Commit Graph
8 Commits
Author SHA1 Message Date
Eugene Sandulenko 77d2d3d061 GROOVIE: Do not hide gameids for skipped subengines 2020-11-28 20:57:02 +01:00
Eugene Sandulenko 0a9e83106b GROOVIE: Clarify user-visible warning 2020-11-28 20:57:02 +01:00
Eugene Sandulenko a4df6c48b7 GROOVIE: Always detect GroovieV2 games but bail out on their run 2020-11-28 20:57:02 +01:00
Eugene Sandulenko 5936026209 ALL: Clarify POTFILES, remove redundant common/translations.h includes 2020-11-10 03:03:49 +01:00
aryanrawlani28 d26bbe521c ENGINES: ALL: Finish renaming ME & AME classes
- ME -> MetaEngineStatic (static parts)
- MEC -> MetaEngine (dynamic parts)
2020-10-03 14:56:36 +02:00
aryanrawlani28 29ceb07959 ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
- DETECT_OBJS are present and added inside an engine's modules.mk file.
2020-10-03 14:56:36 +02:00
aryanrawlani28 8189a05316 ENGINES: ALL: Adapt to changes for new plugins by defining a new detection module
For each engine:
- Make a new folder detection
- Move detection-related files inside the folder
- Add a new module "enginename/detection"
- Add DETECT_OBJS here
- Adjust the normal engine module to remove detect_objs
- Adjust every file for the new changes.
2020-10-03 14:56:36 +02:00
aryanrawlani28 563cef1071 GROOVIE: Split detection features & adapt to new plugins. 2020-10-03 14:56:36 +02:00