Commit Graph
377 Commits
Author SHA1 Message Date
Eugene Sandulenko 092886fcb3 I18N: Clarify files in POTFILES 2020-11-28 17:41:24 +01:00
Eugene Sandulenko 3bcff619e7 MADE: Add GOG.com version to detection and mark it as unsupported 2020-11-28 17:41:23 +01:00
Thierry Crozat ec03345cc9 MADE: Add additional comment on detection entries
Two detection entries for the v1.1 version have the same MD5 hash,
but different file size. According to GoodOldGeorg on the forum one
is a OEM version and the other is a retail version.
2020-10-12 13:11:32 +01:00
Thierry Crozat 0582662f64 MADE: Add detection entry for RTZ version reported in forum
The detection entry was also reported in bug #4198, but the one that
was actually added to the detection table with the same hash had a
different file size. I don't know if they are two different versions,
or if it was a mistake, so I kept the detection entry and just added
the new one.
2020-10-11 23:47:23 +01:00
Eugene Sandulenko 7ff34bc9ec PLUGINS: MetaEngineStatic -> MetaEngineDetection 2020-10-11 23:14:39 +02:00
Eugene Sandulenko 7ea6781043 PLUGINS: PLUGIN_TYPE_METAENGINE -> PLUGIN_TYPE_ENGINE_DETECTION 2020-10-11 23:12:32 +02:00
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28 a56dc094b9 ENGINES: ALL: Move detection_enums -> detection.h
- Cleans up headers quite a bit.
2020-10-03 14:56:36 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 f3b9477893 ENGINES: ALL: Add header guards for the new detection-header files. 2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 70ba16f857 MADE: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00
aryanrawlani28 53131399f9 MADE: Move common game/detection related code into new header files
- Move enums from made.h -> detection_enums.h
- Move MadeGameDescription struct inside detector tables -> detection.h
2020-10-03 14:56:36 +02:00
mataniko 581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Paul Gilbert 87406e66b7 MADE: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Bastien Bouclet 53fdcfbf0e MADE: Add override keywords 2020-02-09 12:43:15 +01:00
Eugene Sandulenko 90074c1635 MADE: Added override keywords 2020-02-05 15:53:16 +01:00
Paul Gilbert 5b80320525 ENGINES: Adding override keyword to hasFeature methods 2020-02-04 20:04:11 -08:00
Eugene Sandulenko 567ca7f402 MADE: Added detection keywords 2020-01-31 13:56:51 +01:00
D G Turner 00f1679ceb MADE: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-15 10:20:05 +00:00
Bastien Bouclet 9c8bd056d6 ENGINES: Stop using 'single id' 2019-11-03 11:43:00 +01:00
Bastien Bouclet 4b42112721 ENGINES: Add an engine ID to all the engines 2019-11-03 11:43:00 +01:00
Cameron Cawley e0c1cb063c MADE: Remove unused structure
The code that used this was removed in commit 9ba6b79
2019-09-28 22:39:53 +03:00
dafioram 717d7adc6e MADE: Split out the game detection entries and add a note for Manhole ME
The Manhole: Masterpiece Edition is not a MADE engine and should not be
added to the detection list. It is a HyperCard-like engine
2019-09-02 20:26:38 +03:00
jepael fa06dd972b MADE: Remove unused variable 2019-07-16 18:51:45 +03:00
Eugene Sandulenko 9ba6b79e1a MADE: Remove leftover code. This lets run gracefully with -p parameter 2019-06-10 12:55:08 +02:00
Bastien Bouclet 61f9398b04 Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Adrian Frühwirth 5dda21c1c2 MADE: Do not attempt to read from non-existing file
Fixes Trac#10534.
2018-05-20 19:53:14 +02:00
Bastien Bouclet cf1ebf2951 ENGINES: Add unknown game variants to the game detector results 2018-05-10 09:04:23 +02:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Thierry Crozat 902b191266 MADE: Fix static noise when playing sounds
This was a regression introduced in commit 298ea1a.
This fixes bug #9753.
2017-09-07 00:52:50 +01:00
Eugene Sandulenko dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Eugene Sandulenko 4d4a5837bf MADE: Initialize delta sound buffer 2016-05-09 12:57:27 +02:00
Eugene Sandulenko 375cac6d79 MADE: Init class variables 2016-05-02 17:27:49 +02:00
Eugene Sandulenko 298ea1a76e MADE: Cleanup 2016-05-02 15:19:08 +02:00
Eugene Sandulenko 62142e5add MADE: Plug memory leak 2016-05-02 15:19:08 +02:00
Matthew Hoops aa6ff44440 BACKENDS: Only expose one set of functions for AudioCDManager
Engines should only have to call one set of functions and not decide between the two. In fact, the 'emulation' API was documented to just call the 'real CD' API.
2016-03-13 13:57:19 +01:00
Matthew Hoops fb6fe1332a BACKENDS: Move to an openCD() without parameters as the public API 2016-03-13 13:52:24 +01:00
Johannes Schickel 0b6befdcc5 ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
_singleid   -> _singleId
_gameids    -> _gameIds
_guioptions -> _guiOptions
2016-03-08 19:01:13 +01:00
Torbjörn Andersson c06bf58217 MADE: Fix palette fade in/out
The final palette wasn't set so, for instance, at the beginning of
the RTZ intro the Infocom logo wouldn't completely fade to back. I
think this is the correcet fix for that.
2015-07-19 20:32:06 +02:00
Willem Jan Palenstijn 0fbf90d14c MADE: Fix overflow in audio interpolation
The interpolation code for deltaType > 0 read past the end of the
workChunkSize-sized filled area of the buffer (which matches what MADE
did, as far as I can tell). Avoid this by repeating the last value.
2015-07-19 20:27:19 +02:00
Willem Jan Palenstijn 1a4f477d61 MADE: Fix movie audio glitches caused by reset of audio decoder
The sound buffer used in decompressSound() is now stored so that
it can be re-used in the next call of decompressSound, specifically
in chunk type 1.

This caused some clicking/static in the intro of Return to Zork.

Thanks to eriktorbjorn for noticing the glitch and writing most of the patch.
2015-07-19 20:26:50 +02:00
Martin Kiewitz cae493523c MADE: Music: initialize musicType variable
wasn't initialized in case milesAudio was disabled
2015-07-05 21:26:08 +02:00
Torbjörn Andersson 2b3553306d MADE: Delete AdLib instrument stream after driver initialization 2015-07-05 01:32:53 +02:00
Torbjörn Andersson cc471ecd07 MADE: Cleanup AdLib driver initialization...
... as per m_kiewitz's suggestions.
2015-07-05 01:09:55 +02:00
Torbjörn Andersson 672bdeff1f MADE: Allow loading of sample.ad from rtzcd.red
At the moment, AdLib music doesn't work yet though. At least not
for this particular case.
2015-07-05 00:08:15 +02:00
Kirben 3ad35f760c MADE: Limit Miles audio to Return to Zork only, and enable Adlib support. 2015-07-02 23:05:50 +10:00
Kirben 46babcc3c4 MADE: Add Miles support for RTZ, currently disabled for Adlib due to known issues. 2015-07-02 20:30:49 +10:00
Strangerke ae2ba18af3 MADE: Initialize some variables 2015-01-28 07:47:28 +01:00
Strangerke a1a99745f6 MADE: Initialize some more variables, remove an useless variable 2015-01-27 07:21:52 +01:00