Commit Graph
17 Commits
Author SHA1 Message Date
Eugene Sandulenko 700c716197 WINTERMUTE: Fix compilation with WME3D disabled 2020-10-09 23:07:21 +02:00
Pawel Kolodziejski 4631c0e2ed ALL: Sync with ScummVM rev: a4002bdeee 2020-10-04 23:59:26 +02:00
Pawel Kolodziejski 034f65c851 WINTERMUTE: Synced with ScummVM Wintermute engine 2020-08-31 23:16:21 +02:00
Gunnar Birke c28a2003a8 WINTERMUTE: Move non OpenGL code out of OpenGL folder 2020-08-28 16:47:28 +02:00
Gunnar Birke 3864ad1dd8 WINTERMUTE: Render shadow volume using VBOs and shaders 2020-08-10 11:24:28 +02:00
Gunnar Birke 66b77b441c WINTERMUTE: Add shader renderer classes 2020-08-10 11:24:28 +02:00
Gunnar Birke 1223595120 WINTERMUTE: Add abstract interfaces for renderer and meshes 2020-08-10 11:24:28 +02:00
Pawel Kolodziejski eca49085be WINTERMUTE: Remove left over from last ScummVM sync 2020-06-29 00:17:55 +02:00
Pawel Kolodziejski 8f4e1c6cf3 Sync with ScummVM rev. 654b8208b8 2020-06-22 08:14:16 +02:00
Gunnar Birke 347936925d WINTERMUTE: Add text lexer for .X files 2020-06-15 14:12:25 +02:00
Gunnar Birke bdf862fc62 WINTERMUTE: Import code for .X models from wme3D 2020-06-15 14:12:25 +02:00
Gunnar Birke 7b05616508 WINTERMUTE: Rename class Mesh -> Mesh3DS 2020-06-07 18:29:05 +02:00
Gunnar Birke bf43ae1588 WINTERMUTE: Reintegrate scene geometry classes from wme code 2020-06-07 18:29:05 +02:00
Gunnar Birke 8cd6650f89 WINTERMUTE: Add skeleton of opengl 3d renderer 2020-06-03 01:17:25 +02:00
Gunnar Birke 3150439732 WINTERMUTE: Rename opengl texture renderer stuff 2020-06-03 01:17:25 +02:00
Gunnar Birke 4987e7c47d WINTERMUTE: Copy existing renderer code 2020-06-03 01:17:25 +02:00
Gunnar Birke 1dd4e719a0 Integrate wintermute engine 2020-05-28 15:58:47 +02:00