Commit Graph
413 Commits
Author SHA1 Message Date
dhewg d50e7af797 ANDROID: Fix endless loop in AndroidAssetArchive
Can happen on empty member filenames, seen on some Samsung firmwares.
2011-04-05 18:25:37 +02:00
dhewg 0adfe72966 ANDROID: Remove commented workarounds for Nexus 1
Reports suggest that its working and not required
2011-04-05 15:16:07 +02:00
dhewg 4440aa4310 ANDROID: Remove code for paletted textures
Unused now, because the performance isn't good enough on weak GLES
drivers.
2011-04-05 15:09:46 +02:00
dhewg ea253ff26d ANDROID: Use a faked paletted texture for CLUT cursors
Same change as for the game screen, reduces CPU usage a little
2011-04-05 15:07:07 +02:00
dhewg 1c8fc05388 ANDROID: Temporarily enable GL error checks
There's a black screen issue on Samsung devices running 2.2.1 which I
can not reproduce. Hopefully this helps hunting it down.
2011-04-05 13:57:09 +02:00
Alyssa Milburn 449e9cf339 ANDROID: Fix non-fullscreen corruption on HTC devices.
HTC's drivers don't preserve the color buffer between frames (as allowed
by the spec, apparently), so we have to force-clear it every frame when
we're not rendering a texture over the whole screen.
2011-04-04 12:23:12 +02:00
dhewg ea4223d941 ANDROID: Always use the surface size for the overlay
When coming back from standby, there might be an indermediate surface
change
2011-04-03 20:34:24 +02:00
dhewg fba1c6360c ANDROID: Ignore unrelated surface changes 2011-04-03 20:34:19 +02:00
dhewg 1692605b08 ANDROID: Helper define to debug hanging GLES calls 2011-04-03 20:34:14 +02:00
dhewg 801f576f9c ANDROID: Log the ScummVM version 2011-04-03 16:39:56 +02:00
dhewg bceab2656b ANDROID: Attempt at working around some HTC fail 2011-04-02 13:32:03 +02:00
dhewg dd1c52fd82 ANDROID: Map right click to Camera/Search 2011-03-30 23:39:34 +02:00
dhewg 68908773ac ANDROID: Use 'our' ASCII codes for special keys
Fixes stuff like enter key on SCI games with text input
2011-03-25 19:52:33 +01:00
dhewg b4a6c89662 ANDROID: Always set the surface properties
Didn't happen on the shortcut, which led to wrong properties and
surface functions scribbling over memory
2011-03-25 00:41:01 +01:00
dhewg 19c407ca69 ANDROID: Fix texture double release 2011-03-24 22:04:03 +01:00
dhewg e6080087c8 ANDROID: Fix cursor's keycolor
Don't wipe the RGB bits, fixes wrong colors on BASS cursors
2011-03-24 18:56:59 +01:00
dhewg 397fd31a17 ANDROID: Cleanup 2011-03-24 18:56:54 +01:00
dhewg 5f96dc6867 ANDROID: Fix timer frequency to match SDL 2011-03-22 21:02:42 +01:00
dhewg c77e7f75a6 ANDROID: Trust ASCII kbd codes on unknown keys 2011-03-20 13:29:21 +01:00
dhewg 0e9af50d48 ANDROID: Add port specific README
First version, just describing the controls and related hacks
2011-03-19 19:52:01 +01:00
dhewg 0d9a852f46 ANDROID: Implement OSystem::getSystemLanguage() 2011-03-19 12:36:27 +01:00
dhewg 69e271225f ANDROID: Log some system properties 2011-03-19 12:17:43 +01:00
dhewg 3e3619feb8 ANDROID: Cleanup 2011-03-18 22:14:54 +01:00
dhewg e056bfca9c ANDROID: Seperate DPAD codes 2011-03-18 21:53:25 +01:00
dhewg b721547213 ANDROID: Implement trackball click 2011-03-18 21:53:25 +01:00
dhewg 47e9db8fdf ANDROID: Fix KeyEvent NullPointerException
Could happen with some special symbols from the virtual keyboard
2011-03-17 22:02:17 +01:00
dhewg 0eb5352290 ANDROID: Increase default touchpad mode scale
aka my display is bigger than yours
2011-03-17 21:01:49 +01:00
dhewg 8953581ec9 ANDROID: Ignore the slop area on all touch scrolls
Prevents initial cursor jumps
2011-03-17 21:01:49 +01:00
dhewg 70e2c4266b ANDROID: Get rid of more gfx glitches 2011-03-17 19:35:58 +01:00
dhewg 82bcddf8da ANDROID: Init vars to match with the defaults
The feature flags are set too late, so lets fix that here
2011-03-17 19:35:58 +01:00
dhewg f4fd9e8b50 ANDROID: Fix cursor visibility 2011-03-17 19:35:58 +01:00
dhewg 23213d23dc ANDROID: Log ASCII code of invalid keycodes 2011-03-17 19:35:57 +01:00
dhewg 2ea6380040 ANDROID: Plug RGB cursor memleak 2011-03-17 19:35:57 +01:00
dhewg 093b74e405 ANDROID: Disable game/overlay blending
Doesn't work on some drivers, need to do it differently
2011-03-16 23:57:00 +01:00
dhewg adef4c3f42 ANDROID: Input system overhaul
Rewritten input system with many new feature.
Fixed related bugs and shortcomings on the way.
2011-03-16 20:54:49 +01:00
dhewg e71c2cf850 ANDROID: Constify getDrawRect() 2011-03-16 20:54:25 +01:00
dhewg 6b346c1fe0 ANDROID: Cleanup and extend chooseEglConfig
Add more checks and log all possible configs
2011-03-16 20:54:25 +01:00
dhewg 6e4af65be1 ANDROID: Add missing cases to getFeatureState() 2011-03-15 00:06:00 +01:00
dhewg 7b850c18c7 ANDROID: Cleanup 2011-03-15 00:05:59 +01:00
dhewg 9e7ee4953e ANDROID: Halve the audio buffer size
Also, run into the blocking audio write without sleep. This hopefully
fixes audio hickups on slow devices.
2011-03-14 20:26:35 +01:00
dhewg f706b1568d ANDROID: Cleanup
Removed not required checks since we now buffer texture contents
2011-03-14 20:10:41 +01:00
dhewg d060b597c3 ANDROID: Fade out the game screen when the overlay is visible 2011-03-14 19:35:36 +01:00
dhewg 6389e70e45 ANDROID: Remove clearBuffer()
Not required. Why did i add that again?
2011-03-14 19:35:36 +01:00
dhewg 5b94159f40 ANDROID: Clear fake palette after allocating
Gets rid of funky gfx artifacts on the overlay
2011-03-14 19:35:36 +01:00
dhewg f587b6ee04 ANDROID: Implement grabOverlay() 2011-03-14 19:35:36 +01:00
dhewg e1575e57f8 ANDROID: Extend clearScreen to take care of all cases
Hopefully that'll help me to not forget about the double buffering.
This fixes some gfx leftovers when not running games in fullscreen
mode.
2011-03-14 19:35:35 +01:00
dhewg 57635fe75c ANDROID: Update screen rects on surface changes
Fixes regression introduced with 4267011e
2011-03-14 19:35:35 +01:00
dhewg 4b6e5e7b06 ANDROID: Clip mouse coordinates 2011-03-13 23:45:52 +01:00
dhewg f82121d2a2 ANDROID: Don't merge mouse move events
Breaks more than it solves
2011-03-13 23:31:07 +01:00
dhewg ecd265b539 ANDROID: Center mouse on overlay visibility changes 2011-03-13 23:31:04 +01:00