Commit Graph
17 Commits
Author SHA1 Message Date
Max Horn d4660cce55 Removing more semicola
svn-id: r26597
2007-04-26 19:08:53 +00:00
Max Horn b3931a847d Trying to unify the order in which we try the various audio formats: Prefer FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM
svn-id: r25837
2007-02-24 23:40:28 +00:00
Torbjörn Andersson 7949a067e1 Removed extra tabs.
svn-id: r25640
2007-02-17 00:54:32 +00:00
Max Horn cb49cbdd45 * Reimplemented Mixer::pauseAll to simply invoke pause on all channels
(implying change of semantics)
* Reordered the params of Mixer::playRaw (the SoundType now comes first, not last)
* Removed Mixer::isPaused
* Removed Mixer::getSoundElapsedTimeOfSoundID
* Added some doxygen comments to the Mixer

svn-id: r25356
2007-02-03 19:05:53 +00:00
Travis Howell 82cc1db794 Revert audiostream changes for VOC sound, due to sgin differences in Amiga CD32 verison of Simon 1.
svn-id: r25220
2007-01-27 01:07:12 +00:00
Travis Howell ea9ae8af0d Add volume support for music in swampy
svn-id: r24966
2007-01-01 11:29:20 +00:00
Travis Howell 66249c651e Add eriktorbjorn's patch for secondary sound looping in swampy, with minor changes for uncompressed sounds.
svn-id: r24965
2007-01-01 09:58:00 +00:00
Travis Howell cbe3cb850c Cleanup
svn-id: r24963
2007-01-01 05:44:34 +00:00
Torbjörn Andersson 3f0f9045aa Tiny whitespace changes.
svn-id: r24907
2006-12-20 20:10:37 +00:00
Travis Howell 2381b229ff Only stop the required sound channel, when switching sound files
svn-id: r24335
2006-10-15 08:08:50 +00:00
Travis Howell c028323a29 Add extra video opcodes for Elvira 1 demo
svn-id: r24315
2006-10-14 14:29:14 +00:00
Travis Howell 996a1adf80 Fix stopping of music in PP
svn-id: r24304
2006-10-14 05:47:18 +00:00
Travis Howell ca620f02f3 Add sound effects support for early games
svn-id: r24300
2006-10-14 01:15:28 +00:00
Torbjörn Andersson 02fb079d0b Added support for playing looped compressed sounds, so that Puzzle Pack can
play music properly, even if the music file has been compressed. I've only
actually tested this with Ogg Vorbis sounds, but I've deliberately written it
so that it should work identically for all the compression types. (Famous last
words.)

svn-id: r24288
2006-10-13 05:06:53 +00:00
Travis Howell b18fdb4c0a Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
2006-10-05 00:16:50 +00:00
Eugene Sandulenko bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko 798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00