Max Horn
c10905b975
cleanup
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svn-id: r8662
2003-06-27 00:10:17 +00:00
Max Horn
acec45a483
cleanup
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svn-id: r8494
2003-06-15 01:00:43 +00:00
Jochen Hoenicke
f1b3e170e9
This should be the right check for header_len.
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I first thought that old games did not have GF_SMALL_HEADER.
svn-id: r8379
2003-06-07 09:48:10 +00:00
Max Horn
86df3537b9
replaced GF_AFTER with _version
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svn-id: r8372
2003-06-07 00:13:26 +00:00
Torbjörn Andersson
229c5bb328
I have no idea if this is right, but at least sound seems to be working
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again in Maniac Mansion, Zak and EGA Loom.
svn-id: r8365
2003-06-06 23:22:59 +00:00
Jochen Hoenicke
ce0352eab2
Added a fix for music_timer in V3 games.
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svn-id: r8361
2003-06-06 21:56:37 +00:00
Jochen Hoenicke
9533f5605a
Synchronize channels playing the same frequency. This prevents
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interference effects.
svn-id: r8318
2003-06-05 08:45:24 +00:00
Jochen Hoenicke
16b47e4f95
I forgot one note_length entry.
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svn-id: r8247
2003-06-01 17:27:20 +00:00
Jochen Hoenicke
ff5705b32c
Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.
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svn-id: r8245
2003-06-01 16:42:29 +00:00
Jochen Hoenicke
ed0080e55b
Added new note-lengths of indy3ega/loom. Fixed internote spacing.
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svn-id: r8242
2003-06-01 15:56:40 +00:00
Max Horn
1d47bfa7cd
fixed warning
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svn-id: r8188
2003-05-31 17:29:47 +00:00
Jochen Hoenicke
3290d618d6
Made thread-safe.
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PCjr support.
Rewrote the generator, so I can reuse more code between PCjr and speaker output.
Added function to set master volume and to switch between PCjr and speaker.
svn-id: r8185
2003-05-31 16:54:46 +00:00
Jochen Hoenicke
6f41b17fcd
Added missing random freqmod entries (water doesn't beep anymore :)
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Removed extra newlines from debugging output.
svn-id: r8166
2003-05-31 11:23:25 +00:00
Jochen Hoenicke
7a37232aae
Cleaned up the sample generator.
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Added support for new opcodes as they are in Loom.
I didn't enable Loom sound, as there are some issues (indyega, loomdemo) that
need to be resolved first.
svn-id: r8165
2003-05-31 11:01:16 +00:00
Jamieson Christian
b47d76222f
Fixed shadow variable
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svn-id: r8025
2003-05-26 22:19:12 +00:00
Jamieson Christian
dbad55e532
Added Hoenicke's PC-speaker waveform generator
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and script interpreter for GF_OLD_BUNDLE music resources.
We'll try to get the waveform generator into a
MidiDriver wrapper for use with the 'SPK' resources
of later games, but this is usable for now.
Great work, Hoenicke!
svn-id: r8023
2003-05-26 22:03:04 +00:00