/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/plugins/core/view_frame.h" #include "ags/engine/ac/view_frame.h" namespace AGS3 { namespace Plugins { namespace Core { void ViewFrame::AGS_EngineStartup(IAGSEngine *engine) { ScriptContainer::AGS_EngineStartup(engine); SCRIPT_METHOD(ViewFrame::get_Flipped, ViewFrame::GetFlipped); SCRIPT_METHOD(ViewFrame::get_Frame, ViewFrame::GetFrame); SCRIPT_METHOD(ViewFrame::get_Graphic, ViewFrame::GetGraphic); SCRIPT_METHOD(ViewFrame::set_Graphic, ViewFrame::SetGraphic); SCRIPT_METHOD(ViewFrame::get_LinkedAudio, ViewFrame::GetLinkedAudio); SCRIPT_METHOD(ViewFrame::set_LinkedAudio, ViewFrame::SetLinkedAudio); SCRIPT_METHOD(ViewFrame::get_Loop, ViewFrame::GetLoop); SCRIPT_METHOD(ViewFrame::get_Sound, ViewFrame::GetSound); SCRIPT_METHOD(ViewFrame::set_Sound, ViewFrame::SetSound); SCRIPT_METHOD(ViewFrame::get_Speed, ViewFrame::GetSpeed); SCRIPT_METHOD(ViewFrame::get_View, ViewFrame::GetView); } void ViewFrame::GetFlipped(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetFlipped(svf); } void ViewFrame::GetFrame(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetFrame(svf); } void ViewFrame::GetGraphic(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetGraphic(svf); } void ViewFrame::SetGraphic(ScriptMethodParams ¶ms) { PARAMS2(ScriptViewFrame *, svf, int, newPic); AGS3::ViewFrame_SetGraphic(svf, newPic); } void ViewFrame::GetLinkedAudio(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetLinkedAudio(svf); } void ViewFrame::SetLinkedAudio(ScriptMethodParams ¶ms) { PARAMS2(ScriptViewFrame *, svf, ScriptAudioClip *, clip); AGS3::ViewFrame_SetLinkedAudio(svf, clip); } void ViewFrame::GetLoop(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetLoop(svf); } void ViewFrame::GetSound(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetSound(svf); } void ViewFrame::SetSound(ScriptMethodParams ¶ms) { PARAMS2(ScriptViewFrame *, svf, int, newSound); AGS3::ViewFrame_SetSound(svf, newSound); } void ViewFrame::GetSpeed(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetSpeed(svf); } void ViewFrame::GetView(ScriptMethodParams ¶ms) { PARAMS1(ScriptViewFrame *, svf); params._result = AGS3::ViewFrame_GetView(svf); } } // namespace Core } // namespace Plugins } // namespace AGS3