/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/advancedDetector.h" #include "common/system.h" #include "common/savefile.h" #include "common/textconsole.h" #include "graphics/thumbnail.h" #include "graphics/surface.h" #include "efh/efh.h" namespace Efh { uint32 EfhEngine::getFeatures() const { return _gameDescription->flags; } const char *EfhEngine::getGameId() const { return _gameDescription->gameId; } void EfhEngine::initGame(const ADGameDescription *gd) { _platform = gd->platform; } bool EfhEngine::hasFeature(EngineFeature f) const { return (f == kSupportsReturnToLauncher) || (f == kSupportsLoadingDuringRuntime) || (f == kSupportsSavingDuringRuntime); } const char *EfhEngine::getCopyrightString() const { return "Escape From Hell (C) Electronic Arts, 1990"; } Common::Platform EfhEngine::getPlatform() const { return _platform; } } // End of namespace Efh namespace Efh { class EfhMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "efh"; } Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override; bool hasFeature(MetaEngineFeature f) const override; int getMaximumSaveSlot() const override; SaveStateList listSaves(const char *target) const override; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override; bool removeSaveState(const char *target, int slot) const override; }; Common::Error EfhMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { *engine = new EfhEngine(syst, gd); ((EfhEngine *)*engine)->initGame(gd); return Common::kNoError; } bool EfhMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate); } int EfhMetaEngine::getMaximumSaveSlot() const { return 99; } SaveStateList EfhMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::String pattern = target; pattern += ".###"; Common::StringArray filenames = saveFileMan->listSavefiles(pattern); SaveStateList saveList; char slot[3]; for (const auto &filename : filenames) { slot[0] = filename.c_str()[filename.size() - 2]; slot[1] = filename.c_str()[filename.size() - 1]; slot[2] = '\0'; // Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot int slotNum = atoi(slot); if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { Common::InSaveFile *file = saveFileMan->openForLoading(filename); if (file) { uint32 sign = file->readUint32LE(); uint8 saveVersion = file->readByte(); if (sign != EFH_SAVE_HEADER || saveVersion > kSavegameVersion) { warning("Incompatible savegame"); delete file; continue; } // read name uint16 nameSize = file->readUint16LE(); if (nameSize >= 255) { delete file; continue; } char name[256]; file->read(name, nameSize); name[nameSize] = 0; saveList.push_back(SaveStateDescriptor(this, slotNum, name)); delete file; } } } Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } SaveStateDescriptor EfhMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(fileName); if (file) { uint32 sign = file->readUint32LE(); uint8 saveVersion = file->readByte(); if (sign != EFH_SAVE_HEADER || saveVersion > kSavegameVersion) { warning("Incompatible savegame"); delete file; return SaveStateDescriptor(); } uint32 saveNameLength = file->readUint16LE(); Common::String saveName; for (uint32 i = 0; i < saveNameLength; ++i) { char curChr = file->readByte(); saveName += curChr; } SaveStateDescriptor desc(this, slot, saveName); Graphics::Surface *thumbnail; if (!Graphics::loadThumbnail(*file, thumbnail)) { delete file; return SaveStateDescriptor(); } desc.setThumbnail(thumbnail); // Read in save date/time int16 year = file->readSint16LE(); int16 month = file->readSint16LE(); int16 day = file->readSint16LE(); int16 hour = file->readSint16LE(); int16 minute = file->readSint16LE(); desc.setSaveDate(year, month, day); desc.setSaveTime(hour, minute); desc.setDeletableFlag(slot != 0); desc.setWriteProtectedFlag(slot == 0); delete file; return desc; } return SaveStateDescriptor(); } bool EfhMetaEngine::removeSaveState(const char *target, int slot) const { Common::String fileName = Common::String::format("%s.%03d", target, slot); return g_system->getSavefileManager()->removeSavefile(fileName); } } // End of namespace Efh #if PLUGIN_ENABLED_DYNAMIC(EFH) REGISTER_PLUGIN_DYNAMIC(EFH, PLUGIN_TYPE_ENGINE, Efh::EfhMetaEngine); #else REGISTER_PLUGIN_STATIC(EFH, PLUGIN_TYPE_ENGINE, Efh::EfhMetaEngine); #endif