Stefano Musumeci
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2cf70d6d76
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Merge branch 'master' into tinygl-dirty-rects-fixed
Conflicts:
graphics/tinygl/ztriangle.cpp
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2014-08-16 16:03:27 +02:00 |
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Joni Vähämäki
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5bdfbb29eb
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TINYGL: Do not write to the depth buffer if depth test is disabled.
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2014-08-14 22:01:18 +03:00 |
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Pawel Kolodziejski
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1b48414d7e
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TINYGL: cleanup license headers
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2014-08-13 18:52:52 +02:00 |
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Stefano Musumeci
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6e75f6b594
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TINYGL: Renamed rasterization functions template parameters with constants naming convention.
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2014-08-10 20:31:07 +02:00 |
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Stefano Musumeci
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f107e7cf6b
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TINYGL: Renamed variables to camelCase.
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2014-08-09 12:00:43 +02:00 |
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Stefano Musumeci
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0d78b652bd
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TINYGL: Implemented pixel scissoring in line rasterization.
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2014-08-05 13:22:46 +02:00 |
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Pawel Kolodziejski
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9a81f8997c
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TINYGL: properly handle color for FLAT mode and lines drawing. Respect FLAT/SMOOTH mode for triangle drawing
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2014-07-05 20:54:14 +02:00 |
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Pawel Kolodziejski
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1b8dd28bc7
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TINYGL: implemented tglDepthFunc
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2014-07-04 23:14:44 +02:00 |
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Stefano Musumeci
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38aa730b76
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TINYGL: Implemented tglDepthMask.
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2014-07-03 17:02:01 +02:00 |
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Pawel Kolodziejski
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d61fdc9bf6
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TINYGL: fixed previous formatting
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2014-07-02 18:45:30 +02:00 |
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Pawel Kolodziejski
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e350350908
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TINYGL: formatting code
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2014-07-02 07:59:22 +02:00 |
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Stefano Musumeci
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109767e513
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TINYGL: Implemented alpha blending and color transformation in sprite blitting for Grim TinyGL renderer.
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2014-07-02 00:09:13 +02:00 |
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Stefano Musumeci
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63fd685589
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TINYGL: Implemented alpha interpolation in triangle rasterization routine.
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2014-07-01 14:29:44 +02:00 |
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Stefano Musumeci
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03072c4b7b
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TINYGL: Encapsulated pixel access in FrameBuffer class, provided an implementation of glBlendFunc.
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2014-07-01 14:27:40 +02:00 |
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Pawel Kolodziejski
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f33e1384f1
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TINYGL: fixed formatting and minor cleanup
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2014-06-30 02:40:46 +02:00 |
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Stefano Musumeci
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e373f12d64
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TINYGL: Removed unnecessary files and updated changelog.
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2014-06-29 19:13:18 +02:00 |
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Stefano Musumeci
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4555f10cd8
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TINYGL: Refactored line drawing routines.
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2014-06-29 19:13:18 +02:00 |
|
Stefano Musumeci
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b9e0b28ed9
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TINYGL: Renamed ZBuffer into FrameBuffer
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2014-06-28 20:39:08 +02:00 |
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Stefano Musumeci
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81b5d40588
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TINYGL: Refactored fill functions inside ZBuffer struct.
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2014-06-28 20:39:07 +02:00 |
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Einar Johan Trøan Sømåen
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698ef4a37c
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TINYGL: Use astyle to (semi-selectively) apply the code-formatting conventions to TinyGL.
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2014-02-20 18:46:49 +01:00 |
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Giulio Camuffo
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8156e3a9a3
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TinyGL: Remove the double zbuffer. Just use the 32bit one.
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2012-02-13 19:21:37 +01:00 |
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Giulio Camuffo
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b42bbe5259
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TinyGL: Support for different color modes, part 2.
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2012-01-24 21:36:47 +01:00 |
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Pawel Kolodziejski
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49b578ec6a
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put tinygl internals into namespace, left only api
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2009-05-25 13:19:29 +00:00 |
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Pawel Kolodziejski
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110527019b
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make compilable after latest change
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2009-05-08 07:32:33 +00:00 |
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Pawel Kolodziejski
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f85c21fa4c
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moved tinygl
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2009-05-08 07:17:43 +00:00 |
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