/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_ALLOW_ALL #include "qdengine/qd_fwd.h" #include "qdengine/xmath.h" #include "qdengine/qdcore/qd_camera.h" #include "qdengine/qdcore/qd_game_object_moving.h" #include "qdengine/qdcore/util/AIAStar_API.h" namespace QDEngine { qdHeuristic::qdHeuristic() : camera_ptr_(NULL), object_ptr_(NULL) { } qdHeuristic::~qdHeuristic() { } int qdHeuristic::GetH(int x, int y) { x -= target_.x; y -= target_.y; //return sqrt(static_cast(x * x + y * y)); // Достаточно будет эвристики без квадратного корня, который медленный return static_cast(x * x + y * y); } int qdHeuristic::GetG(int x1, int y1, int x2, int y2) { if (!object_ptr_->is_walkable(Vect2s(x2, y2))) return 10000; // Для диагональных перемещений смотрим еще и перемещения по катетам, // потому как туда может попасть персонаж из-за погрешностей интерполирования позиции if ((x1 != x2) && (y1 != y2) && ( !object_ptr_->is_walkable(Vect2s(x1, y2)) || !object_ptr_->is_walkable(Vect2s(x2, y1)) )) return 10000; //return abs(x2 - x1) + abs(y2 - y1); // 14 - приближение корня из 2, умноженного на 10. 10 - единица*10. if ((x1 != x2) && (y1 != y2)) return 14; else return 10; } void qdHeuristic::init(const Vect3f trg) { target_f_ = trg; target_ = camera_ptr_->get_cell_index(trg.x, trg.y); } } // namespace QDEngine