Commit Graph
111291 Commits
Author SHA1 Message Date
Eugene Sandulenko 27ea5239b4 GUI: Introduced MessageDialogWithURL() 2020-08-26 17:28:12 +02:00
Eric Fry 76ca773ff1 DRAGONS: Update engine volumes after returning from options menu #11585 2020-08-26 23:50:57 +10:00
Gunnar Birke 1346a2bd9b WINTERMUTE: Switch to fullscreen if requested 2020-08-26 15:41:19 +02:00
Eric Fry 70a191ae0a DRAGONS: Quit game after playing end credits. #11611 2020-08-26 23:19:00 +10:00
Eric Fry ef8b909fea DRAGONS: Fixed unsupported color mode when using openGL. Use RGB555 instead of ARGB1555 #11580 2020-08-26 22:46:19 +10:00
Gunnar Birke eddc05309f WINTERMUTE: Clamp computed color after lighting 2020-08-26 13:35:35 +02:00
Paul Gilbert 693f4f7554 GLK: HUGO: Fix overflow crashes 2020-08-25 22:14:26 -07:00
Paul Gilbert de4ea5354a GLK: HUGO: Added detection entries 2020-08-25 22:14:19 -07:00
Paul Gilbert 4000380012 GLK: MAGNETIC: Add Jinxter detection 2020-08-25 19:55:27 -07:00
Paul Gilbert 02a9a605c3 GLK: GLULX: Fix startup crashes for some games 2020-08-25 19:43:29 -07:00
Zvika Haramaty 7fdc931088 SCI: Hebrew - add prefix rule (second letter is Yud) 2020-08-25 17:49:48 -07:00
Eugene Sandulenko 4863997480 SCI: Added detection for Betrayed Alliance Book 1 Version 1.2. Bug #11618 2020-08-26 01:54:40 +02:00
Eugene Sandulenko e709a6d6f3 SCI: Added detection for The Dating Pool (2019 One Day Demo). Fixes #11071 2020-08-26 01:32:55 +02:00
Eugene Sandulenko ab9be9aba3 DIRECTOR: LINGO: Remove obsolete and now unneeded file 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 657d737b89 GUI: Compress GUI themes with maximum compression. Regenerate theme files 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 24d7f90623 GUI: Improve option wording. Fixes #11206 2020-08-26 01:32:55 +02:00
Eugene Sandulenko e3b773b761 ILLUSIONS: Rename clashing structures 2020-08-26 01:32:55 +02:00
Eugene Sandulenko 956b33a411 CINE: Fix warnings 2020-08-26 01:32:55 +02:00
Eugene Sandulenko caa2dda045 CONFIGURE: Allow sdl-config sit in /usr/sbin. Fixes #11259 2020-08-26 01:32:54 +02:00
Eric Fry 36cf36ba13 DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions 2020-08-26 08:28:04 +10:00
Thierry Crozat ceb87f20c7 BUILD: Fix macOS static and bundle targets with discord integration 2020-08-25 21:40:06 +01:00
Eugene Sandulenko 746ec5ce36 SCUMM: Show warning on unsupported Pajama2 Russian localization 2020-08-25 22:07:04 +02:00
SupSuper 6e08df5a08 BACKENDS: Fix presence compilation on MinGW 2020-08-25 20:03:24 +01:00
Eugene Sandulenko 0ae7db07ea CINE: Added detection for another FR floppy OS. Bug #11617 2020-08-25 20:08:29 +02:00
Eugene Sandulenko b18105f17c NEWS: Mention Prince bugfix 2020-08-25 18:38:28 +02:00
Eugene Sandulenko 3c5569d272 PRINCE: Fix infinite loop on bad 'look' data. Fixes #11429 2020-08-25 18:36:52 +02:00
Eugene Sandulenko 1002411f2e GLK: GLULX: SOrted English titles by target 2020-08-25 17:56:23 +02:00
Eugene Sandulenko 0c0273f80f GLK: GLULX: Remove duplicate entry in the game detection list 2020-08-25 17:56:23 +02:00
Eugene Sandulenko 9b32514baa CREDITS: Add Griffon engine 2020-08-25 17:56:23 +02:00
Gunnar Birke a449b2e7d5 WINTERMUTE: Try to guess correct spotlight settings 2020-08-25 17:27:11 +02:00
Gunnar Birke b228511351 WINTERMUTE: Transform light position and direction to camera coordinates 2020-08-25 17:27:11 +02:00
Gunnar Birke f9f8d0d527 WINTERMUTE: Don't accidentally revert view matrix to identity 2020-08-25 17:27:11 +02:00
Eric Fry 43a82189a5 DRAGONS: Don't allow load/save while player doesn't have control. #11606 2020-08-25 23:12:09 +10:00
Eric Fry 028312588b DRAGONS: Fixed up logic to clear text dialogs from the screen. 2020-08-25 22:54:39 +10:00
Eric Fry 7c7ece5a94 DRAGONS: Fixed flicker sprite rendering issues in Lake scene 2020-08-25 21:51:55 +10:00
Eugene Sandulenko 81990ee0e5 NEWS: Mention Griffon Legend support 2020-08-25 12:22:28 +02:00
Eugene Sandulenko 3f7ceaff89 GRIFFON: Enable engine for testing 2020-08-25 12:22:10 +02:00
SupSuper 5ba0416765 CI: Default to MSVC x64 toolset
ScummVM has become too big for the 32-bit linker, so default to the 64-bit linker to avoid random failures and restarts.
This doesn't affect the architecture of the output (eg. a x64 compiler can build a x86 executable).
2020-08-25 10:00:32 +01:00
SupSuper bcb7d1f30c BACKENDS: Discord rich presence support
Adds support for showing the currently running game
in a Discord user's game activity.
2020-08-25 10:47:41 +02:00
Eugene Sandulenko 92bd514902 DIRECTOR: LINGO: Make sure video is rendered on 'updateStage' 2020-08-25 10:43:47 +02:00
Eric Fry ffd67acce8 ILLUSIONS: code formatting 2020-08-25 18:18:20 +10:00
Eric Fry bc85ff1868 ILLUSIONS: Fix wide text handling logic for big endian systems. (#11236) 2020-08-25 18:18:20 +10:00
sluicebox 3f309120f5 SCI: Update KQ5 Polish ADGameFlags
This game is not dual-language
2020-08-25 01:16:13 -07:00
sluicebox a330f3969c SCI: Add KQ5 Russian detection table entry
Ticket #11361
2020-08-25 01:13:52 -07:00
sluicebox 8f1af79cc8 SCI: Fix SQ5 elevator door lockup, bug #11605 2020-08-24 21:46:43 -07:00
sluicebox 38da9bf878 SCI: Add SQ1 workaround for teleporting 2020-08-24 21:46:43 -07:00
Matthew Jimenez 17d73513cc ULTIMA8: Finish actor turn with stand animation instead appending after turn.
This prevents a head snaping animation at the of a turn and allows the next queued animation to not have an addition wait before starting.
2020-08-24 21:43:45 -05:00
djsrv d7ea3450e3 DIRECTOR: LINGO: Fix birth version number 2020-08-24 21:52:58 -04:00
Matthew Jimenez a99f7a1ddb ULTIMA8: Adjust gump / screen space tranforms once more to ensure zero width and height stay at zero 2020-08-24 20:11:53 -05:00
Matthew Jimenez 836eb4b613 ULTIMA8: Update ttf scale rect to be valid as the top is negative 2020-08-24 19:22:01 -05:00