Commit Graph
38 Commits
Author SHA1 Message Date
Paul Gilbert af265a12ac GRIFFON: Remove autosave code 2020-02-16 15:44:28 -08:00
Paul Gilbert d91ec90db9 GRIFFON: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Paul Gilbert 318c7003fc GRIFFON: Implement autosaves 2020-02-04 19:05:26 -08:00
Eugene Sandulenko cc9d8b030a GRIFFON: Fix random loading time 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 06909eb320 GRIFFON: Implemented loading from launcher 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 93be6abf58 GRIFFON: Fix the menu logic. Finally! 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 477e12c1e1 GRIFFON: More work on game modes 2019-11-13 22:07:08 +01:00
Eugene Sandulenko f1eabe26f5 GRIFFON: More work on game states 2019-11-13 22:07:08 +01:00
Eugene Sandulenko a28bf11ca6 GRIFFON: Initial code for game modes 2019-11-13 22:07:08 +01:00
Strangerke 1b2e826e71 GRIFFON: Fix unitialize variable breaking the save screen 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 7384a8c35e GRIFFON: Initialize variables 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 24c52e32ae GRIFFON: Initialize variable 2019-11-13 22:07:08 +01:00
Eugene Sandulenko b85b7fec08 GRIFFON: Added copyright reference 2019-11-13 22:07:08 +01:00
Eugene Sandulenko dfadc426b7 GRIFFON: Made theEnd() work properly 2019-11-13 22:07:08 +01:00
Eugene Sandulenko f6da621008 GRIFFON: Removed recursiveness on end game 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 972a1474af GRIFFON: Remove recursiveness of the main menu 2019-11-13 22:07:08 +01:00
Strangerke 008fbcab5b GRIFFON: Introduce ObjectInfoStruct, some refactoring 2019-11-13 22:07:08 +01:00
Strangerke 473f253e49 GRIFFON: Fix compilation 2019-11-13 22:07:08 +01:00
Strangerke 2eec117a5c GRIFFON: Get rid of config.h/cpp 2019-11-13 22:07:08 +01:00
Strangerke 8438b9c9bb GRIFFON: Some more renaming 2019-11-13 22:07:08 +01:00
Strangerke b4b6f249f8 GRIFFON: More renaming 2019-11-13 22:07:08 +01:00
Strangerke 98e53ece57 GRIFFON: Fix uninitialized variables (game crash) 2019-11-13 22:07:08 +01:00
Strangerke c8dd272de8 GRIFFON: Fix to for loop in drawNPCs 2019-11-13 22:07:08 +01:00
Strangerke d87897a5c4 GRIFFON: make loopseta a local static, reduce size of sfx array, use constants for sfx loading 2019-11-13 22:07:08 +01:00
Strangerke 1a1c663ddd GRIFFON: Some renaming 2019-11-13 22:07:08 +01:00
Strangerke 7ce2045ae0 GRIFFON: Synchronize sound settings 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 1795573d13 GRIFFON: More function renames 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 5bedf5e177 GRIFFON: Simplified main engine function 2019-11-13 22:07:08 +01:00
Strangerke daa06c0c7d GRIFFON: Remove menabled as it's unused (always true) 2019-11-13 22:07:08 +01:00
Eugene Sandulenko c1accc049e GRIFFON: Variable renames 2019-11-13 22:07:08 +01:00
Strangerke c3eb075efe GRIFFON: Change some integer by booleans 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 022b6316dd GRIFFON: Unstubbed more sound functionality 2019-11-13 22:07:08 +01:00
Eugene Sandulenko d82854b0c9 GRIFFON: Move all global variables to class 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 5c4016b482 GRIFFON: Implemented cheat mode via debug console 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 84f02e2f73 GRIFFON: Implement engine quitting 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 7ef71a98c2 GRIFFON: Get rid of engine.h 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 4cf00359c9 GRIFFON: Removed unneeded config file handling 2019-11-13 22:07:08 +01:00
Eugene Sandulenko 541b2e473a GRIFFON: Added skeleton engine with detection 2019-11-13 22:07:08 +01:00