/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define IMGUI_DEFINE_MATH_OPERATORS #include "backends/imgui/imgui.h" #include "backends/imgui/imgui_fonts.h" #include "common/config-manager.h" #include "graphics/surface.h" #include "graphics/opengl/shader.h" #include "image/png.h" #include "director/director.h" #include "director/lingo/lingo.h" #include "director/lingo/lingo-object.h" #include "director/cast.h" #include "director/castmember/bitmap.h" #include "director/castmember/castmember.h" #include "director/castmember/text.h" #include "director/castmember/script.h" #include "director/channel.h" #include "director/debugtools.h" #include "director/frame.h" #include "director/movie.h" #include "director/picture.h" #include "director/score.h" #include "director/sprite.h" #include "director/types.h" namespace Director { typedef struct ImGuiImage { ImTextureID id; int16 width; int16 height; } ImGuiImage; typedef struct ImGuiState { struct { Common::HashMap _textures; bool _listView = true; int _thumbnailSize = 64; ImGuiTextFilter _nameFilter; int _typeFilter = 0x7FFF; } _cast; bool _showControlPanel = true; bool _showCallStack = false; bool _showVars = false; bool _showChannels = false; bool _showCast = false; bool _showFuncList = false; Common::List _scripts; Common::HashMap _breakpoints; int _prevFrame = -1; } ImGuiState; ImGuiState *_state = nullptr; static void showControlPanel() { if (!_state->_showControlPanel) return; ImVec2 vp(ImGui::GetMainViewport()->Size); ImGui::SetNextWindowPos(ImVec2(vp.x - 220.0f, 20.0f), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(200, 55), ImGuiCond_FirstUseEver); if (ImGui::Begin("Control Panel", &_state->_showControlPanel)) { Score *score = g_director->getCurrentMovie()->getScore(); ImDrawList *dl = ImGui::GetWindowDrawList(); ImU32 color = ImGui::GetColorU32(ImVec4(0.8f, 0.8f, 0.8f, 1.0f)); ImU32 active_color = ImGui::GetColorU32(ImVec4(1.0f, 1.0f, 0.4f, 1.0f)); ImU32 bgcolor = ImGui::GetColorU32(ImVec4(0.2f, 0.2f, 1.0f, 1.0f)); ImVec2 p = ImGui::GetCursorScreenPos(); ImVec2 buttonSize(20, 14); float bgX1 = -4.0f, bgX2 = 21.0f; int frameNum = score->getCurrentFrameNum(); if (_state->_prevFrame != -1 && _state->_prevFrame != frameNum) { score->_playState = kPlayPaused; _state->_prevFrame = -1; } { // Rewind ImGui::InvisibleButton("Rewind", buttonSize); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(1); } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 8, p.y), ImVec2(p.x + 8, p.y + 16), color); dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 8), ImVec2(p.x + 16, p.y), ImVec2(p.x + 16, p.y + 16), color); ImGui::SetItemTooltip("Rewind"); ImGui::SameLine(); } { // Step Back p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step Back", ImVec2(18, 16)); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(frameNum - 1); _state->_prevFrame = frameNum; } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y + 8), ImVec2(p.x + 9, p.y), ImVec2(p.x + 9, p.y + 16), color); dl->AddRectFilled(ImVec2(p.x + 11, p.y), ImVec2(p.x + 17, p.y + 16), color); ImGui::SetItemTooltip("Step Back"); ImGui::SameLine(); } { // Stop p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Stop", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayPaused; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); ImU32 stopColor = (score->_playState == kPlayPaused) ? active_color : color; dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 16, p.y + 16), stopColor); ImGui::SetItemTooltip("Stop"); ImGui::SameLine(); } { // Step p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Step", buttonSize); if (ImGui::IsItemClicked(0)) { score->_playState = kPlayStarted; score->setCurrentFrame(frameNum + 1); _state->_prevFrame = frameNum; } if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddRectFilled(ImVec2(p.x, p.y), ImVec2(p.x + 6, p.y + 16), color); dl->AddTriangleFilled(ImVec2(p.x + 8, p.y + 2), ImVec2(p.x + 8, p.y + 14), ImVec2(p.x + 16, p.y + 8), color); ImGui::SetItemTooltip("Step"); ImGui::SameLine(); } { // Play p = ImGui::GetCursorScreenPos(); ImGui::InvisibleButton("Play", buttonSize); if (ImGui::IsItemClicked(0)) score->_playState = kPlayStarted; if (ImGui::IsItemHovered()) dl->AddRectFilled(ImVec2(p.x + bgX1, p.y + bgX1), ImVec2(p.x + bgX2, p.y + bgX2), bgcolor, 3.0f, ImDrawFlags_RoundCornersAll); dl->AddTriangleFilled(ImVec2(p.x, p.y), ImVec2(p.x, p.y + 16), ImVec2(p.x + 14, p.y + 8), color); ImGui::SetItemTooltip("Play"); ImGui::SameLine(); } char buf[6]; snprintf(buf, 6, "%d", score->getCurrentFrameNum()); ImGui::SetNextItemWidth(30); ImGui::InputText("##frame", buf, 5, ImGuiInputTextFlags_CharsDecimal); ImGui::SetItemTooltip("Frame"); } ImGui::End(); } static void showCallStack() { if (!_state->_showCallStack) return; Director::Lingo *lingo = g_director->getLingo(); ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(120, 120), ImGuiCond_FirstUseEver); if (ImGui::Begin("CallStack", &_state->_showCallStack)) { ImGui::Text("%s", lingo->formatCallStack(lingo->_state->pc).c_str()); } ImGui::End(); } static GLuint loadTextureFromSurface(Graphics::Surface *surface, const byte *palette, int palCount) { // Create a OpenGL texture identifier GLuint image_texture; glGenTextures(1, &image_texture); glBindTexture(GL_TEXTURE_2D, image_texture); // Setup filtering parameters for display glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); // This is required on WebGL for non power-of-two textures glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); // Same // Upload pixels into texture Graphics::Surface *s = surface->convertTo(Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), palette, palCount); glPixelStorei(GL_UNPACK_ALIGNMENT, s->format.bytesPerPixel); GL_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, s->w, s->h, 0, GL_RGB, GL_UNSIGNED_BYTE, s->getPixels())); s->free(); delete s; return image_texture; } static const char *toString(ScriptType scriptType) { static const char *scriptTypes[] = { "Score", "Cast", "Movie", "Event", "Test", "???", "???", "Parent", }; if (scriptType < 0 || scriptType > kMaxScriptType) return "???"; return scriptTypes[(int)scriptType]; } static const char *toIcon(CastType castType) { static const char *castTypes[] = { "", // Empty "\ue075", // Bitmap "\ue062", // FilmLoop "\ue0e1", // Text "\ue055", // Palette "\ue075", // Picture "\ue0f1", // Sound "\ue0cb", // Button "\ue058", // Shape "\ue0ee", // Movie "\ue062", // DigitalVideo "\ue0bc", // Script "", // RTE "", // ??? ""}; // Transition" if (castType < 0 || castType > kCastTransition) return ""; return castTypes[(int)castType]; } static const char *toString(CastType castType) { static const char *castTypes[] = { "Empty", "Bitmap", "FilmLoop", "Text", "Palette", "Picture", "Sound", "Button", "Shape", "Movie", "DigitalVideo", "Script", "RTE", "???", "Transition"}; if (castType < 0 || castType > kCastTransition) return "???"; return castTypes[(int)castType]; } static ImGuiImage getImageID(CastMember *castMember) { if (castMember->_type != CastType::kCastBitmap) return {}; BitmapCastMember *bmpMember = (BitmapCastMember *)castMember; Common::Rect bbox(bmpMember->getBbox()); Graphics::Surface *bmp = bmpMember->getMatte(bbox); if (!bmp) return {}; if (_state->_cast._textures.contains(bmp)) return _state->_cast._textures[bmp]; Picture *pic = bmpMember->_picture; if (!pic) return {}; ImTextureID textureID = (ImTextureID)(intptr_t)loadTextureFromSurface(&pic->_surface, pic->_palette, pic->_paletteColors); _state->_cast._textures[bmp] = {textureID, pic->_surface.w, pic->_surface.h}; return _state->_cast._textures[bmp]; } static void setToolTipImage(const ImGuiImage &image, const char *name) { if (ImGui::IsItemHovered() && ImGui::BeginTooltip()) { ImGui::Text("%s", name); ImGui::Image(image.id, ImVec2(image.width, image.height), ImVec2(0, 0), ImVec2(1, 1), ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)); ImGui::EndTooltip(); } } static void showImage(const ImGuiImage &image, const char *name, float thumbnailSize) { ImVec2 size; if (image.width > image.height) { size = {thumbnailSize - 2, (thumbnailSize - 2) * image.height / image.width}; } else { size = {(thumbnailSize - 2) * image.width / image.height, thumbnailSize - 2}; } ImGui::BeginGroup(); ImVec2 screenPos = ImGui::GetCursorScreenPos(); ImGui::GetWindowDrawList()->AddRect(screenPos, screenPos + ImVec2(thumbnailSize, thumbnailSize), 0xFFFFFFFF); ImVec2 pos = ImGui::GetCursorPos(); ImVec2 imgPos = pos + ImVec2(1 + (thumbnailSize - 2 - size.x) * 0.5f, 1 + (thumbnailSize - 2 - size.y) * 0.5f); ImGui::SetCursorPos(imgPos); ImGui::Image(image.id, size); ImGui::EndGroup(); setToolTipImage(image, name); } static Common::String getDisplayName(CastMember *castMember) { const CastMemberInfo *castMemberInfo = castMember->getInfo(); Common::String name(castMemberInfo ? castMemberInfo->name : ""); if (!name.empty()) return name; if (castMember->_type == kCastText) { TextCastMember *textCastMember = (TextCastMember *)castMember; return textCastMember->getText(); } return Common::String::format("%u", castMember->getID()); } static void showCast() { if (!_state->_showCast) return; ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(520, 240), ImGuiCond_FirstUseEver); if (ImGui::Begin("Cast", &_state->_showCast)) { // display a toolbar with: grid/list/filters buttons + name filter if (ImGui::Button("\ue07e")) { _state->_cast._listView = true; } ImGui::SameLine(); if (ImGui::Button("\ue06e")) { _state->_cast._listView = false; } ImGui::SameLine(); if (ImGui::Button("\ue063")) { ImGui::OpenPopup("filters_popup"); } ImGui::SameLine(); if (ImGui::BeginPopup("filters_popup")) { ImGui::CheckboxFlags("All", &_state->_cast._typeFilter, 0x7FFF); ImGui::Separator(); for (int i = 0; i <= 14; i++) { ImGui::PushID(i); Common::String option(Common::String::format("%s %s", toIcon((CastType)i), toString((CastType)i))); ImGui::CheckboxFlags(option.c_str(), &_state->_cast._typeFilter, 1 << i); ImGui::PopID(); } ImGui::EndPopup(); } _state->_cast._nameFilter.Draw(); ImGui::Separator(); // display a list or a grid const float sliderHeight = _state->_cast._listView ? 0.f : 38.f; const ImVec2 childsize = ImGui::GetContentRegionAvail(); Movie *movie = g_director->getCurrentMovie(); ImGui::BeginChild("##cast", ImVec2(childsize.x, childsize.y - sliderHeight)); if (_state->_cast._listView) { if (ImGui::BeginTable("Resources", 5, ImGuiTableFlags_Borders | ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_Resizable | ImGuiTableFlags_RowBg)) { ImGui::TableSetupColumn("Name", 0, 120.f); ImGui::TableSetupColumn("#", 0, 20.f); ImGui::TableSetupColumn("Script", 0, 80.f); ImGui::TableSetupColumn("Type", 0, 80.f); ImGui::TableSetupColumn("Preview", 0, 32.f); ImGui::TableHeadersRow(); for (auto it : *movie->getCasts()) { Cast *cast = it._value; if (!cast->_loadedCast) continue; for (auto castMember : *cast->_loadedCast) { if (!castMember._value->isLoaded()) continue; Common::String name(getDisplayName(castMember._value)); if (!_state->_cast._nameFilter.PassFilter(name.c_str())) continue; if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type))) continue; ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::Text("%s %s", toIcon(castMember._value->_type), name.c_str()); ImGui::TableNextColumn(); ImGui::Text("%d", castMember._key); ImGui::TableNextColumn(); if (castMember._value->_type == CastType::kCastLingoScript) { ScriptCastMember *scriptMember = (ScriptCastMember *)castMember._value; ImGui::Text("%s", toString(scriptMember->_scriptType)); } ImGui::TableNextColumn(); ImGui::Text("%s", toString(castMember._value->_type)); ImGui::TableNextColumn(); ImGuiImage imgID = getImageID(castMember._value); if (imgID.id) { showImage(imgID, name.c_str(), 32.f); } } } ImGui::EndTable(); } } else { const float thumbnailSize = (float)_state->_cast._thumbnailSize; const float contentWidth = ImGui::GetContentRegionAvail().x; int columns = contentWidth / (thumbnailSize + 8.f); columns = columns < 1 ? 1 : columns; if (ImGui::BeginTable("Cast", columns)) { for (auto it : *movie->getCasts()) { Cast *cast = it._value; if (!cast->_loadedCast) continue; for (auto castMember : *cast->_loadedCast) { if (!castMember._value->isLoaded()) continue; Common::String name(getDisplayName(castMember._value)); if (!_state->_cast._nameFilter.PassFilter(name.c_str())) continue; if ((castMember._value->_type != kCastTypeAny) && !(_state->_cast._typeFilter & (1 << (int)castMember._value->_type))) continue; ImGui::TableNextColumn(); ImGui::BeginGroup(); const ImVec2 textSize = ImGui::CalcTextSize(name.c_str()); float textWidth = textSize.x; float textHeight = textSize.y; if (textWidth > thumbnailSize) { textWidth = thumbnailSize; textHeight *= (textSize.x / textWidth); } ImGuiImage imgID = getImageID(castMember._value); if (imgID.id) { showImage(imgID, name.c_str(), thumbnailSize); } else { ImGui::PushID(castMember._key); ImGui::InvisibleButton("##canvas", ImVec2(thumbnailSize, thumbnailSize)); ImGui::PopID(); const ImVec2 p0 = ImGui::GetItemRectMin(); const ImVec2 p1 = ImGui::GetItemRectMax(); ImGui::PushClipRect(p0, p1, true); ImDrawList *draw_list = ImGui::GetWindowDrawList(); draw_list->AddRect(p0, p1, IM_COL32_WHITE); const ImVec2 pos = p0 + ImVec2((thumbnailSize - textWidth) * 0.5f, (thumbnailSize - textHeight) * 0.5f); draw_list->AddText(nullptr, 0.f, pos, IM_COL32_WHITE, name.c_str(), 0, thumbnailSize); draw_list->AddText(nullptr, 0.f, p1 - ImVec2(16, 16), IM_COL32_WHITE, toIcon(castMember._value->_type)); ImGui::PopClipRect(); } ImGui::EndGroup(); } } ImGui::EndTable(); } } ImGui::EndChild(); // in the footer display a slider for the grid view: thumbnail size if (!_state->_cast._listView) { ImGui::Spacing(); ImGui::Separator(); ImGui::Spacing(); ImGui::SliderInt("Thumbnail Size", &_state->_cast._thumbnailSize, 32, 256); } } ImGui::End(); } static void showVars() { if (!_state->_showVars) return; Director::Lingo *lingo = g_director->getLingo(); ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(120, 120), ImGuiCond_FirstUseEver); if (ImGui::Begin("Vars", &_state->_showVars)) { ImGui::Text("%s", lingo->formatAllVars().c_str()); ImGui::Separator(); ImGuiIO &io = ImGui::GetIO(); ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate); } ImGui::End(); } static ImVec4 convertColor(uint32 color) { if (g_director->_colorDepth <= 8) { float r = g_director->getPalette()[color * 3 + 0] * 1.0 / 255.0; float g = g_director->getPalette()[color * 3 + 1] * 1.0 / 255.0; float b = g_director->getPalette()[color * 3 + 2] * 1.0 / 255.0; return ImVec4(r, g, b, 1.0); } return ImGui::ColorConvertU32ToFloat4(color); } static void addScriptToDisplay(CastMemberID &id) { _state->_scripts.remove(id); _state->_scripts.push_back(id); } static void showChannels() { if (!_state->_showChannels) return; ImVec2 pos(40, 40); ImGui::SetNextWindowPos(pos, ImGuiCond_FirstUseEver); ImVec2 windowSize = ImGui::GetMainViewport()->Size - pos - pos; ImGui::SetNextWindowSize(windowSize, ImGuiCond_FirstUseEver); if (ImGui::Begin("Channels", &_state->_showChannels)) { Score *score = g_director->getCurrentMovie()->getScore(); Frame &frame = *score->_currentFrame; CastMemberID defaultPalette = g_director->getCurrentMovie()->getCast()->_defaultPalette; ImGui::Text("TMPO: tempo: %d, skipFrameFlag: %d, blend: %d, currentFPS: %d", frame._mainChannels.tempo, frame._mainChannels.skipFrameFlag, frame._mainChannels.blend, score->_currentFrameRate); if (!frame._mainChannels.palette.paletteId.isNull()) { ImGui::Text("PAL: paletteId: %s, firstColor: %d, lastColor: %d, flags: %d, cycleCount: %d, speed: %d, frameCount: %d, fade: %d, delay: %d, style: %d, currentId: %s, defaultId: %s", frame._mainChannels.palette.paletteId.asString().c_str(), frame._mainChannels.palette.firstColor, frame._mainChannels.palette.lastColor, frame._mainChannels.palette.flags, frame._mainChannels.palette.cycleCount, frame._mainChannels.palette.speed, frame._mainChannels.palette.frameCount, frame._mainChannels.palette.fade, frame._mainChannels.palette.delay, frame._mainChannels.palette.style, g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str()); } else { ImGui::Text("PAL: paletteId: 000, currentId: %s, defaultId: %s\n", g_director->_lastPalette.asString().c_str(), defaultPalette.asString().c_str()); } ImGui::Text("TRAN: transType: %d, transDuration: %d, transChunkSize: %d", frame._mainChannels.transType, frame._mainChannels.transDuration, frame._mainChannels.transChunkSize); ImGui::Text("SND: 1 sound1: %d, soundType1: %d", frame._mainChannels.sound1.member, frame._mainChannels.soundType1); ImGui::Text("SND: 2 sound2: %d, soundType2: %d", frame._mainChannels.sound2.member, frame._mainChannels.soundType2); ImGui::Text("LSCR: actionId: %d", frame._mainChannels.actionId.member); if (ImGui::BeginTable("Channels", 21, ImGuiTableFlags_Borders)) { ImGuiTableFlags flags = ImGuiTableColumnFlags_WidthFixed | ImGuiTableColumnFlags_AngledHeader; ImGui::TableSetupColumn("CH", flags); ImGui::TableSetupColumn("castId", flags); ImGui::TableSetupColumn("vis", flags); ImGui::TableSetupColumn("inkData", flags); ImGui::TableSetupColumn("ink", flags); ImGui::TableSetupColumn("trails", flags); ImGui::TableSetupColumn("stretch", flags); ImGui::TableSetupColumn("line", flags); ImGui::TableSetupColumn("dims", flags); ImGui::TableSetupColumn("type", flags); ImGui::TableSetupColumn("fg", flags); ImGui::TableSetupColumn("bg", flags); ImGui::TableSetupColumn("script", flags); ImGui::TableSetupColumn("colorcode", flags); ImGui::TableSetupColumn("blendAmount", flags); ImGui::TableSetupColumn("unk3", flags); ImGui::TableSetupColumn("constraint", flags); ImGui::TableSetupColumn("puppet", flags); ImGui::TableSetupColumn("moveable", flags); ImGui::TableSetupColumn("movieRate", flags); ImGui::TableSetupColumn("movieTime", flags); ImGui::TableAngledHeadersRow(); for (int i = 0; i < frame._numChannels; i++) { Channel &channel = *score->_channels[i + 1]; Sprite &sprite = *channel._sprite; ImGui::TableNextRow(); ImGui::TableNextColumn(); ImGui::Text("%-3d", i + 1); ImGui::TableNextColumn(); if (sprite._castId.member) { ImGui::Text("%s", sprite._castId.asString().c_str()); ImGui::TableNextColumn(); ImGui::Checkbox("", &channel._visible); ImGui::TableNextColumn(); ImGui::Text("0x%02x", sprite._inkData); ImGui::TableNextColumn(); ImGui::Text("%d", sprite._ink); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._trails); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._stretch); ImGui::TableNextColumn(); ImGui::Text("%d", sprite._thickness); ImGui::TableNextColumn(); ImGui::Text("%dx%d@%d,%d", channel._width, channel._height, channel._currentPoint.x, channel._currentPoint.y); ImGui::TableNextColumn(); ImGui::Text("%d (%s)", sprite._spriteType, spriteType2str(sprite._spriteType)); ImGui::TableNextColumn(); ImGui::Text("%3d", sprite._foreColor); ImGui::SameLine(); ImGui::ColorButton("foreColor", convertColor(sprite._foreColor)); ImGui::TableNextColumn(); ImGui::Text("%3d", sprite._backColor); ImGui::SameLine(); ImGui::ColorButton("backColor", convertColor(sprite._backColor)); ImGui::TableNextColumn(); if (sprite._scriptId.member) { ImGui::TextColored(ImVec4(0.5f, 0.5f, 1.0f, 1.0f), "%s", sprite._scriptId.asString().c_str()); if (ImGui::IsItemClicked(0)) addScriptToDisplay(sprite._scriptId); } ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._colorcode); ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._blendAmount); ImGui::TableNextColumn(); ImGui::Text("0x%x", sprite._unk3); ImGui::TableNextColumn(); ImGui::Text("%d", channel._constraint); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._puppet); ImGui::TableNextColumn(); ImGui::Checkbox("", &sprite._moveable); ImGui::TableNextColumn(); if (channel._movieRate) ImGui::Text("%f", channel._movieRate); else ImGui::Text("0"); ImGui::TableNextColumn(); if (channel._movieRate) ImGui::Text("%d (%f)", channel._movieTime, (float)(channel._movieTime/60.0f)); else ImGui::Text("0"); } else { ImGui::Text("000"); } } ImGui::EndTable(); } } ImGui::End(); } static void renderScript(Symbol &sym) { if (sym.type != HANDLER) return; Director::Lingo *lingo = g_director->getLingo(); Common::String handlerName; if (sym.ctx && sym.ctx->_id) handlerName = Common::String::format("%d:", sym.ctx->_id); handlerName += lingo->formatFunctionName(sym); ImGui::Text("%s", handlerName.c_str()); ImDrawList *dl = ImGui::GetWindowDrawList(); ImU32 bp_color_disabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 0.0f)); ImU32 bp_color_enabled = ImGui::GetColorU32(ImVec4(0.9f, 0.08f, 0.0f, 1.0f)); ImU32 bp_color_hover = ImGui::GetColorU32(ImVec4(0.42f, 0.17f, 0.13f, 1.0f)); ImU32 line_color = ImGui::GetColorU32(ImVec4(0.44f, 0.44f, 0.44f, 1.0f)); ImU32 color; uint pc = 0; while (pc < sym.u.defn->size()) { ImVec2 pos = ImGui::GetCursorScreenPos(); const ImVec2 mid(pos.x + 7, pos.y + 7); Common::String bpName = Common::String::format("%s-%d", handlerName.c_str(), pc); color = bp_color_disabled; if (_state->_breakpoints.contains(bpName)) color = bp_color_enabled; ImGui::InvisibleButton("Line", ImVec2(16, ImGui::GetFontSize())); if (ImGui::IsItemClicked(0)) { if (color == bp_color_enabled) { _state->_breakpoints.erase(bpName); color = bp_color_disabled; } else { _state->_breakpoints[bpName] = true; color = bp_color_enabled; } } if (color == bp_color_disabled && ImGui::IsItemHovered()) { color = bp_color_hover; } dl->AddCircleFilled(mid, 4.0f, color); dl->AddLine(ImVec2(pos.x + 16.0f, pos.y), ImVec2(pos.x + 16.0f, pos.y + 17), line_color); ImGui::SetItemTooltip("Click to add a breakpoint"); ImGui::SameLine(); ImGui::Text("[%5d] ", pc); ImGui::SameLine(); ImGui::Text("%s", lingo->decodeInstruction(sym.u.defn, pc, &pc).c_str()); } } static bool showScript(CastMemberID &id) { Common::String wName("Script "); wName += id.asString(); ImGui::SetNextWindowPos(ImVec2(20, 160), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(240, 240), ImGuiCond_FirstUseEver); bool closed = true; if (ImGui::Begin(wName.c_str(), &closed)) { Cast *cast = g_director->getCurrentMovie()->getCasts()->getVal(id.castLib); ScriptContext *ctx = g_director->getCurrentMovie()->getScriptContext(kScoreScript, id); if (ctx) { for (auto &handler : ctx->_functionHandlers) renderScript(handler._value); } else if (cast->_lingoArchive->factoryContexts.contains(id.member)) { for (auto &it : *cast->_lingoArchive->factoryContexts.getVal(id.member)) { for (auto &handler : it._value->_functionHandlers) renderScript(handler._value); } } else { ImGui::Text("[Nothing]"); } } ImGui::End(); if (!closed) return false; return true; } /** * Display all open scripts */ static void displayScripts() { if (_state->_scripts.empty()) return; for (Common::List::iterator scr = _state->_scripts.begin(); scr != _state->_scripts.end(); ) { if (!showScript(*scr)) scr = _state->_scripts.erase(scr); else scr++; } } static void showFuncList() { if (!_state->_showFuncList) return; ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(120, 120), ImGuiCond_FirstUseEver); if (ImGui::Begin("Functions", &_state->_showFuncList)) { Lingo *lingo = g_director->getLingo(); Movie *movie = g_director->getCurrentMovie(); Score *score = movie->getScore(); ScriptContext *csc = lingo->_state->context; if (ImGui::TreeNode("Functions attached to current frame")) { ImGui::Text("Frame %d:", score->getCurrentFrameNum()); if (csc) { ImGui::Text(" %d: %s", csc->_id, csc->formatFunctionList(" ").c_str()); } else { ImGui::Text(" [empty]"); } ImGui::TreePop(); } ImGui::SetNextItemOpen(true, ImGuiCond_Once); if (ImGui::TreeNode("Cast functions")) { for (auto it : *movie->getCasts()) { Common::String header = Common::String::format("Cast %d functions", it._key); if (ImGui::TreeNode(header.c_str())) { Cast *cast = it._value; if (cast && cast->_lingoArchive) { ImGui::Text("%s", cast->_lingoArchive->formatFunctionList(" ").c_str()); } else { ImGui::Text(" [empty]"); } ImGui::TreePop(); } } ImGui::TreePop(); } ImGui::SetNextItemOpen(true, ImGuiCond_Once); if (ImGui::TreeNode("Shared cast functions")) { Cast *sharedCast = movie->getSharedCast(); if (sharedCast && sharedCast->_lingoArchive) { ImGui::Text("%s", sharedCast->_lingoArchive->formatFunctionList(" ").c_str()); } else { ImGui::Text(" [empty]"); } ImGui::TreePop(); } } ImGui::End(); } void onImGuiInit() { ImGuiIO &io = ImGui::GetIO(); io.Fonts->AddFontDefault(); ImFontConfig icons_config; icons_config.MergeMode = true; icons_config.PixelSnapH = false; icons_config.OversampleH = 3; icons_config.OversampleV = 3; icons_config.GlyphOffset = {0, 3}; static const ImWchar icons_ranges[] = {0xE000, 0xF8FF, 0}; ImGui::addTTFFontFromArchive("OpenFontIcons.ttf", 13.f, &icons_config, icons_ranges); _state = new ImGuiState(); } void onImGuiRender() { if (!debugChannelSet(-1, kDebugImGui)) { ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse; return; } if (!_state) return; ImGuiIO &io = ImGui::GetIO(); io.ConfigFlags &= ~(ImGuiConfigFlags_NoMouseCursorChange | ImGuiConfigFlags_NoMouse); if (ImGui::BeginMainMenuBar()) { if (ImGui::BeginMenu("View")) { ImGui::MenuItem("Control Panel", NULL, &_state->_showControlPanel); ImGui::MenuItem("CallStack", NULL, &_state->_showCallStack); ImGui::MenuItem("Vars", NULL, &_state->_showVars); ImGui::MenuItem("Channels", NULL, &_state->_showChannels); ImGui::MenuItem("Cast", NULL, &_state->_showCast); ImGui::MenuItem("Functions", NULL, &_state->_showFuncList); ImGui::EndMenu(); } ImGui::EndMainMenuBar(); } displayScripts(); showControlPanel(); showVars(); showCallStack(); showChannels(); displayScripts(); showCast(); showFuncList(); } void onImGuiCleanup() { delete _state; _state = nullptr; } } // namespace Director