Eugene Sandulenko
|
e385e1159c
|
WINTERMUTE: Show warning to user on attempt to run disabled subengine game
|
2020-11-28 20:57:02 +01:00 |
|
Paweł Kołodziejski
|
13d41540be
|
WINTERMUTE: Fixed switching to 2D renderer for 2D games
|
2020-11-19 07:02:53 +01:00 |
|
Gunnar Birke
|
8382d0d9e9
|
WINTERMUTE: Reset VBO once during init in fixed-function renderer
|
2020-11-06 06:25:42 +01:00 |
|
Gunnar Birke
|
d205db3871
|
WINTERMUTE: Only display flat shadow if this was requested
|
2020-11-03 11:54:36 +01:00 |
|
Gunnar Birke
|
af9748344a
|
WINTERMUTE: Enable flat shadows once an actor is created
|
2020-11-03 11:54:36 +01:00 |
|
Gunnar Birke
|
a2b68b2d4e
|
WINTERMUTE: Implement flat shadow rendering with gles 2 shaders
|
2020-11-03 11:54:36 +01:00 |
|
Gunnar Birke
|
45cfe46681
|
WINTERMUTE: Add position data render function for .X models
|
2020-11-03 11:54:36 +01:00 |
|
Vladimir Serbinenko
|
3fc822e55c
|
COMMON: introduce substr for U32String (#2585)
It's safer than direct array manipulation. Replace current uses
of subsetting with substr.
|
2020-11-01 22:53:03 +01:00 |
|
Paweł Kołodziejski
|
b593b0d011
|
WINTERMUTE: Added "Eight Squares in The Garden" to detection entries
|
2020-10-31 20:46:18 +01:00 |
|
Paweł Kołodziejski
|
0b3a2b3e47
|
WINTERMUTE: Added more demo entries in detection table
|
2020-10-31 15:27:35 +01:00 |
|
Paweł Kołodziejski
|
c9115662c8
|
WINTERMUTE: Remove all float suffixes from shaders
|
2020-10-31 06:27:36 +01:00 |
|
Paweł Kołodziejski
|
debdcd6a59
|
WINTERMUTE: Remove float suffix in opengl shader
|
2020-10-30 21:28:04 +01:00 |
|
Gunnar Birke
|
c021dbe243
|
WINTERMUTE: Use float literal to prevent implicit conversion
|
2020-10-29 04:20:02 +01:00 |
|
Paweł Kołodziejski
|
910f5107d8
|
WINTERMUTE: Fixed compilation for GLES2 only target
|
2020-10-26 22:11:45 +01:00 |
|
Paweł Kołodziejski
|
db89c680a1
|
WINTERMUTE: Replace glInterleavedArrays calls
|
2020-10-22 16:43:15 +02:00 |
|
Paweł Kołodziejski
|
978d7c1c57
|
WINTERMUTE: If backend is not capable opengl in game and game is 2d switch to 2d renderer
|
2020-10-19 08:11:32 +02:00 |
|
Paweł Kołodziejski
|
749c3ec9e1
|
ENGINES: If backend is not capable support opengl in game do not try create opengl renderer
|
2020-10-19 06:52:31 +02:00 |
|
Paweł Kołodziejski
|
ad37c20fb4
|
WINTERMUTE: Attempt enabling GLES2 renderer.
|
2020-10-18 22:22:57 +02:00 |
|
Gunnar Birke
|
874965f454
|
WINTERMUTE: Remove Model-View transformation reset function from 3d renderer interface
|
2020-10-18 07:22:40 +02:00 |
|
Gunnar Birke
|
1ea679f90a
|
WINTERMUTE: Provide getters for actual opengl texture dimensions
|
2020-10-18 07:22:40 +02:00 |
|
Gunnar Birke
|
8eacf532c9
|
WINTERMUTE: Permanently store texture data in main memory
|
2020-10-18 07:22:40 +02:00 |
|
Gunnar Birke
|
b0c8870a00
|
WINTERMUTE: Remove glShadeModel calls from gles2 renderer shadow volume
|
2020-10-18 07:22:40 +02:00 |
|
Gunnar Birke
|
70d4bbd5ca
|
WINTERMUTE: Add detection entry for german Sunrise version
|
2020-10-17 01:41:35 +02:00 |
|
Paweł Kołodziejski
|
78001c3d6e
|
WINTERMUTE: Disable GLES2 for now
|
2020-10-14 21:07:36 +02:00 |
|
Paweł Kołodziejski
|
a37173807f
|
CONFIGURE: More work on opengl flags
|
2020-10-14 18:37:17 +02:00 |
|
Cameron Cawley
|
03e8f0ed2d
|
ENGINES: Remove code for toggling fullscreen mode (#2523)
* GRIM: Remove code for toggling fullscreen mode
* MYST3: Remove code for toggling fullscreen mode
* STARK: Remove code for toggling fullscreen mode
* ENGINES: Remove the fullscreen argument from initGraphics3d()
|
2020-10-14 07:49:28 +02:00 |
|
Paweł Kołodziejski
|
42d55b2436
|
ENGINES: Drop accel3d param for initGraphics3d()
|
2020-10-13 22:49:07 +02:00 |
|
Paweł Kołodziejski
|
0259bb1c20
|
WINTERMUTE: Added Polish 'Alpha Polaris' demo detection entry
|
2020-10-12 22:29:48 +02:00 |
|
Eugene Sandulenko
|
7ff34bc9ec
|
PLUGINS: MetaEngineStatic -> MetaEngineDetection
|
2020-10-11 23:14:39 +02:00 |
|
Eugene Sandulenko
|
7ea6781043
|
PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION
|
2020-10-11 23:12:32 +02:00 |
|
Paweł Kołodziejski
|
f2a7b582a9
|
WINTERMUTE: Switch back to glActiveTexture
|
2020-10-11 20:42:40 +02:00 |
|
BeWorld
|
cab7cd49c4
|
MORPHOS : Fixed for int vs int32 types for AmigaOS/MorphOS (#2510)
MORPHOS : Fixed int to int32 and some functions not available on AmigaOS/MorphOS
|
2020-10-11 18:24:36 +02:00 |
|
Paweł Kołodziejski
|
4a00d3717a
|
WINTERMUTE: Fixed for int vs int32 types for AmmigaOS/MorphOS
|
2020-10-11 14:45:36 +02:00 |
|
lb_ii
|
3f3a80089a
|
WINTERMUTE: Add "Red Comrades 0.2: Operation F." demos
This adds detection & keymaps for "Red Comrades 0.2: Operation F."
fangame.
Project site: https://vk.com/petkafans
Forum thread: https://petka.ucoz.com/forum/6-369-1
Download link 1:
https://www.dropbox.com/s/emyuw64c9u5zf40/Petka02_demo1.zip?dl=0
Download link 2:
https://www.dropbox.com/s/72bz2prnuxej7j0/P15_demo_0007.zip
|
2020-10-11 14:35:51 +02:00 |
|
Paweł Kołodziejski
|
b632277860
|
WINTERMUTE: Align type param for glGetTexLevelParameteriv
|
2020-10-11 07:50:29 +02:00 |
|
Paweł Kołodziejski
|
b3ffd89c68
|
CONFIGURE: Do not enable opengl_shaders feature flag for gles2.
Gles2 feature flag is already as supporting shaders.
|
2020-10-10 18:41:23 +02:00 |
|
Paweł Kołodziejski
|
264f6f037b
|
ALL: Separate USE_OPENGL and USE_OPENG_GAME. Exclude WME3D for GLES2 for now.
|
2020-10-10 14:12:07 +02:00 |
|
Eugene Sandulenko
|
700c716197
|
WINTERMUTE: Fix compilation with WME3D disabled
|
2020-10-09 23:07:21 +02:00 |
|
Eugene Sandulenko
|
abdb5381d0
|
WINTERMUTE: Temporarily mark whole engine as requiring opengl_shaders
|
2020-10-09 21:31:15 +02:00 |
|
Paweł Kołodziejski
|
b87fb7c70d
|
WME: Fixed opengl ifdef guards. Synced glew flag with opengl in configure.
|
2020-10-09 20:56:48 +02:00 |
|
Paweł Kołodziejski
|
35b9cccbde
|
ALL: Merge ResidualVM
|
2020-10-09 19:44:13 +02:00 |
|
Pawel Kolodziejski
|
974f20f610
|
WINTERMUTE: Corrected demo description for Sunrise game entry
|
2020-10-06 22:11:28 +02:00 |
|
Paweł Kołodziejski
|
c200afef97
|
WINTERMUTE: Corrected demo description for Sunrise game entry
|
2020-10-06 22:11:01 +02:00 |
|
Pawel Kolodziejski
|
1e497cdebd
|
WINTERMUTE: Allow compile without opengl
|
2020-10-06 07:33:01 +02:00 |
|
Pawel Kolodziejski
|
8123567795
|
WINTERMUTE: Enable engine by default
|
2020-10-06 06:44:51 +02:00 |
|
Pawel Kolodziejski
|
d15f78d502
|
ALL: Missed few files to add after sync with ScummVM
|
2020-10-05 00:05:35 +02:00 |
|
Pawel Kolodziejski
|
4631c0e2ed
|
ALL: Sync with ScummVM rev: a4002bdeee
|
2020-10-04 23:59:26 +02:00 |
|
Pawel Kolodziejski
|
7e6fd713c2
|
WINTERMUTE: Fixed ifdef guards
|
2020-10-04 13:18:01 +02:00 |
|
Pawel Kolodziejski
|
4599b255b8
|
WINTERMUTE: Fixed compilation opengl renderer on mingw without GLEW
|
2020-10-04 12:44:05 +02:00 |
|
Pawel Kolodziejski
|
e427f7eeda
|
WINTERMUTE: Fixed wintermute engine compilation when GLEW is disabled
|
2020-10-04 11:30:39 +02:00 |
|