antoniou
50d2ae3b4c
OPENGL: Use nearest neighbor scaling for overlay UI when filtering is disabled
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User choice in launcher's Option, Graphics Tab detemines whether filtered graphics should be used
This now affects the ScummVM UI (it was previously set to not affect the UI overlay for OPENGL)
2020-10-02 12:38:46 +03:00
D G Turner
3c96f78ec5
KEYMAPPER: Fix GCC Compiler Warning for Signed vs Unsigned Comparison
2020-10-02 00:05:07 +01:00
Andrei Prykhodko
bf6708eb7e
PETKA: fixed compilation
2020-10-01 22:14:31 +03:00
Andrei Prykhodko
be9372d817
PETKA: fixed objects positions when xOffset is not zero
2020-10-01 19:32:49 +03:00
Andrei Prykhodko
965eda5514
PETKA: fixed compilation
2020-10-01 19:28:20 +03:00
Andrei Prykhodko
36ea7bf30f
PETKA: use clip instead of min, max in panel interface
2020-10-01 18:50:06 +03:00
Andrei Prykhodko
91ec72ceb2
PETKA: use hero speed from settings
2020-10-01 18:49:25 +03:00
Andrei Prykhodko
9ba990fc38
PETKA: added default init to InterfacePanel ctor
2020-10-01 18:33:21 +03:00
Alexander Reim
1994249ef2
WII: Add support for WiiFilesystemNode::createDirectory()
2020-10-01 13:03:52 +02:00
aryanrawlani28
89d07e7084
I18N: Add name for hindi language
2020-10-01 11:41:16 +02:00
aryanrawlani28
4e3c43ce16
GUI: RTL: Fix gltichiness when switch to rtl-gui when theme doesn't support.
2020-10-01 11:41:16 +02:00
Eugene Sandulenko
34af205e81
I18N: Regenerate translations.dat
2020-10-01 11:39:41 +02:00
Eugene Sandulenko
667d584a9c
I18N: Use English for language names requiring special font.
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Otherwise they're not visible in the list
2020-10-01 11:38:50 +02:00
Eugene Sandulenko
76ec66bfa6
Revert "GUI: Properly load fonts when translations are disabled"
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This reverts commit 62c4d6cc0a .
This broke non-Latin fonts loading.
2020-10-01 02:08:39 +02:00
Eugene Sandulenko
3795069ab9
I18N: Regenerate translations.dat
2020-10-01 01:55:14 +02:00
Andrei Prykhodko
1aaa353284
PETKA: fixed memory deallocation
2020-10-01 00:15:27 +03:00
antoniou
bf54ea041b
ANDROID: Fix for buggy backspace behavior in TYPE_NULL inputType
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Code taken from https://stackoverflow.com/a/19980975
2020-10-01 00:06:20 +03:00
antoniou
303d4681f0
ANDROID: Send keys to app as they are typed
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Fixes issue with bad system keyboard input to in-game fields
2020-10-01 00:06:20 +03:00
Andrei Prykhodko
fab96cb8fd
PETKA: fixes to walk system
2020-10-01 00:04:00 +03:00
D G Turner
f898546f71
GNAP: Improve Error Output When Bitmap Loading Fails
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Users are reporting failure, but it is not clear which bitmap resource
is causing this, hence this change.
2020-09-30 20:56:30 +01:00
Andrei Prykhodko
2d0b4bf9fa
PETKA: Walk system implementation
2020-09-30 21:01:32 +03:00
antoniou
138295f617
ANDROID: Minor optimization in clause evaluation for bugfix for 2.2.1beta1
2020-09-30 20:56:39 +03:00
antoniou
7e08306c66
ANDROID: Fix bug in 2.2.1 beta ignoring some config locations
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This is a bug fix specific for 2.2.1 beta1
If an old config is found in the extra locations, it will be reused and replace the existing config. Also in that case, the extra locations will be scanned for saved games to copy to our default save location.
2020-09-30 20:03:03 +03:00
antoniou
d4aad77b11
ANDROID: Update expected versionCode for 2.3.0
2020-09-30 19:54:23 +03:00
Pawel Kolodziejski
b01f439762
THEME: Fixed theme archive
2020-09-30 18:09:33 +02:00
Pawel Kolodziejski
04fec35274
GRAPHICS: Added missing files for windows target from last commit.
2020-09-30 17:07:56 +02:00
Pawel Kolodziejski
6f69981904
BACKENDS: Drop launcherInitSize() and use 2d backend gfx manager for launcher.
2020-09-30 16:52:44 +02:00
Paul Gilbert
33fb0f235d
LURE: Properly reset straw fire animation
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Fix provided by whizse
2020-09-29 21:55:29 -07:00
Paul Gilbert
a955bb14b7
NUVIE: Fix character name in portrait display
2020-09-29 21:31:15 -07:00
Paul Gilbert
da60c10515
GLK: LEVEL9: Fix memory overrun in game detector
2020-09-29 21:01:43 -07:00
sluicebox
f1d4ff6559
SCI: Fix boundary checks when drawing font chars
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Adds boundary checks to handle characters with pixels that
are to the left or above the screen. This occurs in the fan
game Soulshade Asylum which draws a large window whose title
is above the screen and not meant to be seen. The window code
clips the rectangles but the text was drawn outside the buffer.
Fixes the existing boundary checks so that the correct pixels
are drawn when there's overlap with the right edge of the screen.
2020-09-29 18:39:08 -07:00
sluicebox
4b5260fc34
SCI: Fix volume slider bug in fan games
2020-09-29 18:36:37 -07:00
sluicebox
843dd302d7
SCI: Add support for fan library sciAudio 1.1
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Used by Soulshade Asylum
2020-09-29 18:36:37 -07:00
sluicebox
b9f9733fdf
SCI: Add fan game Soulshade Asylum detection entry
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Ticket 11552
2020-09-29 18:36:37 -07:00
sluicebox
ee553afb83
SCI: Re-add Betrayed Alliance 1.2 detection entry
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Mistakenly removed in 00f4130089 ,
these were not the incorrect hashes reported in ticket 11714.
2020-09-29 18:06:54 -07:00
antoniou
4ea7455e09
ANDROID: Splash screen and additional locations to search for config and saves
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The splash screen is an addition that was "forced" by the need to allow for permission granted to access external physical storage
2020-09-29 22:10:56 +03:00
Zvika Haramaty
ab05b99b3f
AGI: Mixedup 2gs - fix Jack and Jill cutscene (issue #11210 )
2020-09-29 19:23:36 +02:00
anonymous
acf9fea07b
I18N: Update translation (Polish)
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Currently translated at 72.3% (1071 of 1480 strings)
2020-09-29 17:13:42 +00:00
Pawel Kolodziejski
d0713f1072
BACKENDS: Fixed Android compilation
2020-09-29 17:00:04 +02:00
Pawel Kolodziejski
3e453e0240
BACKENDS: Attempt to fix Android compilation
2020-09-29 15:59:26 +02:00
Pawel Kolodziejski
6aa7cf6025
BACKENDS: Made code less different in SDL platform backend
2020-09-29 15:08:16 +02:00
Pawel Kolodziejski
a3a42ee306
ALL: Eliminated more differences with ScummVM
2020-09-29 11:54:05 +02:00
Pawel Kolodziejski
2b248a85bf
ALL: Minimise differences with ScummVM
2020-09-29 07:57:40 +02:00
Paul Gilbert
50fc95b1e8
NUVIE: Revert Change defaultkeys missing to warning
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The defaultkeys file is actually present in the ultima.dat
data file, so not being able to find it does mean that
something has gone seriously wrong
2020-09-28 20:25:18 -07:00
Pawel Kolodziejski
a8b53f8f21
ALL: Avoid class names clashing with ScummVM classes
2020-09-28 18:47:10 +02:00
antoniou
aa5a490bc7
ANDROID: Reduce Lint warnings
2020-09-28 17:55:04 +03:00
sluicebox
eee7882c9a
SCI: Fix LSL3 volume slider
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There was a workaround for this but it didn't fix the script bug.
Instead it set the volume to max every time the volume dialog opened.
2020-09-28 05:14:48 -07:00
sluicebox
00f4130089
SCI: Remove invalid fan game detection entry
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This was not a new version, the reporter was mistaken. Ticket #11714
2020-09-28 04:32:31 -07:00
Paul Gilbert
3bf6396295
NUVIE: Add missing breaks in Keybinder switch
2020-09-27 22:24:19 -07:00
Pawel Kolodziejski
66add36769
GUI: Added few fonts not synced with ScummVM.
2020-09-28 06:38:27 +02:00