/* ** $Id$ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "engine/lua/ldo.h" #include "engine/lua/lobject.h" #define tonumber(o) ((ttype(o) != LUA_T_NUMBER) && (luaV_tonumber(o) != 0)) #define tostring(o) ((ttype(o) != LUA_T_STRING) && (luaV_tostring(o) != 0)) void luaV_pack(StkId firstel, int32 nvararg, TObject *tab); int32 luaV_tonumber(TObject *obj); int32 luaV_tostring(TObject *obj); void luaV_gettable(); void luaV_settable(TObject *t, int32 mode); void luaV_getglobal(TaggedString *ts); void luaV_setglobal(TaggedString *ts); StkId luaV_execute(CallInfo *ci); void luaV_closure(int32 nelems); #endif