Commit Graph
111291 Commits
Author SHA1 Message Date
Eric Fry 8f6fb1d4bf DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689 2020-09-13 15:35:36 +10:00
Paul Gilbert a80a6b5208 GLK: COMPREHEND: Added OBJECT_CAN_TAKE opcode 2020-09-12 22:05:09 -07:00
Paul Gilbert 1cfc2ac225 GLK: COMPREHEND: Added VAR_EQ and VAR_GT opcodes 2020-09-12 21:58:44 -07:00
Paul Gilbert 9e4d151b8a GLK: COMPREHEND: Added VAR_GTE opcodes 2020-09-12 21:33:34 -07:00
Paul Gilbert 7451fc50d3 XEEN: Fix animation of border faces during clairvoyance 2020-09-12 20:08:07 -07:00
Paul Gilbert d9926ba5bb XEEN: Fix attributes going negative 2020-09-12 17:57:16 -07:00
Paul Gilbert 23d15f1a1c XEEN: Fix crash reading book in Great Pyramid 2020-09-12 17:38:52 -07:00
Eugene Sandulenko 5737978eac NEWS: Mention support for Russian Duckman 2020-09-13 02:15:53 +02:00
Eugene Sandulenko a688ce330a ILLUSIONS: Added support for Russian Duckman 2020-09-13 02:15:53 +02:00
Thierry Crozat 0826f515f3 NEWS: Mention game state save and restore on iOS when switching tasks 2020-09-13 00:47:43 +01:00
Paul Gilbert 19f5559620 XEEN: Fix mirror destination for Dragon Tower 2020-09-12 16:38:13 -07:00
Thierry Crozat 53bb50c906 IOS7: Do not overwrite user saves when saving state 2020-09-13 00:21:36 +01:00
Thierry Crozat c50ffd74c6 IOS7: Properly restore state when the process has been terminated 2020-09-13 00:21:36 +01:00
Thierry Crozat 63627dc26d IOS7: Save state as a background task when entering background
This is better than using an hardcoded delay for two main reasons.
The first one is that the application can terminate as soon as it
has finished saving the state, and the second one is that it will
still work if saving the state takes longer than the delay that
was hardcoded.
2020-09-13 00:21:35 +01:00
Thierry Crozat 28e9910666 IOS7: Implement game state save/restore when switching tasks
This only works if the running engines can save the game at the
time when ScummVM goes to the background.
This should partially fix bug #7871.
2020-09-13 00:21:35 +01:00
Thierry Crozat 7c812a52f1 IOS7: Call pauseEngine() when suspending the application 2020-09-13 00:21:35 +01:00
Thierry Crozat 32bbf489e9 GUI: Add exitLoop() method to GuiManager
The idea is to allow backends to start a game even after the
LauncherDialog has been created, and for that they need a way
to close the existing GUI dialogs.
2020-09-13 00:21:34 +01:00
Eugene Sandulenko 5e888a601e DRAGONS: Add detection and support for Russian version 2020-09-13 01:06:47 +02:00
Eugene Sandulenko 5e2381eff9 DRAGONS: Improve error messages 2020-09-13 01:06:47 +02:00
Paul Gilbert b32adea527 XEEN: Fix U/D keys in Quests dialog 2020-09-12 15:45:27 -07:00
Thierry Crozat e0802ec341 GUI: Fix SaveLoadChooserGrid not disabling write protected slots
This was broken in commit f24a89e that disabled the slots when they
are locked due to cloud sync.
2020-09-12 21:41:57 +01:00
Pawel Kolodziejski 015caa2313 CONFIGURE: Corrected project name 2020-09-12 19:40:51 +02:00
Pawel Kolodziejski 15a759370a ALL: Synced with ScummVM - rev: bdbbcd81ae 2020-09-12 19:38:50 +02:00
Pawel Kolodziejski 522d45c047 SDL: Added missed slow motion modifier 2020-09-12 19:06:01 +02:00
Thierry Crozat bdbbcd81ae OSX: Fix taskbar update
This was broken sometimes between release 1.8.1 and 1.9.0. I did not
track the change that broke it, but it looks like the code was trying
to get the DockTile object too early causing it to be nil.
2020-09-12 18:01:15 +01:00
Eric Fry aae9d6cc97 DRAGONS: Remove unstable tag from DE and FR versions. Remove testing tag 2020-09-13 00:11:13 +10:00
Eric Fry 1470fb68de DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
Pawel Kolodziejski c4a605505e ANDROID: Fixed compilation 2020-09-12 15:16:46 +02:00
Vladimir Menshakov 0a4154318c COMMON: implement %c formatter (used in hardware-input.cpp)
Fix invalid descriptor name for half-axis.
Add some tests for U32String::Format.
2020-09-12 11:56:17 +01:00
Eugene Sandulenko 106b5af150 TESTBED: Remove obsolete comment 2020-09-12 12:03:20 +02:00
Henrik "Henke37" Andersson ec1ebfa248 TESTBED: Test isConnectionLimited 2020-09-12 12:02:13 +02:00
Cameron Cawley 02c09a8ed6 WIN32: Replace strToInt with wcstol 2020-09-12 11:59:23 +02:00
Cameron Cawley da978f3a2f WIN32: Simplify string conversion 2020-09-12 11:59:23 +02:00
Cameron Cawley 6e0c93dc46 COMMON: Add helper functions for converting strings 2020-09-12 11:59:23 +02:00
Paul Gilbert 89ae351ca5 GLK: COMPREHEND: Additions to game data loading 2020-09-11 21:38:02 -07:00
Fiodar Stryzhniou 80c29d1c94 Symbian: fix incorrect return type in SymbianActions::actionName().
Symbian: silence more warnings from SDK headers.
Symbian: add new project files.
2020-09-12 01:00:36 +02:00
Lothar Serra Mari 90b8f41bf6 NEWS: Update German NEWS file 2020-09-11 20:04:17 +02:00
Eugene Sandulenko 8840502cdb NEWS: Mention FT Remastered support 2020-09-11 15:54:34 +02:00
Eric Fry bc59673407 DRAGONS: Fixed background dialog for non US versions. Fixes #11616 2020-09-11 23:41:38 +10:00
Eugene Sandulenko cff73c14d1 SCUMM: Implemented codec20 for SMUSH. Fixes #10899
It is a simple copying codec, used in FT Classic in Remaster.
2020-09-11 15:23:03 +02:00
Cameron Cawley d20122d916 PARALLACTION: Fix assert when starting The Big Red Adventure 2020-09-11 09:05:05 +01:00
Lothar Serra Mari b50368a1d8 NEWS: Mention Discord integration on supported platforms 2020-09-11 09:30:42 +02:00
Lothar Serra Mari 31af3cbd9d MOHAWK: Silence GCC warning, properly format warning string
Thanks to SupSuper for helping with this!
2020-09-11 09:26:02 +02:00
Cameron Cawley 4a1d7a1753 ULTIMA: Disable unstable subengines by default 2020-09-10 19:38:55 -07:00
Cameron Cawley 44147fd01a GLK: Disable unstable subengines by default 2020-09-10 19:38:40 -07:00
Eric Fry c4d394654a DRAGONS: Fixed cutscene subtitles for non US versions. 2020-09-11 09:01:52 +10:00
Thierry Crozat 77f45f8ca6 GRIFFON: Add default mapping for game controllers 2020-09-10 17:56:55 +01:00
Eric Fry 45b57f18d2 DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613 2020-09-10 23:37:21 +10:00
Thierry Crozat cce713ee4c GRIFFON: Add keymapper input support 2020-09-10 03:17:58 +01:00
Paul Gilbert 44a19cc570 GLK: LEVEL9: Fix array overrun 2020-09-09 19:04:30 -07:00