/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/memory.h" #include "common/util.h" namespace Common { template static inline void memsetXX(T *dst, T val, size_t count) { while(count >= 8) { dst[0] = val; dst[1] = val; dst[2] = val; dst[3] = val; dst[4] = val; dst[5] = val; dst[6] = val; dst[7] = val; dst += 8; count -= 8; } switch(count) { case 7: *(dst++) = val; /* fall through */ case 6: *(dst++) = val; /* fall through */ case 5: *(dst++) = val; /* fall through */ case 4: *(dst++) = val; /* fall through */ case 3: *(dst++) = val; /* fall through */ case 2: *(dst++) = val; /* fall through */ case 1: *(dst++) = val; /* fall through */ case 0: break; } } void memset64(uint64 *dst, uint64 val, size_t count) { memsetXX(dst, val, count); } void memset32(uint32 *dst, uint32 val, size_t count) { memsetXX(dst, val, count); } void memset16(uint16 *dst, uint16 val, size_t count) { memsetXX(dst, val, count); } } // End of namespace Common