athrxx
7b66f1191d
KYRA: whitespace cleanup
2020-08-29 23:50:29 +02:00
athrxx
dda1559f03
KYRA: (EOB/SegaCD) - SegaCD sound effect adjustments
2020-07-30 22:19:21 +02:00
athrxx
03a87dc6db
KYRA: (EOB/SegaCD) - first part of camp menu
...
- fix preferences menu
- fix party resting
2020-07-30 22:19:15 +02:00
athrxx
1db312cd3b
KYRA: (EOB/SegaCD) - fix spellbook and magic effects
...
- implement/fix spellbook drawing
- fix various magic effect gfx
- also fix level 12 door switches
2020-07-30 22:19:15 +02:00
athrxx
6c67807e17
KYRA: (EOB/SegaCD) - adjust savegame code and some cleanup
...
(some extra vars that need to be maintained and also put in the save files)
2020-07-30 22:19:14 +02:00
athrxx
c078242486
KYRA: (EOB/SegaCD) - adjust buttons and implement compass animations
2020-07-30 22:19:14 +02:00
athrxx
0fc87659fb
KYRA: (EOB/SegaCD) - more work on the gui
...
- HP bar graphs, hit animations, scene shaking, inventory, etc.
- Inventory and character and stats page are still unfinished
2020-07-30 22:19:14 +02:00
athrxx
c803985605
KYRA: (EOB/SegaCD) - adjust timing
...
The SegaCD version runs faster
2020-07-30 22:19:13 +02:00
athrxx
151e3e79ca
KYRA: (EOB/SegaCD) - implement item shape handling
2020-07-30 22:19:13 +02:00
athrxx
b59d201873
KYRA: (EOB/SegaCD) - fix decorations and monster animations
2020-07-30 22:19:12 +02:00
athrxx
5da41b3e11
KYRA: (EOB/SegaCD) - fix level loading
...
The first level will now load up when selecting 'start default party' and it is possible to walk around a bit. The Gui (playfield, compass, inventory) is still completely broken, but at least the level blocks and some of the decoration shapes are drawn correctly. Monsters will be drawn, but their anim frames are mixed up, so they will always face the wrong direction and cannot visibly attack.
2020-07-30 22:19:12 +02:00
athrxx
5be7a08c42
KYRA: (EOB/SegaCD) - add static resources
2020-07-30 22:19:08 +02:00
athrxx
3906d716da
KYRA: (EOB1) - fix monster random item chance
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(EOB 1 has a higher chance to receive a random item from certain monsters than EOB2 - this fixes that)
2019-11-16 16:03:41 +01:00
athrxx
d84061c036
KYRA: (EOB2/Amiga) - fix German version monster sound
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(Monster sounds are broken in the original, because the devs seem to have accidently left the sound track numbers from the DOS version. This will add a workaround.)
2019-04-13 18:55:02 +02:00
athrxx
0ea6650837
KYRA: (EOB2/Amiga) - implement proper sound file loading
...
(also fix some sound related bugs)
2019-04-13 18:55:02 +02:00
athrxx
69f2e0caaa
KYRA: (EOB2/Amiga) - fix ingame colors
2019-04-13 18:55:01 +02:00
athrxx
c6230ebbf5
KYRA: (EOB1/Amiga) - improve scaled item handling
2019-03-06 20:48:24 +01:00
athrxx
75b01d367a
KYRA: (EOB1/Amiga) - fix monster walk orientation
2019-03-06 20:48:23 +01:00
athrxx
77a7f02e9a
KYRA: (EOB) - rename var
2019-03-06 20:48:19 +01:00
athrxx
1dfdcc7252
KYRA: cleanup dir
...
Reorganize all files in sub directories. The file placement isn't as intuitive as it might be for other engines, which is probably the reason why this hasn't been done before.
2019-03-06 20:48:15 +01:00