/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/archive.h" #include "common/config-manager.h" #include "common/file.h" #include "common/translation.h" #include "common/compression/unzip.h" #include "mm/utils/engine_data.h" #define DATA_FILENAME "mm.dat" namespace MM { class DataArchiveMember : public Common::ArchiveMember { private: Common::SharedPtr _member; Common::String _publicFolder; Common::String _innerfolder; public: DataArchiveMember(Common::SharedPtr member, const Common::String &subfolder, const Common::String &publicFolder) : _member(member), _publicFolder(publicFolder), _innerfolder(subfolder) { } ~DataArchiveMember() override { } Common::SeekableReadStream *createReadStream() const override { return _member->createReadStream(); } Common::String getName() const override { Common::String name = _member->getName(); assert(name.hasPrefixIgnoreCase(_innerfolder)); return _publicFolder + Common::String(name.c_str() + _innerfolder.size()); } Common::U32String getDisplayName() const override { return _member->getDisplayName(); } }; /** * The data archive class encapsulates access to a specific subfolder * for the game within the engine data zip file as a generic "data" folder */ class DataArchive : public Common::Archive { private: Common::Archive *_zip; Common::String _publicFolder; Common::String _innerfolder; Common::String innerToPublic(const Common::String &filename) const { assert(filename.hasPrefixIgnoreCase(_publicFolder)); return _innerfolder + Common::String(filename.c_str() + _publicFolder.size()); } public: DataArchive(Common::Archive *zip, const Common::String &subfolder, bool useDataPrefix) : _zip(zip), _publicFolder(useDataPrefix ? "data/" : ""), _innerfolder(subfolder + "/") { } ~DataArchive() override { delete _zip; } /** * Check if a member with the given name is present in the Archive. * Patterns are not allowed, as this is meant to be a quick File::exists() * replacement. */ bool hasFile(const Common::Path &path) const override; /** * Add all members of the Archive to list. * Must only append to list, and not remove elements from it. * * @return the number of names added to list */ int listMembers(Common::ArchiveMemberList &list) const override; /** * Returns a ArchiveMember representation of the given file. */ const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override; /** * Create a stream bound to a member with the specified name in the * archive. If no member with this name exists, 0 is returned. * @return the newly created input stream */ Common::SeekableReadStream *createReadStreamForMember( const Common::Path &path) const override; }; #ifndef RELEASE_BUILD /** * The data archive proxy class is used for debugging purposes to access engine data * files when the create_mm folder is in the search path. It will allow for * local mucking around with the data files and committing changes without having to * recreate the data file every time a change is made. mm.dat then just has * to be recreated prior to a release or when the changes are completed and stable */ class DataArchiveProxy : public Common::Archive { friend class DataArchive; private: Common::FSNode _folder; const Common::String _publicFolder; /** * Gets a file node from the passed filename */ Common::FSNode getNode(const Common::String &name) const; public: DataArchiveProxy(const Common::FSNode &folder, bool useDataPrefix) : _folder(folder), _publicFolder(useDataPrefix ? "data/" : "") {} ~DataArchiveProxy() override {} /** * Check if a member with the given name is present in the Archive. * Patterns are not allowed, as this is meant to be a quick File::exists() * replacement. */ bool hasFile(const Common::Path &path) const override { Common::String name = path.toString(); return name.hasPrefixIgnoreCase(_publicFolder) && getNode(name).exists(); } /** * Add all members of the Archive to list. * Must only append to list, and not remove elements from it. * * @return the number of names added to list */ int listMembers(Common::ArchiveMemberList &list) const override { return 0; } /** * Returns a ArchiveMember representation of the given file. */ const Common::ArchiveMemberPtr getMember(const Common::Path &path) const override; /** * Create a stream bound to a member with the specified name in the * archive. If no member with this name exists, 0 is returned. * @return the newly created input stream */ Common::SeekableReadStream *createReadStreamForMember( const Common::Path &path) const override; }; #endif bool DataArchive::hasFile(const Common::Path &path) const { Common::String name = path.toString(); if (!name.hasPrefixIgnoreCase(_publicFolder)) return false; Common::String realFilename = innerToPublic(name); return _zip->hasFile(realFilename); } int DataArchive::listMembers(Common::ArchiveMemberList &list) const { Common::ArchiveMemberList innerList; int result = _zip->listMembers(innerList); // Modify the results to change the filename for (Common::ArchiveMemberList::iterator it = innerList.begin(); it != innerList.end(); ++it) { Common::ArchiveMemberPtr member = Common::ArchiveMemberPtr( new DataArchiveMember(*it, _innerfolder, _publicFolder)); list.push_back(member); } return result; } const Common::ArchiveMemberPtr DataArchive::getMember(const Common::Path &path) const { Common::String name = path.toString(); if (!hasFile(name)) return Common::ArchiveMemberPtr(); return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *DataArchive::createReadStreamForMember(const Common::Path &path) const { Common::String name = path.toString(); if (hasFile(name)) { Common::String filename = innerToPublic(name); return _zip->createReadStreamForMember(filename); } return nullptr; } /*------------------------------------------------------------------------*/ #ifndef RELEASE_BUILD const Common::ArchiveMemberPtr DataArchiveProxy::getMember(const Common::Path &path) const { Common::String name = path.toString(); if (!hasFile(name)) return Common::ArchiveMemberPtr(); return Common::ArchiveMemberPtr(new Common::GenericArchiveMember(name, this)); } Common::SeekableReadStream *DataArchiveProxy::createReadStreamForMember(const Common::Path &path) const { Common::String name = path.toString(); if (hasFile(name)) return getNode(name).createReadStream(); return nullptr; } Common::FSNode DataArchiveProxy::getNode(const Common::String &name) const { Common::String remainingName = name.substr(_publicFolder.size()); Common::FSNode node = _folder; size_t pos; while ((pos = remainingName.findFirstOf('/')) != Common::String::npos) { node = node.getChild(remainingName.substr(0, pos)); if (!node.exists()) return node; remainingName = remainingName.substr(pos + 1); } if (!remainingName.empty()) node = node.getChild(remainingName); return node; } #endif /*------------------------------------------------------------------------*/ bool load_engine_data(const Common::String &subfolder, int reqMajorVersion, int reqMinorVersion, Common::U32String &errorMsg, bool useDataPrefix) { Common::Archive *dataArchive = nullptr; Common::File f; #ifndef RELEASE_BUILD Common::FSNode folder; if (ConfMan.hasKey("extrapath")) { if ((folder = Common::FSNode(ConfMan.get("extrapath"))).exists() && (folder = folder.getChild("files")).exists() && (folder = folder.getChild(subfolder)).exists()) { f.open(folder.getChild("version.txt")); } } #endif if (!f.isOpen()) { if (!Common::File::exists(DATA_FILENAME) || (dataArchive = Common::makeZipArchive(DATA_FILENAME)) == 0 || !f.open(Common::String::format("%s/version.txt", subfolder.c_str()), *dataArchive)) { delete dataArchive; errorMsg = Common::U32String::format(_("Could not locate engine data %s"), DATA_FILENAME); return false; } } // Validate the version char buffer[5]; f.read(buffer, 4); buffer[4] = '\0'; int major = 0, minor = 0; if (buffer[1] == '.') { major = buffer[0] - '0'; minor = atoi(&buffer[2]); } if (major != reqMajorVersion || minor != reqMinorVersion) { delete dataArchive; errorMsg = Common::U32String::format(_("Out of date engine data. Expected %d.%d, but got version %d.%d"), reqMajorVersion, reqMinorVersion, major, minor); return false; } // It was all validated correctly Common::Archive *archive; #ifndef RELEASE_BUILD if (!dataArchive) archive = new DataArchiveProxy(folder, useDataPrefix); else #endif archive = new DataArchive(dataArchive, subfolder, useDataPrefix); SearchMan.add("data", archive); return true; } } // namespace MM