Commit Graph
27 Commits
Author SHA1 Message Date
Filippos Karapetis 50800d5969 Fixed bug #1658514: AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger
svn-id: r26782
2007-05-07 19:42:59 +00:00
Filippos Karapetis 3413dda0e9 Fixed some comments
svn-id: r26771
2007-05-07 05:06:22 +00:00
Filippos Karapetis ae3e16c970 Changed a workaround made for Space Trek to apply to all AGI fanmade games. The original workaround was inactive for Space Trek in ScummVM, but was activated for some older AGI games, which was not its original purpose. If this causes regressions with other fanmade games, it'd be best to limit it to Space Trek only
svn-id: r26766
2007-05-06 14:57:35 +00:00
Filippos Karapetis d4d04a150d Added a game ID field for all Sierra AGI games. Removed many types which are now obsolete from the game features field
svn-id: r26764
2007-05-06 14:36:02 +00:00
Filippos Karapetis b82c68542c Fix bug #1712585
svn-id: r26753
2007-05-05 16:10:12 +00:00
Torbjörn Andersson 6ba72121ad Changed abs() to ABS()
svn-id: r26639
2007-04-28 04:29:05 +00:00
Eugene Sandulenko a3ca3a3a3f Make AGIPAL support more robust
svn-id: r26598
2007-04-26 20:18:12 +00:00
Eugene Sandulenko f01fbb8467 Patch from bugreport #1678230: "AGI: Entering text while screen is shaking"
svn-id: r26568
2007-04-22 16:17:14 +00:00
Matthew Hoops a722b767a8 - adding support for saving AGIPAL games
- adding debug comment when using a new AGIPAL palette
- changing so that only pal.101-109 files are used and not pal.100, as AGIPAL starts at 101

svn-id: r26277
2007-03-22 22:03:21 +00:00
Matthew Hoops 080a76503b adding AGIPAL support (for changing palettes in some fan games) Patch:1684685
svn-id: r26270
2007-03-21 20:13:40 +00:00
Matthew Hoops 96823c885f updating shake.screen warning/comment to reflect that AGIPAL uses it, and not AGIMOUSE
svn-id: r26237
2007-03-18 23:35:24 +00:00
Eugene Sandulenko 80eb248a0e Get rid of _opt. Cleanup.
svn-id: r25549
2007-02-13 15:27:36 +00:00
Max Horn 73c3625f1f Fixing various doxygen warnings
svn-id: r25362
2007-02-03 21:37:52 +00:00
David Symonds a2f49d31fb Remove #include "agi/text.h"; fixes build. Pointyhat to aquadran.
svn-id: r25103
2007-01-16 13:09:42 +00:00
Paweł Kołodziejski b47eb95316 Formating names in source code
svn-id: r25101
2007-01-16 12:40:51 +00:00
Stuart George baf9d63f5b Fixed version number printing in alt-d dialogue box
svn-id: r25070
2007-01-12 02:31:04 +00:00
Eugene Sandulenko 1403c8e6b0 Slighty modified patch #1631229: "Revamp of AGI savegame system"
svn-id: r25069
2007-01-12 02:29:20 +00:00
Paweł Kołodziejski 1d3ca2e409 first phase of objectisation of agi engine
svn-id: r24808
2006-12-06 19:27:02 +00:00
James Brown f5fdbcddfb Pop AGIs text.cpp into a class, for later cleanup.
svn-id: r23011
2006-06-10 13:20:29 +00:00
Chris Apers cbfc7bfc1a objectify AGI sprite.h/cpp
svn-id: r22781
2006-05-30 18:53:01 +00:00
Willem Jan Palenstijn 163ed1afd3 objectify AGI menu.h/cpp
svn-id: r22757
2006-05-29 21:30:48 +00:00
Eugene Sandulenko d05138fd9c - Fix typo in debug level Scripts.
- Show scripts execution if requested

svn-id: r22637
2006-05-25 21:16:49 +00:00
Paweł Kołodziejski 383b598c5c converted to scummvm console style
svn-id: r22618
2006-05-24 21:40:24 +00:00
Torbjörn Andersson 4a583216fb Fixed most - not all - GCC warnings.
svn-id: r22614
2006-05-24 19:51:37 +00:00
Paweł Kołodziejski 20cf952b68 removed defines USE_PCM_SOUND, AGDS_SUPPORT, USE_HIRES
svn-id: r22609
2006-05-24 14:00:08 +00:00
Paweł Kołodziejski 691ae72a59 include mouse support always
svn-id: r22605
2006-05-24 11:39:29 +00:00
Paweł Kołodziejski 107073537e imported AGI engine
svn-id: r22588
2006-05-23 23:43:52 +00:00