Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
...
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Peter Kohaut
89384b9124
BLADERUNNER: Framelimiter simplification
2019-09-04 21:26:37 +02:00
Thanasis Antoniou
fd7fd3a18b
BLADERUNNER: Isolate new frame limiter code in new class
2019-09-01 16:39:36 +03:00
Thanasis Antoniou
85fbb3ad08
BLADERUNNER: Addendum for removal of delayMillis
2019-08-31 20:06:37 +03:00
Thanasis Antoniou
a99e8d7bab
BLADERUNNER: Replace delayMillis(10) calls with software timers
2019-08-31 19:19:32 +03:00
Thanasis Antoniou
caa4578add
BLADERUNNER: Use unsigned 32bit diff for time durations
2019-07-17 19:09:15 +03:00
Peter Kohaut
ffbfe90afa
BLADERUNNER: Ajdust font interface to ScummVM's one
2019-07-16 21:32:34 +02:00
Thanasis Antoniou
29762a6731
BLADERUNNER: Fix no music at Dektora dance outtake
...
Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Peter Kohaut
6854ea3ddd
BLADERUNNER: Improved time management
...
This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut
a7f1230980
BLADERUNNER: Fixed end credits
...
Game is completable for blade runner path
2019-02-03 11:44:55 +01:00
Peter Kohaut
2f242a10da
BLADERUNNER: Added time control and game pausing
2018-12-15 23:02:58 +01:00
Eugene Sandulenko
21ef072c11
BLADERUNNER: Fix memory leaks
2018-04-04 22:41:12 +02:00
Eugene Sandulenko
5d8ff054f2
BLADERUNNER: Allow quit credits on windows closing
2018-03-28 00:41:56 +02:00
Eugene Sandulenko
3a41e5f364
BLADERUNNER: Implemented EndCredits
2018-03-27 23:44:05 +02:00
Eugene Sandulenko
a8efe852a8
BLADERUNNER: Added skeleton for EndCredits
2018-03-27 18:43:27 +02:00