Commit Graph
16 Commits
Author SHA1 Message Date
Max Horn c10905b975 cleanup
svn-id: r8662
2003-06-27 00:10:17 +00:00
Max Horn acec45a483 cleanup
svn-id: r8494
2003-06-15 01:00:43 +00:00
Jochen Hoenicke f1b3e170e9 This should be the right check for header_len.
I first thought that old games did not have GF_SMALL_HEADER.

svn-id: r8379
2003-06-07 09:48:10 +00:00
Max Horn 86df3537b9 replaced GF_AFTER with _version
svn-id: r8372
2003-06-07 00:13:26 +00:00
Torbjörn Andersson 229c5bb328 I have no idea if this is right, but at least sound seems to be working
again in Maniac Mansion, Zak and EGA Loom.

svn-id: r8365
2003-06-06 23:22:59 +00:00
Jochen Hoenicke ce0352eab2 Added a fix for music_timer in V3 games.
svn-id: r8361
2003-06-06 21:56:37 +00:00
Jochen Hoenicke 9533f5605a Synchronize channels playing the same frequency. This prevents
interference effects.

svn-id: r8318
2003-06-05 08:45:24 +00:00
Jochen Hoenicke 16b47e4f95 I forgot one note_length entry.
svn-id: r8247
2003-06-01 17:27:20 +00:00
Jochen Hoenicke ff5705b32c Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.
svn-id: r8245
2003-06-01 16:42:29 +00:00
Jochen Hoenicke ed0080e55b Added new note-lengths of indy3ega/loom. Fixed internote spacing.
svn-id: r8242
2003-06-01 15:56:40 +00:00
Max Horn 1d47bfa7cd fixed warning
svn-id: r8188
2003-05-31 17:29:47 +00:00
Jochen Hoenicke 3290d618d6 Made thread-safe.
PCjr support.
Rewrote the generator, so I can reuse more code between PCjr and speaker output.
Added function to set master volume and to switch between PCjr and speaker.

svn-id: r8185
2003-05-31 16:54:46 +00:00
Jochen Hoenicke 6f41b17fcd Added missing random freqmod entries (water doesn't beep anymore :)
Removed extra newlines from debugging output.

svn-id: r8166
2003-05-31 11:23:25 +00:00
Jochen Hoenicke 7a37232aae Cleaned up the sample generator.
Added support for new opcodes as they are in Loom.
I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that
need to be resolved first.

svn-id: r8165
2003-05-31 11:01:16 +00:00
Jamieson Christian b47d76222f Fixed shadow variable
svn-id: r8025
2003-05-26 22:19:12 +00:00
Jamieson Christian dbad55e532 Added Hoenicke's PC-speaker waveform generator
and script interpreter for GF_OLD_BUNDLE music resources.

We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.

Great work, Hoenicke!

svn-id: r8023
2003-05-26 22:03:04 +00:00