A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
Also, added a custom transition when Guzza calls in for favors
Still pending: in PS03 some actors may blink out of existence (happened to
officer Grayford)