/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ //============================================================================= // // C-Script run-time interpreter (c) 2001 Chris Jones // // You must DISABLE OPTIMIZATIONS AND REGISTER VARIABLES in your compiler // when compiling this, or strange results can happen. // // There is a problem with importing functions on 16-bit compilers: the // script system assumes that all parameters are passed as 4 bytes, which // ints are not on 16-bit systems. Be sure to define all parameters as longs, // or join the 21st century and switch to DJGPP or Visual C++. // //============================================================================= #include "ags/engine/script/script_runtime.h" #include "ags/shared/script/script_common.h" #include "ags/shared/script/cc_error.h" #include "ags/shared/script/cc_options.h" #include "ags/engine/script/systemimports.h" #include "ags/engine/plugin/agsplugin.h" #include "ags/engine/ac/dynobj/cc_dynamicarray.h" #include "ags/engine/ac/statobj/staticobject.h" namespace AGS3 { extern ccInstance *current_instance; // in script/cc_instance bool ccAddExternalStaticFunction(const String &name, ScriptAPIFunction *pfn) { return simp.add(name, RuntimeScriptValue().SetStaticFunction(pfn), nullptr) == 0; } bool ccAddExternalPluginFunction(const String &name, void *pfn) { return simp.add(name, RuntimeScriptValue().SetPluginFunction(pfn), nullptr) == 0; } bool ccAddExternalStaticObject(const String &name, void *ptr, ICCStaticObject *manager) { return simp.add(name, RuntimeScriptValue().SetStaticObject(ptr, manager), nullptr) == 0; } bool ccAddExternalStaticArray(const String &name, void *ptr, StaticArray *array_mgr) { return simp.add(name, RuntimeScriptValue().SetStaticArray(ptr, array_mgr), nullptr) == 0; } bool ccAddExternalDynamicObject(const String &name, void *ptr, ICCDynamicObject *manager) { return simp.add(name, RuntimeScriptValue().SetDynamicObject(ptr, manager), nullptr) == 0; } bool ccAddExternalObjectFunction(const String &name, ScriptAPIObjectFunction *pfn) { return simp.add(name, RuntimeScriptValue().SetObjectFunction(pfn), nullptr) == 0; } bool ccAddExternalScriptSymbol(const String &name, const RuntimeScriptValue &prval, ccInstance *inst) { return simp.add(name, prval, inst) == 0; } void ccRemoveExternalSymbol(const String &name) { simp.remove(name); } void ccRemoveAllSymbols() { simp.clear(); } ccInstance *loadedInstances[MAX_LOADED_INSTANCES] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr }; void nullfree(void *data) { if (data != nullptr) free(data); } void *ccGetSymbolAddress(const String &name) { const ScriptImport *import = simp.getByName(name); if (import) { return import->Value.Ptr; } return nullptr; } bool ccAddExternalFunctionForPlugin(const String &name, void *pfn) { return simp_for_plugin.add(name, RuntimeScriptValue().SetPluginFunction(pfn), nullptr) == 0; } void *ccGetSymbolAddressForPlugin(const String &name) { const ScriptImport *import = simp_for_plugin.getByName(name); if (import) { return import->Value.Ptr; } else { // Also search the internal symbol table for non-function symbols import = simp.getByName(name); if (import) { return import->Value.Ptr; } } return nullptr; } new_line_hook_type new_line_hook = nullptr; char ccRunnerCopyright[] = "ScriptExecuter32 v" SCOM_VERSIONSTR " (c) 2001 Chris Jones"; int maxWhileLoops = 0; // If a while loop does this many iterations without the // NofityScriptAlive function getting called, the script // aborts. Set to 0 to disable. void ccSetScriptAliveTimer(int numloop) { maxWhileLoops = numloop; } void ccNotifyScriptStillAlive() { if (current_instance != nullptr) current_instance->flags |= INSTF_RUNNING; } void ccSetDebugHook(new_line_hook_type jibble) { new_line_hook = jibble; } int call_function(intptr_t addr, const RuntimeScriptValue *object, int numparm, const RuntimeScriptValue *parms) { if (!addr) { cc_error("null function pointer in call_function"); return -1; } if (numparm > 0 && !parms) { cc_error("invalid parameters array in call_function"); return -1; } intptr_t parm_value[9]; if (object) { parm_value[0] = (intptr_t)object->GetPtrWithOffset(); numparm++; } for (int ival = object ? 1 : 0, iparm = 0; ival < numparm; ++ival, ++iparm) { switch (parms[iparm].Type) { case kScValInteger: case kScValFloat: // AGS passes floats, copying their values into long variable case kScValPluginArg: parm_value[ival] = (intptr_t)parms[iparm].IValue; break; break; default: parm_value[ival] = (intptr_t)parms[iparm].GetPtrWithOffset(); break; } } // AN IMPORTANT NOTE ON PARAMS // The original AGS interpreter did a bunch of dodgy function pointers with // varying numbers of parameters, which were all int64_t. To simply matters // now that we only supported plugins implemented in code, and not DLLs, // we use a simplified Common::Array containing the parameters if (numparm > 9) { cc_error("too many arguments in call to function"); return -1; } else { // Build the parameters ScriptMethodParams params; for (int i = 0; i < numparm; ++i) params.push_back(parm_value[i]); // Call the method typedef int (*ScriptMethod)(const ScriptMethodParams ¶ms); ScriptMethod fparam = (ScriptMethod)addr; return fparam(params); } } } // namespace AGS3