Commit Graph
3620 Commits
Author SHA1 Message Date
Andre Heider b2cbc3a429 WII: Bump the sfx buffer size to fix MT32 emulator hiccups.
svn-id: r52161
2010-08-17 18:44:16 +00:00
Yotam Barnoy aa16c9e046 PSP: changed display options to Full Screen, Keep Aspect Ratio and Original Resolution
This greatly simplifies the display options and makes them more practical. Original resolution will try to fit the game to the screen pixel-to-pixel, and will revert to full screen if it fails. Keep AR maximizes height and adjusts the width accordingly. This works very well with 320x200 games (AR of 1.6) which is close to the PSP's 1.7, but not so well with 320x240/640x480 (AR of 1.3). Full Screen is still default.

svn-id: r52138
2010-08-17 09:45:14 +00:00
Yotam Barnoy 023ca7962a PSP: slight fix to ME MP3 player
A bad function call during initialization of a stream was causing rare instances where the ME failed to decode some MP3 data.

svn-id: r52101
2010-08-15 15:31:24 +00:00
Andre Heider af3dd70938 WII: Fix compilation of the GameCube port.
svn-id: r52089
2010-08-14 11:01:00 +00:00
Andre Heider c58e2707ff WII: Update port for the current versions of the base libraries. Enable DVD access for the GameCube port.
svn-id: r52074
2010-08-14 00:56:12 +00:00
Max Horn 01c8e02e60 LINUXMOTO: Do not include base/internal_version.h
svn-id: r51977
2010-08-11 12:50:00 +00:00
Max Horn 9829bb13f5 GP2X: Do not include base/internal_version.h
svn-id: r51976
2010-08-11 12:49:44 +00:00
Lars Persson 39e6bb3257 Enabled translation by default. Include common/error.cpp in uiq3 makefile
svn-id: r51784
2010-08-06 13:55:16 +00:00
Lars Persson 0c940edb71 Start to support Flac when building!
svn-id: r51781
2010-08-06 10:58:51 +00:00
Lars Persson 5216d81616 Don't include engines/sci as userinclude path, causes conflicts with graphics/ inclusion
svn-id: r51779
2010-08-06 10:15:27 +00:00
Yotam Barnoy 3b4b00cf50 PSP: Factored out thread creation routines into PspThreadable class.
This should aid in further optimizations.

svn-id: r51685
2010-08-03 12:29:08 +00:00
Fabio Battaglia bde60490ad N64: mention hkz-libn64 download location in port readme
svn-id: r51656
2010-08-02 20:28:14 +00:00
Max Horn 2f4d2b58de DS: Allow disabling assert via NDEBUG; cleanup
svn-id: r51640
2010-08-02 17:12:52 +00:00
Max Horn 8d1890d931 DS: Disable debug mode in setup-builddirs.sh
svn-id: r51638
2010-08-02 17:12:20 +00:00
Max Horn 8a3a41bc2b DS: More closely immitate CXXFLAGS of custom DS build system
svn-id: r51637
2010-08-02 17:12:03 +00:00
Max Horn 2682721aac DS: Reorder & complete list of OPT_SPEED files; some tweaks
Add -mno-thumb to OPT_SPEED to override the -mthumb from OPT_SIZE.

svn-id: r51636
2010-08-02 17:11:43 +00:00
Fabio Battaglia 2e94391d98 CONFIGURE: add support for N64 port to configure
svn-id: r51581
2010-08-01 17:16:39 +00:00
Yotam Barnoy 0db8427f46 iPhone: changed GL_NEAREST to GL_LINEAR in miniaturization filter as per forum post 29/7/10
svn-id: r51567
2010-08-01 07:15:43 +00:00
Max Horn 57ad040846 DS: Remove now redundant ds-fs.o from PORT_OBJS
svn-id: r51558
2010-07-31 22:48:49 +00:00
Max Horn 4b9df2203f DS: Add shell script which emulates old DS builds using configure&make
svn-id: r51556
2010-07-31 22:43:09 +00:00
Max Horn 450b82355d DS: Fix custom DS build system
svn-id: r51555
2010-07-31 22:42:42 +00:00
Yotam Barnoy 1532685d82 PSP: optimized memcpy some more and fixed memcpy testing
Found that the particular implementation was producing messy assembly for misaligned copies. Improved it and also fixed up wrapping the memcpy, which would cause endless prints in case memcpy testing is asked for.

svn-id: r51503
2010-07-30 09:32:54 +00:00
Marcus Comstedt 630127bc07 DC: Let scummvm.ini override autodetect of games
If a game CD has a scummvm.ini file with at least one game domain in
it, the normal autodetection is now bypassed and a menu of only the
games in the .ini file is presented instead.  The descriptions of the
games are taken from the .ini file, but icons are still scanned for
in the old fashion.

Note that previously ScummVM would read global options from the
scummvm.ini file on the boot disc (if present), but now global options
are instead taken from the scummvm.ini on the game disc (in case of
a disc swap).

svn-id: r51480
2010-07-29 20:37:56 +00:00
Marcus Comstedt 3e8a972602 DC: Specialize createConfig{Read,Write}Stream
Implement platform-specific variants of createConfigReadStream() 
and createConfigWriteStream(), instead of inheriting the BaseBackend 
definitions.  Nonstandard behavious is as follows: 
 
* createConfigWriteStream() always returns 0 (read-only filesystem) 
 
* createConfigReadStream() returns an empty MemoryReadStream instead 
  of NULL if scummvm.ini does not exist.  This is to make sure that 
  loadDefaultConfigFile() always clears out any old config data, as 
  I'll want to restart config parsing from scratch after a disc 
  swap.

svn-id: r51478
2010-07-29 19:11:49 +00:00
Max Horn 148c830d76 DS: Add WRAP_MALLOC support to ds.mk, update comments
svn-id: r51474
2010-07-29 16:24:25 +00:00
Max Horn 8de57b0b29 DS: Get rid of DS_NON_SCUMM_BUILD and DS_SCUMM_BUILD
svn-id: r51473
2010-07-29 16:24:08 +00:00
Max Horn d22ebd358d BUILD: Unify how MODULE_DIRS is computed for backends
This should help avoid situations where MODULE_DIRS is not set to a
complete list of build dirs (which causes troubles with the automatic
header dependency detection logic).

On the long run, we should replace the relevant code by a macro or also
use rules.mk for this (with yet another if/else case add to it).

svn-id: r51467
2010-07-29 13:03:21 +00:00
Max Horn 2692e55208 BUILD: Fix MODULE_DIRS for WinCE port
svn-id: r51466
2010-07-29 13:02:30 +00:00
Max Horn 264d17ccc7 BUILD: Compile & link certain files only for specific BACKEND values
svn-id: r51465
2010-07-29 13:02:14 +00:00
Torbjörn Andersson bbd3f0dbb3 ALSA: Be more intelligent when picking MIDI port
Often, a client has more than one available port. Pick the first one
that isn't already in use. For instance, on my computer client 17 is
the "Emu10k1 WaveTable", and it has four available ports. If, say,
aplaymidi is already playing on port 17:0, ScummVM will use port 17:1
instead. Otherwise the two programs will mess up each others
instruments and controller settings.

Of course, in reality I doubt that anyone will run two different MIDI
playing applications at once.

svn-id: r51380
2010-07-27 17:18:02 +00:00
Torbjörn Andersson 47f93e9d07 ALSA: Tweak capability and type flags for the MIDI port
This keeps ScummVM's own port from being included in the list of
available MIDI devices.

svn-id: r51378
2010-07-27 16:35:28 +00:00
Johannes Schickel 2db4e71b66 ALSA: Simplify device querying code.
Thanks to eriktorbjorn for some quick testing.

svn-id: r51366
2010-07-27 13:01:10 +00:00
Angus Lees d508ba6766 Remove Android themeengine patch - an improved version is now part of
the main ScummVM codebase thanks to fingolfin :)

svn-id: r51362
2010-07-27 11:16:44 +00:00
Eugene Sandulenko b3f08d183b SDL: Fix bug #3025258
Bug #3025258: "Cursor Leaves Trail in GUI when Screen is Shaking". Based
on patch provided by eriktorbjorn but extended with another edge case.

svn-id: r51212
2010-07-23 16:38:31 +00:00
Willem Jan Palenstijn 7b485a7978 GP2XWIZ: Fix warning
svn-id: r51203
2010-07-23 12:09:54 +00:00
Torbjörn Andersson 5b3f31feec General: Fixed building the SEQ MIDI driver
An #include was missing, causing the driver to never be built. Also fixed what
looked like a cut-and-paste error in generating the features string.

svn-id: r51056
2010-07-20 08:56:53 +00:00
Max Horn 37aa8a7499 BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection
* Added a yes/no variable _unix to configure, which controls when
  -DUNIX is added to DEFINES
* Enable SEQ MIDI via _seq_midi by default on UNIX type systems,
  except for those which override that.
* Switch SEQ MIDI code to check #define USE_SEQ_MIDI
  (alternatively, we could compile it only conditionally...)

svn-id: r51055
2010-07-20 08:25:13 +00:00
Max Horn 211fcfe7ba MIDI: Build and use ALSA driver if and only if USE_ALSA is defined
svn-id: r51053
2010-07-20 08:24:34 +00:00
Torbjörn Andersson abae29a2dc ALSA: Get ALSA port settings from the new device config settings.
This is also an attempt to make the transition from the old settings to the
new ones a little less rough, by trying to put something sensible into the
first device, which is what's used by default. Currently it prefers 17:x
and 65:x since they're the old defaults, followed by 128:x since that's
probably TiMidity.

The old SCUMMVM_PORT environment variable still overrides any config
settings. I haven't made up my mind whether or not that's a good idea, but
at least it prints a warning message.

TODO: The old 'alsa_port' setting is not handled. It should probably be
used to set sensible defaults for the new settings, but I'm not sure where
this should be done.

TODO: The documentation will need to be updated, once everything is working
the way it should.

svn-id: r51019
2010-07-19 07:47:11 +00:00
Torbjörn Andersson 75dd75a737 SUBSYSTEM: ALSA music driver
We should probably open the sequencer the exact same way, both when
opening the driver and when asking it for available MIDI devices. Not
that I've been able to figure out the difference between "hw" and
"default" from the fine ALSA manual...

And I'm not sure we really need to try and keep compatibility with
ancient (pre-0.9.0?) ALSA any longer...

svn-id: r51014
2010-07-19 05:30:40 +00:00
Andre Heider 70dfcdfb54 trying to fix psp build for case sensitive filesystems.
svn-id: r50989
2010-07-18 12:53:24 +00:00
Yotam Barnoy 30d7517343 PSP: switched to using my memcpy
svn-id: r50982
2010-07-18 07:03:14 +00:00
Yotam Barnoy 844a332f8d PSP: forgot test files
svn-id: r50981
2010-07-18 06:59:25 +00:00
Yotam Barnoy 58a1fbc13c Made memcpy faster but not as fast with uncached mem.
svn-id: r50980
2010-07-18 06:49:56 +00:00
Max Horn 0b48a71c99 Remove PalmOS port
svn-id: r50964
2010-07-17 18:41:38 +00:00
Torbjörn Andersson bc0c306110 If the ALSA driver hasn't been opened, closing it should do nothing. This keeps
ScummVM from crashing if, for instance, someone accidentally closes the driver
twice.

svn-id: r50870
2010-07-14 04:33:35 +00:00
Yotam Barnoy 762c569207 PSP: Typos in trace.h
svn-id: r50844
2010-07-13 08:00:22 +00:00
Max Horn dcd520ce31 Get rid of yet another global object with constructor
svn-id: r50835
2010-07-12 23:19:56 +00:00
Max Horn e2c1ee853a SDL: Tweak OSystem_SDL::detectSupportedFormats a bit
Previously, the code in OSystem_SDL::detectSupportedFormats
assumed that the arrays RGBList and BGRList had the exact
same length, and that the entries in each mirrored those in
the other 100%. Instead of relying on that, the code now
simply iterates over both lists separately. This changes the
resulting order a bit, but since we never gave any
guarantees on that, this should not matter.

svn-id: r50833
2010-07-12 23:19:08 +00:00
Max Horn 8e9d933658 SDL: Overhaul OSystem_SDL::getSupportedFormats
* Do not use global constructor for the RGBList and BGRList
  tables anymore, by moving them inside a function.
* Update the list of supported formats if the hardware
  screen surface changes. Previously, the list of supported
  pixel formats (and its order) was computed only once and
  then never changed.

svn-id: r50832
2010-07-12 23:18:44 +00:00