Max Horn
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0df319e952
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#include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
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2003-08-01 12:21:04 +00:00 |
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Oliver Kiehl
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0f85cc3061
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rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)
svn-id: r9301
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2003-07-30 19:25:31 +00:00 |
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Jonathan Gray
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2b0c2a20b2
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match prototype
svn-id: r9238
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2003-07-28 10:28:29 +00:00 |
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Jonathan Gray
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f22cca2be2
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rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VC
svn-id: r9237
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2003-07-28 09:49:46 +00:00 |
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Jonathan Gray
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98b1a0d7ff
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replace DWORD usage with uint32
svn-id: r9235
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2003-07-28 08:04:03 +00:00 |
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Jonathan Gray
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d520390cc5
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rename functions with windows specific names
svn-id: r9233
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2003-07-28 07:47:21 +00:00 |
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Jonathan Gray
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77cf6b7c3e
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add bs2demo target for broken sword 2 demo
svn-id: r9229
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2003-07-28 07:00:15 +00:00 |
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Travis Howell
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42ba111063
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A few warnings
svn-id: r9224
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2003-07-28 03:49:25 +00:00 |
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Travis Howell
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ccc40eecc9
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Compiles on mingw now
svn-id: r9222
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2003-07-28 03:12:49 +00:00 |
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Max Horn
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544168e96b
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fixed yet more warnings
svn-id: r9220
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2003-07-28 02:37:47 +00:00 |
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Jonathan Gray
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f020d28b5e
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bs2
svn-id: r9211
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2003-07-28 01:44:38 +00:00 |
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