Implements kInputText, which displays a black and white utility dialog
with a title and a text box in a fixed position using the system font.
The only known game that uses this is Phantasmagoria 2 for several
easter eggs, which now work. This was probably used by internal scripts
during game development.
kEditText and kInputText share a function in Sierra's interpreter for
processing events, so that code has been factored out and placed in
GfxControls32::processEditEvent().
GfxText32 can now measure text pixel height as SSCI did by identifying
the tallest character height in the current text, which the newly added
titled font bitmap code requires.
Fixes bug #10570
Allows patching a Phantasmagoria 1 script to copy instead of rename.
Although most games can call this through their File:copy script, none
have been discovered yet that do.
Also gate them behind the presence of a 184.VOC resource instead of GID_CATDATE. This should not matter with regards to the remap effects -- the 2015 and 2016 demos had none, and the first that did has an unknown release status. Only the 2017 demo would fall, which would be easily fixed by dropping in a valid 184.VOC patch file.
This code is currently untestable and is almost certainly at least
partly based on guesswork & not actual reverse-engineering (as was
the case for all other pre-2015 SCI32 code), so future developers
interested in adding SCI32 Mac support should use it only as an
intermediate reference rather than as known good code.
This changes the syntax for bpk and logkernel:
Enable breakpoint on kernel call:
bpk FrameOut
Enable logging for kernel call:
bpk FrameOut log
For backward compatibility this has an alias: logkernel FrameOut
Removing a kernel call breakpoint is done with bp_del/bc now.
This change invalidates earlier SCI32 save games, which separated
arrays and strings in an incompatible manner. Old save games
contain invalid references to a string segment which no longer
exists, and contain incompatible array structures that lack
critical type information.
These were introduced in SCI3, and are used by RAMA. We don't preload
videos, so we don't really need kPlayVMDSetPreload, but
kPaletteSetGamma may need an implementation.
With these two stubs, the main menu of RAMA is working again
Revert "SCI32: Fix KQ7 1.51 video background"
This reverts commit c8affb54cc.
Revert "SCI32: Fix crash when kShowMovie is called but the video cannot be found"
This reverts commit 93b06f4a9e.
Revert "SCI32: Fix KQ7 1.51 basic video playback"
This reverts commit cdab24aa07.
Revert "SCI32: Additional Video32 documentation"
This reverts commit 4ff0924e57.
Revert "SCI32: Implement kShowMovie"
This reverts commit 13297c1929.