Commit Graph
71 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert baccbedf50 GRAPHICS: Changed surface classes sizes from uint16 to int16 2021-07-04 18:24:27 -07:00
Eugene Sandulenko f1196d909a SLUDGE: Fix crash at save 2021-05-16 00:53:39 +02:00
Eugene Sandulenko b108f1377e SLUDGE: Further work on parallax rendering 2021-05-14 01:01:58 +02:00
Eugene Sandulenko 98b0fe53bc SLUDGE: Added more debug output to parallax drawing 2021-05-14 01:01:58 +02:00
Eugene Sandulenko 90a998f742 SLUDGE: Added debug ouptut to parallax drawing 2021-05-14 01:01:58 +02:00
Eugene Sandulenko 836825abcf SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
Eugene Sandulenko b93aa9b05d SLUDGE: Fix transparency handling 2021-05-12 23:19:19 +02:00
Eugene Sandulenko 28e4e46707 SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
Eugene Sandulenko e3da6f47b5 SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
Eugene Sandulenko 73c9875529 SLUDGE: Wrap status bar into a class
This lets us get rid of the global constructors
2021-05-07 01:29:52 +02:00
Eugene Sandulenko 2270799dac SLUDGE: Dump images 2021-05-07 01:29:52 +02:00
D G Turner 904e58c35b SLUDGE: Really Fix MSVC Warnings 2019-10-03 04:57:18 +01:00
D G Turner 743d64bf53 SLUDGE: Further Fixes for MSVC Warnings
This _should_ fix the remaining issues with signed vs. unsigned
warnings in the TransparentSurface blit method calls.
2019-10-03 03:56:31 +01:00
D G Turner 75ee80cf1e SLUDGE: Fix Some MSVC Warnings 2019-09-30 04:41:54 +01:00
Sebastian Krzyszkowiak 06e1d6808f SLUDGE: fix background position not taking camera into account
When a game sets camera position with aimCamera, the background should
move together with all the objects above it.
2019-06-18 02:13:05 +03:00
Simei Yin 2ab7665e56 SLUDGE: Move SetVariable() into struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 4b271c6e7c SLUDGE: Remove global variable fadeMode and move transition functions to GraphicsManager 2018-04-29 09:57:32 +02:00
Simei Yin da491601d4 SLUDGE: Move global variable brightnessLevel to GraphicsManager and refactor save&load 2018-04-27 19:48:29 +02:00
Simei Yin d98016b222 SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
Simei Yin 49383e0aee SLUDGE: Debug output lightmap image 2017-08-11 06:35:14 +02:00
Simei Yin 949dcaa4e2 SLUDGE: Prepare sprites for lightmap 2017-08-11 06:35:14 +02:00
Simei Yin 3a7e5f1647 SLUDGE: Fix backdrop loading error 2017-08-03 09:36:30 +02:00
Simei Yin bbc781faaa SLUDGE: Fix backdrop loading 2017-08-03 03:50:15 +02:00
Simei Yin 44c5f5e474 SLUDGE: Refine debug channels 2017-08-02 17:46:42 +02:00
Simei Yin c4fbb545a6 SLUDGE: Reset zBuffers when blank back drop 2017-08-02 17:46:42 +02:00
Simei Yin 0fb4a1ddd2 SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
Simei Yin caa51ef49a SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
Simei Yin 300e34d535 SLUDGE: Correct snapshot 2017-07-20 02:48:21 +02:00
Simei Yin 7e95f7dc63 SLUDGE: Fix backdrop loading for images not of the window size 2017-07-20 02:00:18 +02:00
Simei Yin e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin 0e7d9b4eb2 SLUDGE: Objectify parallex and create graphics manager 2017-07-20 00:43:16 +02:00
Simei Yin 4fc6cef968 SLUDGE: Objectify resource manager 2017-07-18 19:05:04 +02:00
Simei Yin a3876ee8c1 SLUDGE: Clean useless #if 0's 2017-07-15 17:51:57 +02:00
Simei Yin 59f9157106 SLUDGE: Remove gl-related graphics.h 2017-07-15 17:51:57 +02:00
Simei Yin d53c43d092 SLUDGE: Add a color into stack machine 2017-07-15 17:51:57 +02:00
Simei Yin cd384d10b2 SLUDGE: Add credit scrolling 2017-07-15 17:51:57 +02:00
Simei Yin 3672d99d4e SLUDGE: Complete parallax 2017-07-15 17:51:57 +02:00
Simei Yin c25a6ba4af SLUDGE: Complete snapshot 2017-07-15 17:51:57 +02:00
Simei Yin 4a6feaefc8 SLUDGE: Use String::format instead of sprintf 2017-07-15 14:30:46 +02:00
Simei Yin b60aa5eae7 SLUDGE: fix warnings 2017-07-13 23:29:26 +02:00
yinsimei 59ea5e5834 SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine 2017-07-13 18:27:45 +02:00
yinsimei ae8df00f56 SLUDGE: replace abs() by scummvm ABS() 2017-07-13 18:27:45 +02:00
yinsimei f8e1fe0064 SLUDGE: replace int types to scummvm defined ones 2017-07-13 18:27:45 +02:00
yinsimei 8152793d09 SLUDGE: save&load system (without thumbnail and snapshot) 2017-07-13 18:27:45 +02:00
yinsimei 0e8db2bf0d SLUDGE: add blankscreen effect 2017-07-13 18:27:45 +02:00
yinsimei 639f20f168 SLUDGE: fix bug of setting zbuffer before backdrop 2017-07-13 18:27:45 +02:00
yinsimei 387a558ec4 SLUDGE: add dark screen effect 2017-07-13 18:27:45 +02:00
yinsimei 43ffa3bcc8 SLUDGE: give a 0.5 opacity for mixOverlay image 2017-07-13 18:27:45 +02:00
yinsimei 9418891237 SLUDGE: get freeze and unfreeze scene work 2017-07-13 18:27:45 +02:00