/* Residual - Virtual machine to run LucasArts' 3D adventure games * * Residual is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA * * $URL$ * $Id$ * */ #include "common/sys.h" #include "common/debug.h" #include "common/mutex.h" #include "engine/backend/driver.h" #include "mixer/mixer.h" #include "mixer/audiostream.h" #include "engine/imuse/imuse.h" #include "engine/imuse/imuse_sndmgr.h" #include "engine/imuse/imuse_track.h" int Imuse::allocSlot(int priority) { int l, lowest_priority = 127; int trackId = -1; // allocSlot called by startSound so no locking is necessary for (l = 0; l < MAX_IMUSE_TRACKS; l++) { if (!_track[l]->used) { trackId = l; break; } } if (trackId == -1) { warning("Imuse::startSound(): All slots are full"); for (l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (lowest_priority > track->priority)) { lowest_priority = track->priority; trackId = l; } } if (lowest_priority <= priority) { assert(trackId != -1); Track *track = _track[trackId]; // Stop the track immediately g_driver->getMixer()->stopHandle(track->handle); if (track->soundDesc) { _sound->closeSound(track->soundDesc); } // Mark it as unused memset(track, 0, sizeof(Track)); } else { return -1; } } return trackId; } bool Imuse::startSound(const char *soundName, int volGroupId, int hookId, int volume, int pan, int priority, Track *otherTrack) { Common::StackLock lock(_mutex); Track *track = NULL; int i; // If the track is already playing then there is absolutely no // reason to start it again, the existing track should be modified // instead of starting a new copy of the track for (i = 0; i < MAX_IMUSE_TRACKS + MAX_IMUSE_FADETRACKS; i++) { // Filenames are case insensitive, see findTrack if (!strcasecmp(_track[i]->soundName, soundName)) { if (debugLevel == DEBUG_IMUSE || debugLevel == DEBUG_NORMAL || debugLevel == DEBUG_ALL) printf("Imuse::startSound(): Track '%s' already playing.\n", soundName); return true; } } // Priority Level 127 appears to mean "load but don't play", so // within our paradigm this is a much lower priority than everything // else we're doing if (priority == 127) priority = -1; int l = allocSlot(priority); if (l == -1) { warning("Imuse::startSound() Can't start sound - no free slots"); return false; } track = _track[l]; // Reset the track memset(track, 0, sizeof(Track)); track->pan = pan * 1000; track->vol = volume * 1000; track->volGroupId = volGroupId; track->curHookId = hookId; track->priority = priority; track->curRegion = -1; int bits = 0, freq = 0, channels = 0; strcpy(track->soundName, soundName); track->soundDesc = _sound->openSound(soundName, volGroupId); if (!track->soundDesc) return false; bits = _sound->getBits(track->soundDesc); channels = _sound->getChannels(track->soundDesc); freq = _sound->getFreq(track->soundDesc); assert(bits == 8 || bits == 12 || bits == 16); assert(channels == 1 || channels == 2); assert(0 < freq && freq <= 65535); track->feedSize = freq * channels * 2; track->mixerFlags = kFlag16Bits; if (channels == 2) track->mixerFlags |= kFlagStereo | kFlagReverseStereo; if (otherTrack && otherTrack->used && !otherTrack->toBeRemoved) { track->curRegion = otherTrack->curRegion; track->dataOffset = otherTrack->dataOffset; track->regionOffset = otherTrack->regionOffset; } track->stream = Audio::makeAppendableAudioStream(freq, makeMixerFlags(track->mixerFlags)); g_driver->getMixer()->playInputStream(track->getType(), &track->handle, track->stream, -1, track->getVol(), track->getPan()); track->used = true; return true; } Track *Imuse::findTrack(const char *soundName) { for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; // Since the audio (at least for Eva's keystrokes) can be referenced // two ways: keyboard.IMU and keyboard.imu, make a case insensitive // search for the track to make sure we can find it if (track->used && !track->toBeRemoved && strlen(track->soundName) != 0 && strcasecmp(track->soundName, soundName) == 0) { return track; } } return NULL; } void Imuse::setPriority(const char *soundName, int priority) { Common::StackLock lock(_mutex); Track *changeTrack = NULL; assert ((priority >= 0) && (priority <= 127)); changeTrack = findTrack(soundName); // Check to make sure we found the track if (changeTrack == NULL) { warning("Unable to find track '%s' to change priority!", soundName); return; } changeTrack->priority = priority; } void Imuse::setVolume(const char *soundName, int volume) { Common::StackLock lock(_mutex); Track *changeTrack; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change volume!", soundName); return; } changeTrack->vol = volume * 1000; } void Imuse::setPan(const char *soundName, int pan) { Common::StackLock lock(_mutex); Track *changeTrack; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change pan!", soundName); return; } changeTrack->pan = pan * 1000; } int Imuse::getVolume(const char *soundName) { Common::StackLock lock(_mutex); Track *getTrack; getTrack = findTrack(soundName); if (getTrack == NULL) { warning("Unable to find track '%s' to get volume!", soundName); return 0; } return getTrack->vol / 1000; } void Imuse::setHookId(const char *soundName, int hookId) { Common::StackLock lock(_mutex); Track *changeTrack; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change hook id!", soundName); return; } changeTrack->curHookId = hookId; } int Imuse::getCountPlayedTracks(const char *soundName) { Common::StackLock lock(_mutex); int count = 0; for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (strcasecmp(track->soundName, soundName) == 0)) { count++; } } return count; } void Imuse::selectVolumeGroup(const char *soundName, int volGroupId) { Common::StackLock lock(_mutex); Track *changeTrack; assert((volGroupId >= 1) && (volGroupId <= 4)); if (volGroupId == 4) volGroupId = 3; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change volume group id!", soundName); return; } changeTrack->volGroupId = volGroupId; } void Imuse::setFadeVolume(const char *soundName, int destVolume, int duration) { Common::StackLock lock(_mutex); Track *changeTrack; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change fade volume!", soundName); return; } changeTrack->volFadeDelay = duration; changeTrack->volFadeDest = destVolume * 1000; changeTrack->volFadeStep = (changeTrack->volFadeDest - changeTrack->vol) * 60 * (1000 / _callbackFps) / (1000 * duration); changeTrack->volFadeUsed = true; } void Imuse::setFadePan(const char *soundName, int destPan, int duration) { Common::StackLock lock(_mutex); Track *changeTrack; changeTrack = findTrack(soundName); if (changeTrack == NULL) { warning("Unable to find track '%s' to change fade pan!", soundName); return; } changeTrack->panFadeDelay = duration; changeTrack->panFadeDest = destPan * 1000; changeTrack->panFadeStep = (changeTrack->panFadeDest - changeTrack->pan) * 60 * (1000 / _callbackFps) / (1000 * duration); changeTrack->panFadeUsed = true; } char *Imuse::getCurMusicSoundName() { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { return track->soundName; } } return NULL; } int Imuse::getCurMusicPan() { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { return track->pan / 1000; } } return 0; } int Imuse::getCurMusicVol() { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { return track->vol / 1000; } } return 0; } void Imuse::fadeOutMusic(int duration) { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { cloneToFadeOutTrack(track, duration); flushTrack(track); return; } } } void Imuse::fadeOutMusicAndStartNew(int fadeDelay, const char *filename, int hookId, int vol, int pan) { Common::StackLock lock(_mutex); for (int l = 0; l < MAX_IMUSE_TRACKS; l++) { Track *track = _track[l]; if (track->used && !track->toBeRemoved && (track->volGroupId == IMUSE_VOLGRP_MUSIC)) { startMusicWithOtherPos(filename, 0, vol, pan, track); cloneToFadeOutTrack(track, fadeDelay); flushTrack(track); break; } } } Track *Imuse::cloneToFadeOutTrack(Track *track, int fadeDelay) { assert(track); Track *fadeTrack; if (track->toBeRemoved) { error("cloneToFadeOutTrack: Tried to clone a track to be removed, please bug report"); return NULL; } assert(track->trackId < MAX_IMUSE_TRACKS); fadeTrack = _track[track->trackId + MAX_IMUSE_TRACKS]; if (fadeTrack->used) { flushTrack(fadeTrack); g_driver->getMixer()->stopHandle(fadeTrack->handle); } // Clone the settings of the given track memcpy(fadeTrack, track, sizeof(Track)); fadeTrack->trackId = track->trackId + MAX_IMUSE_TRACKS; // Clone the sound. // leaving bug number for now #1635361 ImuseSndMgr::SoundDesc *soundDesc = _sound->cloneSound(track->soundDesc); assert(soundDesc); track->soundDesc = soundDesc; // Set the volume fading parameters to indicate a fade out fadeTrack->volFadeDelay = fadeDelay; fadeTrack->volFadeDest = 0; fadeTrack->volFadeStep = (fadeTrack->volFadeDest - fadeTrack->vol) * 60 * (1000 / _callbackFps) / (1000 * fadeDelay); fadeTrack->volFadeUsed = true; // Create an appendable output buffer fadeTrack->stream = Audio::makeAppendableAudioStream(_sound->getFreq(fadeTrack->soundDesc), makeMixerFlags(fadeTrack->mixerFlags)); g_driver->getMixer()->playInputStream(track->getType(), &fadeTrack->handle, fadeTrack->stream, -1, fadeTrack->getVol(), fadeTrack->getPan()); fadeTrack->used = true; return fadeTrack; }