Commit Graph
8725 Commits
Author SHA1 Message Date
Thunderforge 3ffbb3b030 COMMON: Adding endline to macosx_wrapper.mm 2022-07-02 22:34:36 +02:00
Thunderforge 3e1d4ae9ce COMMON: Restructuring how ApplicationSupport path is calculated and putting in Icons subdirectory 2022-07-02 22:34:36 +02:00
ThunderforgeandLe Philousophe 5ee9618c15 COMMON: Adding prefix to POSIX icon path
Co-authored-by: Le Philousophe <lephilousophe@users.noreply.github.com>
2022-07-02 22:34:36 +02:00
Thunderforge 1cb41b667f COMMON: Putting Icons in a subdirectory if in Win32 portable mode 2022-07-02 22:34:36 +02:00
Thunderforge 33389f062e COMMON: Adding comment for default path methods 2022-07-02 22:34:36 +02:00
Thunderforge 9afd41b195 COMMON: Renaming getDefaultIconPath() -> getDefaultIconsPath() 2022-07-02 22:34:36 +02:00
Thunderforge b5fac9671d COMMON: Add getDefaultIconPath() for Windows 2022-07-02 22:34:36 +02:00
Thunderforge fe001b35b5 COMMON: Adding default iconspath functionality
It's for macOS only right now.
2022-07-02 22:34:36 +02:00
Cameron Cawley 863988fee4 OPENGL: Add proper error checking to the Shader class 2022-06-29 22:37:38 +01:00
Le Philousophe 98c306376f OPENGL: Merge both OpenGL shaders objects 2022-06-26 18:32:10 +02:00
Le Philousophe 4ab044a254 OPENGL: Merge both OpenGL contexts 2022-06-26 18:32:10 +02:00
BeWorld c883e37e9b MORPHOS: logMessage override
Use printf if DEBUG_BUILD only.
This removes a lot of console messages.
2022-06-23 20:49:05 +02:00
Hubert Maier 54e7c3b7da AMIGAOS: Corrected plugins destination path 2022-06-22 01:40:23 +02:00
Hubert Maier d3521bc785 AMIGAOS: Make use of DEBUG_BUILD define 2022-06-22 01:40:23 +02:00
Cameron Cawley dd72e0e488 RISCOS: Add a native MIDI driver 2022-06-20 23:33:42 +01:00
Cameron Cawley 3ffbbe3cef DS: Avoid redefining double as float 2022-06-20 23:10:21 +01:00
Paweł Kołodziejski 4053592c69 PS3: Handle platform specific features 2022-06-19 20:13:37 +02:00
rsn8887 fe366040d6 BACKENDS: (PSP2) support three co-existing builds 2022-06-19 10:58:11 -05:00
Paweł Kołodziejski e9dc4afe89 BACKENDS: SDL3D: Put debug messages to specified level 2022-06-19 08:08:32 +02:00
Cameron Cawley 05a5e44729 RISCOS: Add log10f and strcoll to functions to link 2022-06-19 00:34:58 +01:00
Cameron Cawley a3f83e07ab RISCOS: Implement OSystem::messageBox() 2022-06-18 23:21:38 +01:00
Cameron Cawley cb3a024589 COMMON: Allow registering multiple event mappers 2022-06-18 23:13:17 +02:00
Cameron Cawley 60c7372198 OPENGL3D: Make use of the active rect provided by WindowedGraphicsManager 2022-06-18 19:33:27 +01:00
Le Philousophe a591c8b6bf RISCOS: Add expf to functions to link 2022-06-18 16:10:22 +02:00
Le Philousophe b065158898 RISCOS: Don't build SDLPluginProvider: it doesn't work for us
And it fails to build with VFP because libdl is not compiled with VFP
2022-06-18 16:10:22 +02:00
Cameron Cawley 038579d0d9 PLUGINS: Improve warnings when allocation fails 2022-06-17 20:38:37 +01:00
Cameron Cawley b862b55822 RISCOS: Ensure that functions used by plugins can be found in the main executable 2022-06-17 21:31:04 +02:00
Cameron Cawley f9e64f2293 RISCOS: Use OS_SynchroniseCodeAreas to flush the cache 2022-06-17 21:31:04 +02:00
Le Philousophe 02808a019a RISCOS: Add an ELF plugin provider
This will allow do dynamically load plugins and not be limited by
24-bits relocations
2022-06-17 21:31:04 +02:00
Le Philousophe 87f515a6e0 PLUGINS: Force export of __dso_handle
Some toolchains (RiscOS) may not export it in certain conditions.
This list does not enforce the symbol to be here so it shouldn't fail
build on platforms without this symbol.
2022-06-17 21:31:04 +02:00
Le Philousophe f60d229c78 PLUGINS: Implement R_ARM_PC24 relocations
These relocations are used in RiscOS even when using long calls.
As it's a relative relocation, nothing is to be done.
2022-06-17 21:31:04 +02:00
Le Philousophe bbcdda6c7f ANDROID: Merge touch mode and toggle keyboard buttons
A long press on the button shows the keyboard
2022-06-14 00:08:04 +03:00
Le Philousophe 57e27dcf12 ANDROID: Let user customize its preferred touch modes
There are 3 settings: in menus, in 2D games, in 3D games
2022-06-14 00:08:04 +03:00
Christian Kündig 8f0174689b EMSCRIPTEN: Merging parts of scummvm/scummvm#3686 for fullscreen support, disabling exit buttons (openURL has been fixed in libsdl-org/SDL@15ebad6e7d and is not needed anymore) 2022-06-12 14:34:13 +02:00
Lothar Serra Mari a07be8c665 RELEASE: This is 2.7.0git 2022-06-05 20:43:05 +02:00
Thierry Crozat f95bf24fd1 MACOSX: Fix issue with restoring maximized window
The SdlWindow::createOrUpdateWindow makes sure the created window
is not bigger than the desktop. When not in fullscreen, the window
borders are also considered, but on macOS a maximimized window is
borderless, so this resulted in maximized window being restored
smaller than they should have (and no longer maximized).
2022-06-05 17:56:30 +01:00
Thierry Crozat 55dccdf787 SDL: Do not adjust window size when creating maximized window 2022-06-05 17:21:18 +01:00
Thierry Crozat bde10f0dda BASE: Store screenshotpath command line in Session domain
The SDL backend was getting that path at the start and storing
it in a class member so that it would persist for the session.
But now that we have a kSessionDomain in ConfMan, it is cleaner
to use that (and this will also work for non-SDL backends).
2022-06-05 15:39:36 +01:00
Donovan Watteau 0f5dd7cd99 MACOS: Drop macOS 10.2-10.3 CoreAudio support
There's still code for macOS 10.4 in the codebase, but everything before
that has probably been KO for years.  And no C++11 toolchain exists for
macOS < 10.4 either.
2022-06-02 19:17:19 +01:00
Le Philousophe 337ec7f6d9 VITA: Fix build with latest toolchains
This whole workaround may be unnecessary though as mkdir seems to be
implemented correctly on lastest Vita toolchain.
2022-06-01 12:45:29 +02:00
Cameron Cawley 21ba2cffbb DS: Avoid disabling the virtual keyboard if it hasn't been enabled 2022-05-30 22:04:21 +01:00
Cameron Cawley dd0304fb22 DS: Improve error reporting 2022-05-30 13:51:40 +01:00
Le Philousophe 31caab89e1 SDL: Make sure a context exists when calling SDL_GL_GetAttribute 2022-05-28 15:49:54 +02:00
Eugene Sandulenko 5e05f93f36 ALL: Remove Symbian port 2022-05-28 12:32:29 +02:00
Le Philousophe 8569296384 OPENGL: Detect framebuffer support using GL_ARB_framebuffer_object
We use functions from GL_ARB_framebuffer_object extension and not from
GL_EXT_framebuffer_object where functions are suffixed by EXT.
This avoids crashes on implementations supporting only the EXT version.
2022-05-27 18:13:10 +02:00
Donovan Watteau 630207d38b PS3: Properly init the fullscreen and aspect_ratio config keys
As done in the PSP2, Android and Switch ports.

Fix inconsistent reported state for the Aspect Ratio setting on PS3
(similar to Trac#11743 for Android).
2022-05-24 23:38:04 +03:00
Donovan Watteau a933a0d261 MACOSX: Switch getResourceAppBundlePathMacOSX() to Objective-C
As suggested by criezy, we don't need to use the C-bridge from Core
Foundation now that the wrapper has been moved to an Objective-C file.
2022-05-22 23:42:45 +01:00
Donovan Watteau 4672ba71dd PLUGINS: Let macOS use its resource bundle as a valid plugin directory 2022-05-22 23:42:45 +01:00
Donovan Watteau 5118c60874 MACOSX: Pull a getResourceAppBundlePathMacOSX() wrapper from addSysArchivesToSearchSet() 2022-05-22 23:42:45 +01:00
Hubert Maier b8e0236f95 AMIGAOS: Remove old installs before installing release builds 2022-05-21 22:13:14 +03:00