Giulio Camuffo
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78df81f282
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GRIM: Don't try to stop the rest chore when it's already stopped. Fix #289
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2011-07-26 19:00:35 +02:00 |
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Giulio Camuffo
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48fb1532db
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Revert "GRIM: The rest chore must always play. Fix #291"
This reverts commit 131f441549.
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2011-07-26 17:36:00 +02:00 |
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Giulio Camuffo
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131f441549
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GRIM: The rest chore must always play. Fix #291
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2011-07-26 17:21:09 +02:00 |
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Giulio Camuffo
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ceb9ddb199
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GRIM: Draw the subtitles even if "background" is true.
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2011-07-26 16:33:36 +02:00 |
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Giulio Camuffo
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5d0a6ea56b
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GRIM: Don't wait for the bounding box if the actor is not in the set.
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2011-07-26 00:16:55 +02:00 |
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Giulio Camuffo
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02d9907657
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GRIM: Don't crash if the text object was deleted in the meantime.
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2011-07-26 00:07:44 +02:00 |
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Giulio Camuffo
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54e1478e85
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GRIM: Calculate the bounding box of the meshes only if necessary.
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2011-07-25 23:42:07 +02:00 |
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Giulio Camuffo
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5f59fff5b3
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GRIM: Move the debug levels enum in a separate header.
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2011-07-23 15:37:14 +02:00 |
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Giulio Camuffo
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16c19523b9
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GRIM: Play looping the stop chore only once. Fix 275
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2011-07-22 23:50:58 +02:00 |
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Giulio Camuffo
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692ce7685f
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GRIM: Some header cleanups.
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2011-07-22 22:40:49 +02:00 |
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Giulio Camuffo
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39c6553e61
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GRIM: Store the message id in TextObject::_textID, not the message itself.
Fix #274
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2011-07-22 16:00:14 +02:00 |
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Joni Vähämäki
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811c494859
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GRIM: Stop rest/walk/turn chores when transitioning to another chore.
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2011-07-20 22:32:12 +03:00 |
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Giulio Camuffo
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75fca9efa4
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GRIM: Set the sound position for the voice only if it really started.
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2011-07-18 17:53:06 +02:00 |
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Giulio Camuffo
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39dc721a6f
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GRIM: Silence a warning.
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2011-07-18 17:51:58 +02:00 |
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Giulio Camuffo
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7bbe41e498
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GRIM: SayLine() is used for the voice in smush movies too. Fix #248
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2011-07-18 17:48:35 +02:00 |
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Giulio Camuffo
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ba723db930
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GRIM: Make sure to stop any talk chore before playing the stop_talk one.
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2011-07-18 12:30:05 +02:00 |
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Giulio Camuffo
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932da9b271
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GRIM: Make sure to call the stop_talk chore if the lipsync doesn't have any valid anim value. Fix #266
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2011-07-18 00:08:32 +02:00 |
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Giulio Camuffo
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fd4c14ed48
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GRIM: The last commit made this hack not necessary anymore.
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2011-07-17 21:56:38 +02:00 |
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Giulio Camuffo
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f6d30ca6dd
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GRIM: Cleanup. Remove Costume::cleanupChore().
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2011-07-17 16:19:48 +02:00 |
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Joni Vähämäki
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8a9fad5859
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GRIM: Don't draw a shadow if the actor is behind the shadow plane.
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2011-07-15 21:47:17 +08:00 |
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Giulio Camuffo
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1b99188682
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GRIM: Shouldn't never reset the components of the talking chores.
Fix the disappearing Manny's head and finish what was started with 1db7e0d.
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2011-07-14 22:01:44 +02:00 |
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Einar Johan T. Sømåen
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7345832509
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GRIM: Forgot one line from seanyoung's patch.
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2011-07-10 08:54:46 +02:00 |
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Einar Johan T. Sømåen
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742eb6ee6c
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GRIM: Minor actor.cpp-cleanup from seanyoung's patch in #195
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2011-07-10 08:50:45 +02:00 |
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Giulio Camuffo
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1db7e0de31
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GRIM: Don't reset all the components when stopping the talking chore. Fix #253
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2011-07-08 17:41:13 +02:00 |
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Joni Vähämäki
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5ea33b4f7f
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GRIM: Allow SayLine messages of zero length. Fixes #199
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2011-06-11 18:25:25 +03:00 |
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Giulio Camuffo
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860c20a9e1
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GRIM: Don't crash if it coulnd't find the requested scene. Fix #230
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2011-06-10 19:03:24 +02:00 |
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Giulio Camuffo
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482117df72
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GRIM: Save Actor::_timeScale.
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2011-06-10 19:03:16 +02:00 |
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Giulio Camuffo
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fde5b499f7
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GRIM: Store the name of its set for each shadow sector. Fix #209
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2011-06-10 19:02:42 +02:00 |
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Joel Teichroeb
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0e099645bf
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Changed saving and loading of actors to write the entire shadowmask array instead of writing one byte at a time.
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2011-06-08 18:23:46 -07:00 |
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Giulio Camuffo
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d7fbe15ba6
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GRIM: Walk in funnel sectors too.
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2011-06-07 17:21:40 +02:00 |
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Joel Teichroeb
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3e8baa9657
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Removed a large amount of now unused code and slightly improved font stuff.
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2011-06-06 13:07:29 -07:00 |
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Giulio Camuffo
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2970960267
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GRIM: Implemented SetActorTimeScale().
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2011-06-06 15:11:50 +02:00 |
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Pawel Kolodziejski
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382dcf5d7e
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GRIM: Kill all previous textobjects when an actor says a line in a movie. part of Akz pull req: 210
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2011-06-06 11:13:50 +02:00 |
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Pawel Kolodziejski
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49e9698747
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GRIM: Changed the text speed calculation to match the original game better. part of Akz pull req:210
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2011-06-06 10:59:45 +02:00 |
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Joni Vähämäki
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f32dfe9a5d
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GRIM: Don't init lipsync if in text-only mode (so the mumble chore is played).
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2011-06-06 12:20:13 +08:00 |
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Pawel Kolodziejski
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403cd61c2a
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GRIM: fix warnings
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2011-06-02 10:55:14 +02:00 |
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Giulio Camuffo
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6bca067e57
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Merge pull request #187 from Akz-/master
GRIM: Some animation fixes.
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2011-06-01 13:02:38 -07:00 |
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Giulio Camuffo
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ec9dd78b46
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GRIM: Remove some broken code: turn as expected when walking to a point.
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2011-05-31 17:11:23 +02:00 |
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Joni Vähämäki
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939402cf69
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GRIM: Only stop the mumble chore if it's playing.
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2011-05-29 22:00:24 +03:00 |
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Giulio Camuffo
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81427724b9
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GRIM: Check _restChore before trying to start it. Fix #100
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2011-05-29 19:11:08 +02:00 |
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Joel Teichroeb
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934a90d05c
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Cleaned up actor a bit.
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2011-05-27 14:55:08 -07:00 |
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Joni Vähämäki
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70b3ef2f0b
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GRIM: Fixed certain combinations of walking/turning having jerky transitions.
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2011-05-27 19:15:25 +03:00 |
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Joni Vähämäki
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9b560ce629
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GRIM: Stop the walk chore first before fading it in so the animation will always start from the first frame.
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2011-05-26 21:13:05 +03:00 |
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Joni Vähämäki
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b4c4d5459f
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GRIM: Smoothly transition between rest, walk and turn animations.
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2011-05-25 23:36:10 +03:00 |
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Pawel Kolodziejski
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34264d755d
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Merge pull request #175 from klusark/master
Only get speach position when speach is enabled.
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2011-05-24 21:34:59 -07:00 |
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Pawel Kolodziejski
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365cbbd229
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Merge pull request #172 from klusark/work
Add support for lua sending text to the background.
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2011-05-24 21:31:00 -07:00 |
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Joel Teichroeb
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414372292f
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Only get speach position when speach is enabled.
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2011-05-24 21:07:55 -07:00 |
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Joel Teichroeb
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915fc302bd
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Add support for lua sending text to the background.
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2011-05-24 12:55:22 -07:00 |
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Giulio Camuffo
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86014e7f65
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Merge pull request #171 from Akz-/animation
GRIM: Apply animations in priority order.
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2011-05-24 12:21:09 -07:00 |
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JenniBee
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7e63184810
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fixing compilation on mingw32
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2011-05-24 13:03:59 -04:00 |
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