Paul Gilbert
c9d6f64720
GLK: LEVEL9: Fix savegames
2020-10-03 20:46:51 -07:00
Paul Gilbert
da60c10515
GLK: LEVEL9: Fix memory overrun in game detector
2020-09-29 21:01:43 -07:00
Paul Gilbert
44a19cc570
GLK: LEVEL9: Fix array overrun
2020-09-09 19:04:30 -07:00
Paul Gilbert
806059b30c
GLK: LEVEL9: Remove Champion of the Raj detection entries
2020-08-26 22:07:46 -07:00
Bastien Bouclet
1e30923737
GLK: Add override keywords
2020-02-09 12:43:15 +01:00
Eugene Sandulenko
cad4b06dd9
GLK: More override keywords
2020-01-31 13:41:31 +01:00
Eugene Sandulenko
02aee2f328
GLK: Fix warnings
2020-01-31 12:26:29 +01:00
Filippos Karapetis
2abbf8906b
GLK: LEVEL9: Fixed out of bounds check in detectGames()
2020-01-13 00:43:50 +02:00
Cameron Cawley
897e2f363c
GLK: LEVEL9: Fix crash in detection code
2019-12-16 20:01:39 -08:00
Paul Gilbert
53d9b6e1c6
GLK: Fixing defines clashes between sub-engines
2019-11-22 18:49:07 -08:00
Paul Gilbert
54583f98ef
GLK: LEVEL9: Stretch images to cover the entire upper window area
2019-11-17 10:50:44 -08:00
Paul Gilbert
7161995bb4
GLK: LEVEL9: Fix game Ids for Price of Magik
2019-11-16 18:25:20 -08:00
Bastien Bouclet
bb813719b5
ENGINES: Change targets to have an 'engine ID'
...
The engine ID identifies which engine should be used to launch the target.
Also remove the 'single ID' system. Different games from engines that used
that system now have different game IDs.
Also-By: Matthew Hoops <clone2727@gmail.com >
2019-11-03 11:43:00 +01:00
Paul Gilbert
d55dfd9786
GLK: LEVEL9: Further compilation fixes
2019-10-26 14:02:25 -07:00
Paul Gilbert
64b4f13b36
GLK: LEVEL9: Compilation fixes
2019-10-26 11:13:30 -07:00
Paul Gilbert
d9c8237042
GLK: LEVEL9: Hook up new detection
2019-10-26 11:13:30 -07:00
Paul Gilbert
51471940a9
GLK: LEVEL9: Move game scanner code to new Scanner class
2019-10-26 11:13:30 -07:00
Paul Gilbert
0facfc2b24
GLK: LEVEL9: Moved pre-existing detection code into separate class
2019-10-26 11:13:29 -07:00
Paul Gilbert
4332df2bda
GLK: LEVEL9: Allow for future graphic scaling
2019-10-26 11:13:29 -07:00
Paul Gilbert
07c8437e26
GLK: LEVEL9: Title screen graphics now showing
2019-10-26 11:13:29 -07:00
Paul Gilbert
fa323c6187
GLK: LEVEL9: Further variable initialization
2019-10-26 11:13:29 -07:00
Paul Gilbert
d923ed3c5f
GLK: LEVEL9: Fixes for exiting game by closing window
2019-10-26 11:13:29 -07:00
Paul Gilbert
0ecae64fdc
GLK: LEVEL9: Cleaning up initialization
2019-10-26 11:13:29 -07:00
Paul Gilbert
25c682793d
GLK: LEVEL9: Data loading fixes and cleanup
2019-10-26 11:13:29 -07:00
Paul Gilbert
0a4d64f55e
GLK: LEVEL9: Hooking up engine class to subengine code
2019-10-26 11:13:29 -07:00
Paul Gilbert
8b0250cb09
GLK: LEVEL9: Janitorial
2019-10-26 11:13:29 -07:00
Paul Gilbert
d8048720fc
GLK: LEVEL9: Added subengine files
2019-10-26 11:13:29 -07:00
Paul Gilbert
b8be17fd02
GLK: LEVEL9: Skeleton engine
2019-10-26 11:13:29 -07:00