/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY15DATA_H #define NANCY15DATA_H #include "types.h" const GameConstants _nancy15Constants ={ 50, // numItems 1251, // numEventFlags - TODO: verify this { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // genericEventFlags 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30 }, 44, // numCursorTypes 4000, // logoEndAfter 32 // wonGameFlagID }; #endif // NANCY15DATA_H