showScript = false; } _functions; bool _showControlPanel = true; bool _showCallStack = false; bool _showVars = false; bool _showChannels = false; bool _showCast = false; bool _showFuncList = false; Common::List _scriptCasts; Common::HashMap _breakpoints; Common::HashMap _variables; int _prevFrame = -1; } ImGuiState; ImGuiState *_state = nullptr; static void showControlPanel() { if (!_state->_showControlPanel) return; ImVec2 vp(ImGui::GetMainViewport()->Size); ImGui::SetNextWindowPos(ImVec2(vp.x - 220.0f, 20.0f), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(200, 80), ImGuiCond_FirstUseEver); if (ImGui::Begin("Control Panel", &_state->_showControlPanel)) { Score *score = g_director->getCurrentMovie()->getScore(); ImDrawList *dl = ImGui::GetWindowDrawList(); ImU32 color = ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, 1.0f)); ImU32 color_red = ImGui::GetColorU32(ImVec4(1.0f, 0.6f, 0.6f, 1.0f)); ImU32 active_color = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 0.4f, 1.0f)); ImU32 bgcolor = ImGui::GetColorU32(ImVec4(0.2f, 0.2f, 1.0f, 1.0f)); ImVec2 p = ImGui::GetCursorScreenPos(); ImVec2 buttonSize(20, 14); float bgX1 = -4.0f, bgX2 = 21.0f; int frameNum = score->getCurrentFrameNum(); if (_state->_prevFrame != -1 && _state->_prevFrame != frameNum) { score->_playState = kPlayPaused; _state->_prevFrame = -1; } { // Rewind ImGui::InvisibleButton("Rewind", buttonSize); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(1); } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 8, p.y), ImVec2(p.x + 8, p.y + 16), color); dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 8), ImVec2(p.x + 16, p.y), ImVec2(p.x + 16, p.y + 16), color); ImGui::SetItemTooltip("Rewind"); ImGui::SameLine(); } { // Step Back p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step Back", ImVec2(18, 16)); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(frameNum - 1); _state->_prevFrame = frameNum; } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 9, p.y), ImVec2(p.x + 9, p.y + 16), color); dl->AddRectFilled(ImVec2(p.x + 11, p.y), ImVec2(p.x + 17, p.y + 16), color); ImGui::SetItemTooltip("Step Back"); ImGui::SameLine(); } { // Stop p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Stop", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayPaused; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); ImU32 stopColor = (score->_playState == kPlayPaused) ? active_color : color; dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 16, p.y + 16), stopColor); ImGui::SetItemTooltip("Stop"); ImGui::SameLine(); } { // Step p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step", buttonSize); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(frameNum + 1); _state->_prevFrame = frameNum; } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 6, p.y + 16), color); dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 2), ImVec2(p.x + 8, p.y + 14), ImVec2(p.x + 16, p.y + 8), color); ImGui::SetItemTooltip("Step"); ImGui::SameLine(); } { // Play p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Play", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayStarted; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y), ImVec2(p.x, p.y + 16), ImVec2(p.x + 14, p.y + 8), color); ImGui::SetItemTooltip("Play"); ImGui::SameLine(); } char buf[6]; snprintf(buf, 6, "%d", score->getCurrentFrameNum()); ImGui::SetNextItemWidth(30); ImGui::InputText("##frame", buf, 5, ImGuiInputTextFlags_CharsDecimal); ImGui::SetItemTooltip("Frame"); ImGui::Separator(); ImGui::Separator(); ImGui::Text("Lingo:"); ImGui::SameLine(); { // Step over p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step Over", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayStarted; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->PathArcToFast(ImVec2(p.x + 9, p.y + 15), 10.0f, 7, 11); dl->PathStroke(color_red, 0, 2); dl->AddLine(ImVec2(p.x + 18, p.y + 5), ImVec2(p.x + 18, p.y + 10), color_red, 2); dl->AddLine(ImVec2(p.x + 14, p.y + 10), ImVec2(p.x + 18, p.y + 10), color_red, 2); dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color); ImGui::SetItemTooltip("Step Over"); ImGui::SameLine(); } { // Step into p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step Into", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayStarted; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2); dl->AddLine(ImVec2(p.x + 5.5f, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2); dl->AddLine(ImVec2(p.x + 12, p.y + 6), ImVec2(p.x + 8.5f, p.y + 9), color_red, 2); dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color); ImGui::SetItemTooltip("Step Into"); ImGui::SameLine(); } { // Step out p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step Out", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayStarted; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddLine(ImVec2(p.x + 8.5f, p.y + 1), ImVec2(p.x + 8.5f, p.y + 10), color_red, 2); dl->AddLine(ImVec2(p.x + 5.5f, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2); dl->AddLine(ImVec2(p.x + 12, p.y + 5), ImVec2(p.x + 8.5f, p.y + 1), color_red, 2); dl->AddCircleFilled(ImVec2(p.x + 9, p.y + 15), 2.0f, color); ImGui::SetItemTooltip("Step Out"); ImGui::SameLine(); } } ImGui::End(); } static void showCallStack() { if (!_state->_showCallStack) return; Director::Lingo *lingo = g_director->getLingo(); ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(120, 120), ImGuiCond_FirstUseEver); if (ImGui::Begin("CallStack", &_state->_showCallStack)) { ImGui::Text("%s", lingo->formatCallStack(lingo->_state->pc).c_str()); } ImGui::End(); } static GLuint loadTextureFromSurface(Graphics::Surface *surface, const byte *palette, int palCount) { // Create a OpenGL texture identifier GLuint image_texture; glGenTextures(1, &image_texture); glBindTexture(GL_TEXTURE_2D, image_texture); // Setup filtering parameters for display glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); // This is required on WebGL for non power-of-two textures glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Same // Upload pixels into texture Graphics::Surface *s = surface->convertTo(Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), palette, palCount); glPixelStorei(GL_UNPACK_ALIGNMENT, s->format.bytesPerPixel); GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, s->w, s->h, 0, GL_RGB, GL_UNSIGNED_BYTE, s->getPixels())); s->free(); delete s; return image_texture; } static const char *toString(ScriptType scriptType) { static const char *scriptTypes[] = { "Score", "Cast", "Movie", "Event", "Test", "???", "???", "Parent", }; if (scriptType < 0 || scriptType > kMaxScriptType) return "???"; return scriptTypes[(int)scriptType]; } static const char *toIcon(CastType castType) { static const char *castTypes[] = { "", // Empty "\ue075", // Bitmap "\ue062", // FilmLoop "\ue0e1", // Text "\ue055", // Palette "\ue075", // Picture "\ue0f1", // Sound "\ue0cb", // Button "\ue058", // Shape "\ue0ee", // Movie "\ue062", // DigitalVideo "\ue0bc", // Script "", // RTE "", // ??? ""}; // Transition" if (castType < 0 || castType > kCastTransition) return ""; return castTypes[(int)castType]; } static const char *toString(CastType castType) { static const char *castTypes[] = { "Empty", "Bitmap", "FilmLoop", "Text", "Palette", "Picture", "Sound", "Button", "Shape", "Movie", "DigitalVideo", "Script", "RTE", "???", "Transition"}; if (castType < 0 || castType > kCastTransition) return "???"; return castTypes[(int)castType]; } static ImGuiImage getImageID(CastMember *castMember) { if (castMember->_type != CastType::kCastBitmap) return {}; BitmapCastMember *bmpMember = (BitmapCastMember *)castMember; Common::Rect bbox(bmpMember->getBbox()); Graphics::Surface *bmp = bmpMember->getMatte(bbox); if (!bmp) return {}; if (_state->_cast._textures.contains(bmp)) return _state->_cast._textures[bmp]; Picture *pic = bmpMember->_picture; if (!pic) return {}; ImTextureID textureID = (ImTextureID)(intptr_t)loadTextureFromSurface(&pic->_surface, pic->_palette, pic->_paletteColors); _state->_cast._textures[bmp] = {textureID, pic->_surface.w, pic->_surface.h}; return _state->_cast._textures[bmp]; } static void setToolTipImage(const ImGuiImage &image, const char *name) { if (ImGui::IsItemHovered() && ImGui::BeginTooltip()) { ImGui::Text("%s", name); ImGui::Image(image.id, ImVec2(image.width, image.height), ImVec2(0, 0), ImVec2(1, 1), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)); ImGui::EndTooltip(); } } static void showImage(const ImGuiImage &image, const char *name, float thumbnailSize) { ImVec2 size; if (image.width > image.height) { size = {thumbnailSize - 2, (thumbnailSize - 2) * image.height / image.width}; } else { size = {(thumbnailSize - 2) * image.width / image.height, thumbnailSize - 2}; } ImGui::BeginGroup(); ImVec2 screenPos = ImGui::GetCursorScreenPos(); ImGui::GetWindowDrawList()->AddRect(screenPos, screenPos + ImVec2(thumbnailSize, thumbnailSize), 0xFFFFFFFF); ImVec2 pos = ImGui::GetCursorPos(); ImVec2 imgPos = pos + ImVec2(1 + (thumbnailSize - 2 - size.x) * 0.5f, 1 + (thumbnailSize - 2 - size.y) * 0.5f); ImGui::SetCursorPos(imgPos); ImGui::Image(image.id, size); ImGui::EndGroup(); setToolTipImage(image, name); } static Common::String getDisplayName(CastMember *castMember) { const CastMemberInfo *castMemberInfo = castMember->getInfo(); Common::String name(castMemberInfo ? castMemberInfo->name : ""); if (!name.empty()) return name; if (castMember->_type == kCastText) { TextCastMember *textCastMember = (TextCastMember *)castMember; return textCastMember->getText(); } return Common::String::format("%u", castMember->getID()); } static void showCast() { if (!_state->_showCast) return; ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(520, 240), ImGuiCond_FirstUseEver); if (ImGui::Begin("Cast", &_state->_showCast)) { // display a toolbar with: grid/list/filters buttons + name filter if (ImGui::Button("\ue07e")) { _state->_cast._listView = true; } ImGui::SameLine(); if (ImGui::Button("\ue06e")) { _state->_cast._listView = false; } ImGui::SameLine(); if (ImGui::Button("\ue063")) { ImGui::OpenPopup("filters_popup"); } ImGui::SameLine(); if (ImGui::BeginPopup("filters_popup")) { ImGui::CheckboxFlags("All", &_state->_cast._typeFilter, 0x7FFF); ImGui::Separator(); for (int i = 0; i <= 14; i++) { ImGui::PushID(i); Common::String option(Common::String::format("%s %s", toIcon((CastType)i), toString((CastType)i))); ImGui::CheckboxFlags(option.c_str(), &_state->_cast._typeFilter, 1 << i); ImGui::PopID(); } ImGui::EndPopup(); } _state->_cast._nameFilter.Draw(); ImGui::Separator(); // display a list or a grid const float sliderHeight = _state->_cast._listView ? 0.f : 38.f; const ImVec2 childsize = ImGui::GetContentRegionAvail(); Movie *movie = g_director->getCurrentMovie(); ImGui::BeginChild("##cast", ImVec2(childsize.x, childsize.y - sliderHeight)); if (_state->_cast._listView) { if (ImGui::BeginTable("Resources", 5, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) { ImGui::TableSetupColumn("Name", 0, 120.f); ImGui::TableSetupColumn("#", 0, 20.f); ImGui::TableSetupColumn("Script", 0, 80.f); ImGui::TableSetupColumn("Type", 0, 80.f); ImGui::TableSetupColumn("Preview", 0, 32.f); ImGui::TableHeadersRow(); for (auto it : *movie->getCasts()) { Cast *cast = it._value; if (!cast->_loadedCast) continue; for (auto castMember : *cast->_loadedCast) { if (!castMember._value->isLoaded()) continue; Common::String name(getDisplayName(castMember._value)); if (!_state->_cast._nameFilter.PassFilter(name.c_str())) continue; if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type))) continue; ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::Text("%s %s", toIcon(castMember._value->_type), name.c_str()); ImGui::TableNextColumn(); ImGui::Text("%d", castMember._key); ImGui::TableNextColumn(); if (castMember._value->_type == CastType::kCastLingoScript) { ScriptCastMember *scriptMember = (ScriptCastMember *)castMember._value; ImGui::Text("%s", toString(scriptMember->_scriptType)); } ImGui::TableNextColumn(); ImGui::Text("%s", toString(castMember._value->_type)); ImGui::TableNextColumn(); ImGuiImage imgID = getImageID(castMember._value); if (imgID.id) { showImage(imgID, name.c_str(), 32.f); } } } ImGui::EndTable(); } } else { const float thumbnailSize = (float)_state->_cast._thumbnailSize; const float contentWidth = ImGui::GetContentRegionAvail().x; int columns = contentWidth / (thumbnailSize + 8.f); columns = columns < 1 ? 1 : columns; if (ImGui::BeginTable("Cast", columns)) { for (auto it : *movie->getCasts()) { Cast *cast = it._value; if (!cast->_loadedCast) continue; for (auto castMember : *cast->_loadedCast) { if (!castMember._value->isLoaded()) continue; Common::String name(getDisplayName(castMember._value)); if (!_state->_cast._nameFilter.PassFilter(name.c_str())) continue; if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type))) continue; ImGui::TableNextColumn(); ImGui::BeginGroup(); const ImVec2 textSize = ImGui::CalcTextSize(name.c_str()); float textWidth = textSize.x; float textHeight = textSize.y; if (textWidth > thumbnailSize) { textWidth = thumbnailSize; textHeight *= (textSize.x / textWidth); } ImGuiImage imgID = getImageID(castMember._value); if (imgID.id) { showImage(imgID, name.c_str(), thumbnailSize); } else { ImGui::PushID(castMember._key); ImGui::InvisibleButton("##canvas", ImVec2(thumbnailSize, thumbnailSize)); ImGui::PopID(); const ImVec2 p0 = ImGui::GetItemRectMin(); const ImVec2 p1 = ImGui::GetItemRectMax(); ImGui::PushClipRect(p0, p1, true); ImDrawList *draw_list = ImGui::GetWindowDrawList(); draw_list->AddRect(p0, p1, IM_COL32_WHITE); const ImVec2 pos = p0 + ImVec2((thumbnailSize - textWidth) * 0.5f, (thumbnailSize - textHeight) * 0.5f); draw_list->AddText(nullptr, 0.f, pos, IM_COL32_WHITE, name.c_str(), 0, thumbnailSize); draw_list->AddText(nullptr, 0.f, p1 - ImVec2(16, 16), IM_COL32_WHITE, toIcon(castMember._value->_type)); ImGui::PopClipRect(); } ImGui::EndGroup(); } } ImGui::EndTable(); } } ImGui::EndChild(); // in the footer display a slider for the grid view: thumbnail size if (!_state->_cast._listView) { ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); ImGui::SliderInt("Thumbnail Size", &_state->_cast._thumbnailSize, 32, 256); } } ImGui::End(); } static void displayVariable(Common::String &name) { const ImU32 var_color = ImGui::GetColorU32(ImVec4(0.9f, 0.9f, 0.0f, 1.0f)); const ImU32 disp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f)); const ImU32 disp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f)); const ImU32 disp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f)); ImU32 color; color = disp_color_disabled; if (_state->_variables.contains(name)) color = disp_color_enabled; ImDrawList *dl = ImGui::GetWindowDrawList(); ImVec2 pos = ImGui::GetCursorScreenPos(); ImVec2 eyeSize = ImGui::CalcTextSize("\ue05b "); ImVec2 textSize = ImGui::CalcTextSize(name.c_str()); ImGui::InvisibleButton("Line", ImVec2(textSize.x + eyeSize.x, textSize.y)); if (ImGui::IsItemClicked(0)) { if (color == disp_color_enabled) { _state->_variables.erase(name); color = disp_color_disabled; } else { _state->_variables[name] = true; color = disp_color_enabled; } } if (color == disp_color_disabled && ImGui::IsItemHovered()) { color = disp_color_hover; } dl->AddText(pos, color, "\ue05b "); dl->AddText(ImVec2(pos.x + eyeSize.x, pos.y), var_color, name.c_str()); } static void showVars() { if (!_state->_showVars) return; Director::Lingo *lingo = g_director->getLingo(); ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(300, 250), ImGuiCond_FirstUseEver); if (ImGui::Begin("Vars", &_state->_showVars)) { Common::Array keyBuffer; const ImVec4 head_color = ImVec4(0.9f, 0.08f, 0.0f, 1.0f); ImGui::TextColored(head_color, "Local vars:"); if (lingo->_state->localVars) { for (auto &it : *lingo->_state->localVars) { keyBuffer.push_back(it._key); } Common::sort(keyBuffer.begin(), keyBuffer.end()); for (auto &i : keyBuffer) { Datum &val = lingo->_state->localVars->getVal(i); displayVariable(i); ImGui::SameLine(); ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str()); } keyBuffer.clear(); } else { ImGui::Text(" (no local vars)"); } if (lingo->_state->me.type == OBJECT && lingo->_state->me.u.obj->getObjType() & (kFactoryObj | kScriptObj)) { ScriptContext *script = static_cast(lingo->_state->me.u.obj); ImGui::TextColored(head_color, "Instance/property vars:"); for (uint32 i = 1; i <= script->getPropCount(); i++) { keyBuffer.push_back(script->getPropAt(i)); } Common::sort(keyBuffer.begin(), keyBuffer.end()); for (auto &i : keyBuffer) { Datum val = script->getProp(i); displayVariable(i); ImGui::SameLine(); ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str()); } keyBuffer.clear(); } ImGui::TextColored(head_color, "Global vars:"); for (auto &it : lingo->_globalvars) { keyBuffer.push_back(it._key); } Common::sort(keyBuffer.begin(), keyBuffer.end()); for (auto &i : keyBuffer) { Datum &val = lingo->_globalvars.getVal(i); displayVariable(i); ImGui::SameLine(); ImGui::Text(" - [%s] %s", val.type2str(), formatStringForDump(val.asString(true)).c_str()); } keyBuffer.clear(); } ImGui::End(); } static ImVec4 convertColor(uint32 color) { if (g_director->_colorDepth <= 8) { float r = g_director->getPalette()[color * 3 + 0] * 1.0 / 255.0; float g = g_director->getPalette()[color * 3 + 1] * 1.0 / 255.0; float b = g_director->getPalette()[color * 3 + 2] * 1.0 / 255.0; return ImVec4(r, g, b, 1.0); } return ImGui::ColorConvertU32ToFloat4(color); } static void addScriptCastToDisplay(CastMemberID &id) { _state->_scriptCasts.remove(id); _state->_scriptCasts.push_back(id); } static void setScriptToDisplay(ImGuiScript &script) { _state->_functions._script = script; _state->_functions._showScript = true; } static void showChannels() { if (!_state->_showChannels) return; ImVec2 pos(40, 40); ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver); ImVec2 windowSize = ImGui::GetMainViewport()->Size - pos - pos; ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver); if (ImGui::Begin("Channels", &_state->_showChannels)) { Score *score = g_director->getCurrentMovie()->getScore(); Frame &frame = *score->_currentFrame; CastMemberID defaultPalette = g_director->getCurrentMovie()->getCast()->_defaultPalette; ImGui::Text("TMPO: tempo: %d, skipFrameFlag: %d, blend: %d, currentFPS: %d", frame._mainChannels.tempo, frame._mainChannels.skipFrameFlag, frame._mainChannels.blend, score->_currentFrameRate); if (!frame._mainChannels.palette.paletteId.isNull()) { ImGui::Text("PAL: paletteId: %s, firstColor: %d, lastColor: %d, flags: %d, cycleCount: %d, speed: %d, frameCount: %d, fade: %d, delay: %d, style: %d, currentId: %s, defaultId: %s", frame._mainChannels.palette.paletteId.asString().c_str(), frame._mainChannels.palette.firstColor, frame._mainChannels.palette.lastColor, frame._mainChannels.palette.flags, frame._mainChannels.palette.cycleCount, frame._mainChannels.palette.speed, frame._mainChannels.palette.frameCount, frame._mainChannels.palette.fade, frame._mainChannels.palette.delay, frame._mainChannels.palette.style, g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str()); } else { ImGui::Text("PAL: paletteId: 000, currentId: %s, defaultId: %s\n", g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str()); } ImGui::Text("TRAN: transType: %d, transDuration: %d, transChunkSize: %d", frame._mainChannels.transType, frame._mainChannels.transDuration, frame._mainChannels.transChunkSize); ImGui::Text("SND: 1 sound1: %d, soundType1: %d", frame._mainChannels.sound1.member, frame._mainChannels.soundType1); ImGui::Text("SND: 2 sound2: %d, soundType2: %d", frame._mainChannels.sound2.member, frame._mainChannels.soundType2); ImGui::Text("LSCR: actionId: %d", frame._mainChannels.actionId.member); if (ImGui::BeginTable("Channels", 21, ImGuiTableFlags_Borders)) { ImGuiTableFlags flags = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_AngledHeader; ImGui::TableSetupColumn("CH", flags); ImGui::TableSetupColumn("castId", flags); ImGui::TableSetupColumn("vis", flags); ImGui::TableSetupColumn("inkData", flags); ImGui::TableSetupColumn("ink", flags); ImGui::TableSetupColumn("trails", flags); ImGui::TableSetupColumn("stretch", flags); ImGui::TableSetupColumn("line", flags); ImGui::TableSetupColumn("dims", flags); ImGui::TableSetupColumn("type", flags); ImGui::TableSetupColumn("fg", flags); ImGui::TableSetupColumn("bg", flags); ImGui::TableSetupColumn("script", flags); ImGui::TableSetupColumn("colorcode", flags); ImGui::TableSetupColumn("blendAmount", flags); ImGui::TableSetupColumn("unk3", flags); ImGui::TableSetupColumn("constraint", flags); ImGui::TableSetupColumn("puppet", flags); ImGui::TableSetupColumn("moveable", flags); ImGui::TableSetupColumn("movieRate", flags); ImGui::TableSetupColumn("movieTime", flags); ImGui::TableAngledHeadersRow(); for (int i = 0; i < frame._numChannels; i++) { Channel &channel = *score->_channels[i + 1]; Sprite &sprite = *channel._sprite; ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::Text("%-3d", i + 1); ImGui::TableNextColumn(); if (sprite._castId.member) { ImGui::Text("%s", sprite._castId.asString().c_str()); ImGui::TableNextColumn(); ImGui::Checkbox("", &channel._visible); ImGui::TableNextColumn(); ImGui::Text("0x%02x", sprite._inkData); ImGui::TableNextColumn(); ImGui::Text("%d", sprite._ink); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._trails); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._stretch); ImGui::TableNextColumn(); ImGui::Text("%d", sprite._thickness); ImGui::TableNextColumn(); ImGui::Text("%dx%d@%d,%d", channel._width, channel._height, channel._currentPoint.x, channel._currentPoint.y); ImGui::TableNextColumn(); ImGui::Text("%d (%s)", sprite._spriteType, spriteType2str(sprite._spriteType)); ImGui::TableNextColumn(); ImGui::Text("%3d", sprite._foreColor); ImGui::SameLine(); ImGui::ColorButton("foreColor", convertColor(sprite._foreColor)); ImGui::TableNextColumn(); ImGui::Text("%3d", sprite._backColor); ImGui::SameLine(); ImGui::ColorButton("backColor", convertColor(sprite._backColor)); ImGui::TableNextColumn(); if (sprite._scriptId.member) { ImGui::TextColored(ImVec4(0.5f, 0.5f, 1.0f, 1.0f), "%s", sprite._scriptId.asString().c_str()); if (ImGui::IsItemClicked(0)) addScriptCastToDisplay(sprite._scriptId); } ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._colorcode); ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._blendAmount); ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._unk3); ImGui::TableNextColumn(); ImGui::Text("%d", channel._constraint); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._puppet); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._moveable); ImGui::TableNextColumn(); if (channel._movieRate) ImGui::Text("%f", channel._movieRate); else ImGui::Text("0"); ImGui::TableNextColumn(); if (channel._movieRate) ImGui::Text("%d (%f)", channel._movieTime, (float)(channel._movieTime/60.0f)); else ImGui::Text("0"); } else { ImGui::Text("000"); } } ImGui::EndTable(); } } ImGui::End(); } static void renderCastScript(Symbol &sym) { if (sym.type != HANDLER) return; Director::Lingo *lingo = g_director->getLingo(); Common::String handlerName; if (sym.ctx && sym.ctx->_id) handlerName = Common::String::format("%d:", sym.ctx->_id); handlerName += lingo->formatFunctionName(sym); ImGui::Text("%s", handlerName.c_str()); ImDrawList *dl = ImGui::GetWindowDrawList(); const ImU32 bp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f)); const ImU32 bp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f)); const ImU32 bp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f)); const ImU32 line_color = ImGui::GetColorU32(ImVec4(0.44f, 0.44f, 0.44f, 1.0f)); ImU32 color; uint pc = 0; while (pc < sym.u.defn->size()) { ImVec2 pos = ImGui::GetCursorScreenPos(); const ImVec2 mid(pos.x + 7, pos.y + 7); Common::String bpName = Common::String::format("%s-%d", handlerName.c_str(), pc); color = bp_color_disabled; if (_state->_breakpoints.contains(bpName)) color = bp_color_enabled; ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize())); if (ImGui::IsItemClicked(0)) { if (color == bp_color_enabled) { _state->_breakpoints.erase(bpName); color = bp_color_disabled; } else { _state->_breakpoints[bpName] = true; color = bp_color_enabled; } } if (color == bp_color_disabled && ImGui::IsItemHovered()) { color = bp_color_hover; } dl->AddCircleFilled(mid, 4.0f, color); dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), line_color); ImGui::SetItemTooltip("Click to add a breakpoint"); ImGui::SameLine(); ImGui::Text("[%5d] ", pc); ImGui::SameLine(); ImGui::Text("%s", lingo->decodeInstruction(sym.u.defn, pc, &pc).c_str()); } } static void renderScript(ImGuiScript &script) { ImDrawList *dl = ImGui::GetWindowDrawList(); const ImU32 bp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f)); const ImU32 bp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f)); const ImU32 bp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f)); const ImU32 line_color = ImGui::GetColorU32(ImVec4(0.44f, 0.44f, 0.44f, 1.0f)); ImU32 color; for (const auto& line : script.code) { ImVec2 pos = ImGui::GetCursorScreenPos(); const ImVec2 mid(pos.x + 7, pos.y + 7); Common::String bpName = Common::String::format("%s-%d", script.handlerId.c_str(), line.pc); color = bp_color_disabled; if (_state->_breakpoints.contains(bpName)) color = bp_color_enabled; ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize())); if (ImGui::IsItemClicked(0)) { if (color == bp_color_enabled) { _state->_breakpoints.erase(bpName); color = bp_color_disabled; } else { _state->_breakpoints[bpName] = true; color = bp_color_enabled; } } if (color == bp_color_disabled && ImGui::IsItemHovered()) { color = bp_color_hover; } dl->AddCircleFilled(mid, 4.0f, color); dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), line_color); ImGui::SetItemTooltip("Click to add a breakpoint"); ImGui::SameLine(); ImGui::Text("[%5d] %s", line.pc, line.code.c_str()); } } static bool showScriptCast(CastMemberID &id) { Common::String wName("Script "); wName += id.asString(); ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver); bool closed = true; if (ImGui::Begin(wName.c_str(), &closed)) { Cast *cast = g_director->getCurrentMovie()->getCasts()->getVal(id.castLib); ScriptContext *ctx = g_director->getCurrentMovie()->getScriptContext(kScoreScript, id); if (ctx) { for (auto &handler : ctx->_functionHandlers) renderCastScript(handler._value); } else if (cast->_lingoArchive->factoryContexts.contains(id.member)) { for (auto &it : *cast->_lingoArchive->factoryContexts.getVal(id.member)) { for (auto &handler : it._value->_functionHandlers) renderCastScript(handler._value); } } else { ImGui::Text("[Nothing]"); } } ImGui::End(); if (!closed) return false; return true; } /** * Display all open scripts */ static void displayScriptCasts() { if (_state->_scriptCasts.empty()) return; for (Common::List::iterator scr = _state->_scriptCasts.begin(); scr != _state->_scriptCasts.end();) { if (!showScriptCast(*scr)) scr = _state->_scriptCasts.erase(scr); else scr++; } } static void displayScripts() { if (!_state->_functions._showScript) return; ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver); if (ImGui::Begin("Script", &_state->_functions._showScript)) { if (ImGui::Button("\ue025")) { // Lingo } ImGui::SameLine(); if (ImGui::Button("\ue079")) { // Bytecode } ImGui::Separator(); ImGui::Text("%s", _state->_functions._script.handlerName.c_str()); renderScript(_state->_functions._script); } ImGui::End(); } static void getScriptCode(ImGuiScript &script, Symbol &sym) { uint pc = 0; while (pc < sym.u.defn->size()) { script.code.push_back({pc, g_lingo->decodeInstruction(sym.u.defn, pc, &pc)}); } } static Common::String getHandlerName(Symbol &sym) { Common::String handlerName; if (sym.ctx && sym.ctx->_id) handlerName = Common::String::format("%d:", sym.ctx->_id); handlerName += g_lingo->formatFunctionName(sym); return handlerName; } static void showFuncList() { if (!_state->_showFuncList) return; ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(480, 240), ImGuiCond_FirstUseEver); if (ImGui::Begin("Functions", &_state->_showFuncList)) { Lingo *lingo = g_director->getLingo(); Movie *movie = g_director->getCurrentMovie(); ScriptContext *csc = lingo->_state->context; _state->_functions._nameFilter.Draw(); ImGui::Separator(); const ImVec2 childSize = ImGui::GetContentRegionAvail(); ImGui::BeginChild("##functions", ImVec2(childSize.x, childSize.y)); if (ImGui::BeginTable("Functions", 4, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) { ImGui::TableSetupColumn("Function", 0, 240.f); ImGui::TableSetupColumn("Movie", 0, 60.f); ImGui::TableSetupColumn("Cast", 0, 60.f); ImGui::TableSetupColumn("Type", 0, 80.f); ImGui::TableHeadersRow(); if (csc) { Common::String scriptType(scriptType2str(csc->_scriptType)); for (auto &functionHandler : csc->_functionHandlers) { Common::String function(g_lingo->formatFunctionName(functionHandler._value)); if (!_state->_functions._nameFilter.PassFilter(function.c_str())) continue; ImGui::TableNextRow(); ImGui::TableNextColumn(); if (ImGui::Selectable(function.c_str())) { ImGuiScript script; script.moviePath = movie->getArchive()->getPathName().toString(); script.score = true; script.type = csc->_scriptType; script.handlerId = functionHandler._key; script.handlerName = getHandlerName(functionHandler._value); getScriptCode(script, functionHandler._value); setScriptToDisplay(script); } ImGui::TableNextColumn(); ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str()); ImGui::TableNextColumn(); ImGui::Text("-"); ImGui::TableNextColumn(); ImGui::Text("%s", scriptType.c_str()); } } for (auto &cast : *movie->getCasts()) { for (int i = 0; i <= kMaxScriptType; i++) { if (cast._value->_lingoArchive->scriptContexts[i].empty()) continue; Common::String scriptType(scriptType2str((ScriptType)i)); for (auto &scriptContext : cast._value->_lingoArchive->scriptContexts[i]) { Common::String name = Common::String::format("%d", scriptContext._key); CastMemberInfo *cmi = cast._value->getCastMemberInfo(scriptContext._key); if (cmi && !cmi->name.empty()) { name += Common::String::format(" \"%s\"", cmi->name.c_str()); } for (auto &functionHandler : scriptContext._value->_functionHandlers) { Common::String function = Common::String::format("%s: %s", name.c_str(), g_lingo->formatFunctionName(functionHandler._value).c_str()); if (!_state->_functions._nameFilter.PassFilter(function.c_str())) continue; ImGui::TableNextRow(); ImGui::TableNextColumn(); if (ImGui::Selectable(function.c_str())) { CastMemberID memberID(scriptContext._key, cast._key); ImGuiScript script; script.moviePath = movie->getArchive()->getPathName().toString(); script.id = memberID; script.type = (ScriptType)i; script.handlerId = functionHandler._key; script.handlerName = getHandlerName(functionHandler._value); uint32 scriptId = movie->getCastMemberInfo(memberID)->scriptId; const LingoDec::Script *s = cast._value->_lingodec->scripts[scriptId]; ImGuiNodeVisitor visitor(script); for (auto &h : s->handlers) { h.ast.root->accept(visitor); } setScriptToDisplay(script); } ImGui::TableNextColumn(); ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str()); ImGui::TableNextColumn(); ImGui::Text("%d", cast._key); ImGui::TableNextColumn(); ImGui::Text("%s", scriptType.c_str()); } } } } Cast *sharedCast = movie->getSharedCast(); if (sharedCast && sharedCast->_lingoArchive) { for (int i = 0; i <= kMaxScriptType; i++) { if (sharedCast->_lingoArchive->scriptContexts[i].empty()) continue; Common::String scriptType(scriptType2str((ScriptType)i)); for (auto &scriptContext : sharedCast->_lingoArchive->scriptContexts[i]) { Common::String name = Common::String::format("%d", scriptContext._key); CastMemberInfo *cmi = sharedCast->getCastMemberInfo(scriptContext._key); if (cmi && !cmi->name.empty()) { name += Common::String::format(" \"%s\"", cmi->name.c_str()); } for (auto &functionHandler : scriptContext._value->_functionHandlers) { Common::String function = Common::String::format("%s: %s", name.c_str(), g_lingo->formatFunctionName(functionHandler._value).c_str()); if (!_state->_functions._nameFilter.PassFilter(function.c_str())) continue; ImGui::TableNextRow(); ImGui::TableNextColumn(); if (ImGui::Selectable(function.c_str())) { CastMemberID memberID(scriptContext._key, SHARED_CAST_LIB); ImGuiScript script; script.moviePath = movie->getArchive()->getPathName().toString(); script.id = memberID; script.type = (ScriptType)i; script.handlerId = functionHandler._key; script.handlerName = getHandlerName(functionHandler._value); getScriptCode(script, functionHandler._value); setScriptToDisplay(script); } ImGui::TableNextColumn(); ImGui::Text("%s", movie->getArchive()->getPathName().toString().c_str()); ImGui::TableNextColumn(); ImGui::Text("SHARED"); ImGui::TableNextColumn(); ImGui::Text("%s", scriptType.c_str()); } } } } ImGui::EndTable(); } ImGui::EndChild(); } ImGui::End(); } void onImGuiInit() { ImGuiIO &io = ImGui::GetIO(); io.Fonts->AddFontDefault(); ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = false; icons_config.OversampleH = 3; icons_config.OversampleV = 3; icons_config.GlyphOffset = {0, 3}; static const ImWchar icons_ranges[] = {0xE000, 0xF8FF, 0}; ImGui::addTTFFontFromArchive("OpenFontIcons.ttf", 13.f, &icons_config, icons_ranges); _state = new ImGuiState(); } void onImGuiRender() { if (!debugChannelSet(-1, kDebugImGui)) { ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse; return; } if (!_state) return; ImGuiIO &io = ImGui::GetIO(); io.ConfigFlags &= ~(ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse); if (ImGui::BeginMainMenuBar()) { if (ImGui::BeginMenu("View")) { ImGui::MenuItem("Control Panel", NULL, &_state->_showControlPanel); ImGui::MenuItem("CallStack", NULL, &_state->_showCallStack); ImGui::MenuItem("Vars", NULL, &_state->_showVars); ImGui::MenuItem("Channels", NULL, &_state->_showChannels); ImGui::MenuItem("Cast", NULL, &_state->_showCast); ImGui::MenuItem("Functions", NULL, &_state->_showFuncList); ImGui::EndMenu(); } ImGui::EndMainMenuBar(); } displayScriptCasts(); displayScripts(); showControlPanel(); showVars(); showCallStack(); showChannels(); showCast(); showFuncList(); } void onImGuiCleanup() { delete _state; _state = nullptr; } } // namespace Director