Commit Graph
15 Commits
Author SHA1 Message Date
Thanasis Antoniou cd076b26ae BLADERUNNER: Using preincrement and pre-decrease where possible
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Peter Kohaut 89384b9124 BLADERUNNER: Framelimiter simplification 2019-09-04 21:26:37 +02:00
Thanasis Antoniou fd7fd3a18b BLADERUNNER: Isolate new frame limiter code in new class 2019-09-01 16:39:36 +03:00
Thanasis Antoniou 85fbb3ad08 BLADERUNNER: Addendum for removal of delayMillis 2019-08-31 20:06:37 +03:00
Thanasis Antoniou a99e8d7bab BLADERUNNER: Replace delayMillis(10) calls with software timers 2019-08-31 19:19:32 +03:00
Thanasis Antoniou caa4578add BLADERUNNER: Use unsigned 32bit diff for time durations 2019-07-17 19:09:15 +03:00
Peter Kohaut ffbfe90afa BLADERUNNER: Ajdust font interface to ScummVM's one 2019-07-16 21:32:34 +02:00
Thanasis Antoniou 29762a6731 BLADERUNNER: Fix no music at Dektora dance outtake
Also add constants for all music tracks
2019-03-31 17:53:57 +03:00
Peter Kohaut 6854ea3ddd BLADERUNNER: Improved time management
This should fix thi issue with freezing actors after loading save game,
but works on new saves only. Game was not paused before saving
and wrong timer value got saved.
2019-02-11 22:48:55 +01:00
Peter Kohaut a7f1230980 BLADERUNNER: Fixed end credits
Game is completable for blade runner path
2019-02-03 11:44:55 +01:00
Peter Kohaut 2f242a10da BLADERUNNER: Added time control and game pausing 2018-12-15 23:02:58 +01:00
Eugene Sandulenko 21ef072c11 BLADERUNNER: Fix memory leaks 2018-04-04 22:41:12 +02:00
Eugene Sandulenko 5d8ff054f2 BLADERUNNER: Allow quit credits on windows closing 2018-03-28 00:41:56 +02:00
Eugene Sandulenko 3a41e5f364 BLADERUNNER: Implemented EndCredits 2018-03-27 23:44:05 +02:00
Eugene Sandulenko a8efe852a8 BLADERUNNER: Added skeleton for EndCredits 2018-03-27 18:43:27 +02:00