Filippos Karapetis
bc1d661cf8
STARTREK: Further work on the ST 25th demo
2020-11-17 21:24:12 +02:00
Filippos Karapetis
fe542f2dd7
STARTREK: Started implementing bridge functions. Some cleanup
2020-11-16 23:14:59 +02:00
Filippos Karapetis
ffb0b2b743
STARTREK: Fix typo
2020-09-09 22:36:11 +03:00
Filippos Karapetis
ed24377900
STARTREK: Move resource-related functions into a separate class
2020-09-09 22:36:11 +03:00
Filippos Karapetis
2e65886f65
STARTREK: Fix infinite loop while reading some RDF files
2020-08-30 13:37:20 +03:00
Filippos Karapetis
0ae3cbc2e8
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
2019-12-28 13:22:18 +02:00
Filippos Karapetis
14a07a4871
STARTREK: Use a 32-bit integer for the file offset
2019-12-27 16:54:56 +02:00
Filippos Karapetis
f7a5c21d4d
STARTREK: Move isPointInPolygon() inside the Room class
...
This accesses the room data, so it's better to move it inside the Room
class, to reduce direct visibility of the room vertex data
2019-12-27 01:33:28 +02:00
Filippos Karapetis
26fcce1e41
STARTREK: Fix texts in the MUDD mission
2019-12-27 01:33:27 +02:00
Filippos Karapetis
0c1a04a23c
STARTREK: Remove sound function wrappers out of StarTrekEngine
2019-11-03 13:21:41 +02:00
Filippos Karapetis
78958a01f8
STARTREK: Load more messages from RDF files
2019-10-30 01:42:47 +02:00
Filippos Karapetis
8dca2bf30a
STARTREK: Load the text for the VENG mission from RDF files
2019-10-30 01:42:46 +02:00
Filippos Karapetis
9a7f2c8374
STARTREK: Load the text of the TRIAL missions from RDF files
2019-10-29 17:46:13 +02:00
Filippos Karapetis
a0fb6deb29
STARTREK: Read the text for the SINS mission from RDF files
2019-10-29 17:46:13 +02:00
Filippos Karapetis
efb51d8fb5
STARTREK: Read the text of the FEATHER mission from RDF files
2019-10-29 02:58:36 +02:00
Filippos Karapetis
b2d1cfa126
STARTREK: Refactored mouse cursor and bitmap handling
...
- Reduced usage of SharedPtr
- Simplified the mouse cursor code (normal, locked, stack handling)
- Simplified the background handling code
- Initialize the mouse cursor after the graphics are initialized
2019-10-29 02:58:36 +02:00
Filippos Karapetis
6a316498b5
STARTREK: Unify the text patching code
2019-10-20 21:46:31 +03:00
Filippos Karapetis
71346d15eb
STARTREK: Read the text of the MUDD mission rooms from RDF files
...
Also, add a central mechanism to fix text typos
2019-10-20 15:23:44 +03:00
Filippos Karapetis
95f8cfff16
STARTREK: Handle shared messages
...
Also, start moving message patches inside patchRoomMessage(), and
remove some redundant state variables
2019-10-07 01:08:51 +03:00
D G Turner
5035c81857
STARTREK: Fix GCC Compiler Warning
2019-08-26 03:38:45 +01:00
Filippos Karapetis
cb3030508e
STARTREK: Read most strings for the LOV mission from its RDF files
2019-08-26 02:45:33 +03:00
Filippos Karapetis
6a9969ed25
STARTREK: Fix loading of some texts, and add the "text" console command
2019-08-19 00:18:00 +03:00
D G Turner
ef00f1d053
STARTREK: Fix introduced bug in mission chain loading code
...
This needs to avoid loading when the mission is "VENG" i.e. the last
mission, since there is no next mission to load and this would have
loaded an invalid memory string.
2019-08-17 22:29:15 +01:00
Filippos Karapetis
62d1dbac65
STARTREK: More explicit definition of text types
2019-08-17 21:56:13 +03:00
Filippos Karapetis
d74060e17a
STARTREK: Load all kinds of messages, and remove redundant variables
2019-08-17 21:56:12 +03:00
Filippos Karapetis
878675cbd0
STARTREK: Simplify screen name code and add the "actions" debug command
...
- The screen name and map name code have been merged and simplified
- Some usage of SharedPtr has been adapted
- Duplicate code for loading the room map has been merged
- The "actions" command has been imported from the tools code
- Cleanup
2019-08-16 14:16:43 +03:00
Filippos Karapetis
089c04f6f7
STARTREK: Cleanup away mission chain loading code
2019-08-15 11:58:16 +03:00
Filippos Karapetis
e8f0e9e998
STARTREK: Rename the different showText() functions for disambiguation
...
Hopefully, this will fix the AmigaOS and DS builds
2019-06-11 01:28:12 +03:00
Filippos Karapetis
05301c240b
STARTREK: Load more messages from RDF files
...
The whole Demon chapter has been converted to the new logic.
The offsets for the extra room messages have been hardcoded, for now,
inside loadOtherRoomMessages(), until we figure out how they are
referenced.
2019-06-11 00:48:16 +03:00
Filippos Karapetis
709d606e01
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
2019-06-11 00:48:16 +03:00
Filippos Karapetis
3f7f1a2410
STARTREK: Remove the FileStream wrapper class
2019-06-11 00:48:15 +03:00
Filippos Karapetis
42ac19e804
STARTREK: Start reading text from RDF files, instead of hardcoding it
...
Rooms DEMON0 and DEMON5 have been partially adapted to the new logic.
This isn't yet fully functional, for the following reasons:
- We only read the main text block. There are also some others which
are not handled yet. The unhandled blocks have been kept in text.cpp
- We load text in dictionaries, splitting the strings in look and talk.
However, there's a third category (look with a talker), which isn't
handled yet
- Text is loaded per-room, but there are enhancements where text and
samples are loaded from other rooms. These need to be refactored
2019-05-28 21:41:58 +03:00
Filippos Karapetis
daf2f07e6b
STARTREK: Use Common::String for animation strings
2019-05-27 19:39:29 +03:00
D G Turner
42a1b579cb
STARTREK: Even More Compilation Fixes.
2018-08-09 14:17:39 +01:00
Matthew Stewart
bd1b9f66cb
STARTREK: Implement republic map screen
2018-08-09 08:37:30 +02:00
Matthew Stewart
08ef636a98
STARTREK: VENG0
2018-08-09 08:37:30 +02:00
Matthew Stewart
ba05b5539b
STARTREK: Various code cleanup
2018-08-09 08:37:30 +02:00
Matthew Stewart
ce42cd940a
STARTREK: Use ARRAYSIZE macro
2018-08-09 08:37:30 +02:00
Strangerke
be4174dc3d
STARTREK: Janitorial: Add end of namespace comments
2018-08-09 08:37:30 +02:00
Matthew Stewart
8970909318
STARTREK: Reorganize includes in room.h
...
This should avoid the costly rebuild of everything in the 'rooms/'
folder, at least sometimes...
2018-08-09 08:37:30 +02:00
Matthew Stewart
f412328181
STARTREK: Implement text input boxes
...
Needed for SINS mission with the keypads
2018-08-09 08:37:30 +02:00
Matthew Stewart
b2213cac9b
STARTREK: SINS1
2018-08-09 08:37:30 +02:00
Matthew Stewart
23b3782b52
STARTREK: SINS0
2018-08-09 08:37:30 +02:00
Matthew Stewart
b1fa6126cc
STARTREK: Link away missions together, temporarily
2018-08-09 08:37:30 +02:00
Matthew Stewart
fe98dbb69d
STARTREK: Reformat with artistic style
2018-08-09 08:37:30 +02:00
Matthew Stewart
aa68655742
STARTREK: Formatting corrections
2018-08-09 08:37:30 +02:00
Matthew Stewart
0e85e19ee7
STARTREK: Move function descriptions to headers
2018-08-09 08:37:30 +02:00
Matthew Stewart
ac9cd1f00a
STARTREK: Implement fixed-point decimal class
2018-08-09 08:37:30 +02:00
Matthew Stewart
793a5b6020
STARTREK: TRIAL5
2018-08-09 08:37:30 +02:00
Matthew Stewart
3cccf65179
STARTREK: TRIAL1
2018-08-09 08:37:30 +02:00