/* ** $Id$ ** Type definitions for Lua objects ** See Copyright Notice in lua.h */ #ifndef lobject_h #define lobject_h #include "engine/lua/lua.h" #ifdef LUA_DEBUG #include "engine/lua/lauxlib.h" #define LUA_INTERNALERROR(s) luaL_verror("INTERNAL ERROR - %s [%s:%d]", (s), __FILE__, __LINE__) #define LUA_ASSERT(c, s) { if (!(c)) LUA_INTERNALERROR(s); } #else #define LUA_INTERNALERROR(s) // empty #define LUA_ASSERT(c, s) // empty #endif /* ** "real" is the type "number" of Lua ** GREP LUA_NUMBER to change that */ #ifndef LUA_NUM_TYPE #define LUA_NUM_TYPE float #endif /* ** format to convert number to strings */ #define NUMBER_FMT "%g" typedef LUA_NUM_TYPE real; #define MAX_INT (2147483647 - 2) // maximum value of an int (-2 for safety) #define MAX_WORD 65534 /* ** Lua TYPES ** WARNING: if you change the order of this enumeration, ** grep "ORDER LUA_T" */ typedef enum { LUA_T_USERDATA = 0, // tag default for userdata LUA_T_NUMBER = -1, // fixed tag for numbers LUA_T_STRING = -2, // fixed tag for strings LUA_T_ARRAY = -3, // tag default for tables (or arrays) LUA_T_PROTO = -4, // fixed tag for functions LUA_T_CPROTO = -5, // fixed tag for Cfunctions LUA_T_TASK = -6, // task tag LUA_T_NIL = -7, // last "pre-defined" tag LUA_T_CLOSURE = -8, LUA_T_CLMARK = -9, // mark for closures LUA_T_PMARK = -10, // mark for Lua prototypes LUA_T_CMARK = -11, // mark for C prototypes LUA_T_LINE = -12 } lua_Type; #define NUM_TYPES 12 #define NUM_TAGS 8 typedef union { lua_CFunction f; // LUA_T_CPROTO, LUA_T_CMARK real n; // LUA_T_NUMBER struct TaggedString *ts; // LUA_T_STRING, LUA_T_USERDATA struct TProtoFunc *tf; // LUA_T_PROTO, LUA_T_PMARK struct Closure *cl; // LUA_T_CLOSURE, LUA_T_CLMARK struct Hash *a; // LUA_T_ARRAY int32 i; // LUA_T_LINE } Value; typedef struct TObject { lua_Type ttype; Value value; } TObject; /* ** generic header for garbage collector lists */ typedef struct GCnode { struct GCnode *next; int32 marked; } GCnode; /* ** String headers for string table */ typedef struct TaggedString { GCnode head; unsigned long hash; int32 constindex; // hint to reuse constants (= -1 if this is a userdata) union { struct { TObject globalval; int32 len; // if this is a string, here is its length } s; struct { int32 tag; void *v; // if this is a userdata, here is its value } d; } u; char str[1]; // \0 byte already reserved } TaggedString; /* ** Function Prototypes */ typedef struct TProtoFunc { GCnode head; struct TObject *consts; int32 nconsts; byte *code; // ends with opcode ENDCODE int32 lineDefined; TaggedString *fileName; struct LocVar *locvars; // ends with line = -1 } TProtoFunc; typedef struct LocVar { TaggedString *varname; // NULL signals end of scope int32 line; } LocVar; // Macros to access structure members #define ttype(o) ((o)->ttype) #define nvalue(o) ((o)->value.n) #define svalue(o) ((o)->value.ts->str) #define tsvalue(o) ((o)->value.ts) #define clvalue(o) ((o)->value.cl) #define avalue(o) ((o)->value.a) #define fvalue(o) ((o)->value.f) #define tfvalue(o) ((o)->value.tf) #define protovalue(o) ((o)->value.cl->consts) /* ** Closures */ typedef struct Closure { GCnode head; int32 nelems; // not included the first one (always the prototype) TObject consts[1]; // at least one for prototype } Closure; typedef struct node { TObject ref; TObject val; } Node; typedef struct Hash { GCnode head; Node *node; int32 nhash; int32 nuse; int32 htag; } Hash; extern const char *luaO_typenames[]; extern TObject luaO_nilobject; int32 luaO_equalObj(TObject *t1, TObject *t2); int32 luaO_redimension(int32 oldsize); void luaO_insertlist(GCnode *root, GCnode *node); #define luaO_memup(d, s, n) memmove(d, s, n) #define luaO_memdown(d, s, n) memmove(d, s, n) #endif