Marcus Comstedt
ac2c77f601
More complete keymap.
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svn-id: r9440
2003-08-03 17:59:45 +00:00
Marcus Comstedt
0ca4df05b8
More const.
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svn-id: r9437
2003-08-03 16:49:33 +00:00
Marcus Comstedt
3b5d44ff51
Detect Simon.
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svn-id: r9436
2003-08-03 16:37:00 +00:00
Marcus Comstedt
b2d8522b11
Ignore bs2 builddir.
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svn-id: r9428
2003-08-03 14:25:01 +00:00
Max Horn
103112dd3d
removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I did it should be trivial to get them working again)
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svn-id: r9391
2003-08-02 00:36:38 +00:00
Marcus Comstedt
12f9de02b4
Merged fixes from branch-0-5-0:
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* Max's "adjustment" was incomplete, fixed.
* Initialize shake_pos to 0 (fixes Sky, which never sets the shake_pos).
* Changed sematics of X button to allow boxing in Indy (I hope...)
svn-id: r9307
2003-07-30 21:44:43 +00:00
Max Horn
73e7afaf18
adjusted to play_cdrom parameter name change in common/system.h
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svn-id: r9132
2003-07-22 20:36:43 +00:00
Marcus Comstedt
28e6e05025
Hires mouse pointer (CoMI).
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svn-id: r9026
2003-07-14 21:44:01 +00:00
Marcus Comstedt
42d0b2e6f7
Skip the "INSTALL" directory when looking for games (CoMI).
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svn-id: r9024
2003-07-14 21:29:53 +00:00
Marcus Comstedt
36bf6e09d3
"Better" fix... (Die C++, die!)
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svn-id: r8811
2003-07-06 17:46:04 +00:00
Marcus Comstedt
5ab59a695c
Fixed parse error.
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svn-id: r8802
2003-07-06 14:46:12 +00:00
Max Horn
4611b12c0a
updated backends to use type MutexRef
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svn-id: r8776
2003-07-05 15:17:46 +00:00
Marcus Comstedt
2aa2076ceb
Count CD tracks from the beginning, not the end... ^^;;
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svn-id: r8656
2003-06-26 15:25:06 +00:00
Marcus Comstedt
e985c33dab
Moved include of stdafx.h to top.
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svn-id: r8543
2003-06-18 21:15:08 +00:00
Marcus Comstedt
be0bdf687a
Added casts to EventCode.
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svn-id: r8542
2003-06-18 21:13:58 +00:00
Marcus Comstedt
7d6717eaa7
Added some missing methods and a constructor.
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svn-id: r8540
2003-06-18 21:06:03 +00:00
Max Horn
e08d4f072e
more OSystem docs & cleanup
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svn-id: r8118
2003-05-29 22:34:35 +00:00
Max Horn
f0a9f4fb2c
added some doxygen comments to common/system.h; cleaned up the OSystem interface a bit
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svn-id: r8116
2003-05-29 21:45:26 +00:00
Marcus Comstedt
0a53139659
Allow for larger mouse pointers (CoMI).
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svn-id: r7329
2003-05-04 22:12:05 +00:00
Marcus Comstedt
ab1d0a69e1
Support hires mode (CoMI).
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svn-id: r7326
2003-05-04 19:08:21 +00:00
Marcus Comstedt
0fe46c5007
Looks like gcc is broken again... :-( Go back to -O1 for now.
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svn-id: r7000
2003-04-13 12:53:08 +00:00
Marcus Comstedt
0bf50fc1a1
zlib.h is no longer in ronin/.
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svn-id: r6904
2003-04-03 21:55:40 +00:00
Marcus Comstedt
77718200b9
Updated to new libronin layout.
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svn-id: r6903
2003-04-03 21:51:15 +00:00
Marcus Comstedt
03dbeae1e6
Changed prerequisites to be more up to date (slightly ahead of date, actually :)
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svn-id: r6902
2003-04-03 19:50:28 +00:00
Marcus Comstedt
d62710b710
Ignore BASS build dir.
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svn-id: r6746
2003-03-07 15:47:32 +00:00
Marcus Comstedt
1e0b221341
Exclude movies from game name matching.
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svn-id: r6743
2003-03-07 15:26:29 +00:00
Marcus Comstedt
69c51886cb
Handle slightly broken icons (The Dig).
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svn-id: r6742
2003-03-07 15:19:07 +00:00
Marcus Comstedt
cf13cd3f33
Don't keep a backlog of missed deadlines for event polling...
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svn-id: r6674
2003-03-03 21:40:31 +00:00
Marcus Comstedt
f01d67ab9c
Increased level of optimization (make sure to use gcc 3.3).
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svn-id: r6673
2003-03-03 21:24:21 +00:00
Marcus Comstedt
a29fb89e53
Timer implemented.
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svn-id: r6667
2003-03-02 20:17:21 +00:00
Marcus Comstedt
8889232a25
Make sure version_settings are initialized.
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svn-id: r6665
2003-03-02 18:38:51 +00:00
Marcus Comstedt
d39952106c
warp_mouse added.
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svn-id: r6664
2003-03-02 17:41:47 +00:00
Marcus Comstedt
273220b063
Maybe this is more future-safe?
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svn-id: r6602
2003-02-12 19:28:18 +00:00
Jonathan Gray
7bfc5a34d6
hopefully recognise BARBAR.HE0 as a game (pretty much every Humongous Entertainment game)
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svn-id: r6601
2003-02-12 13:25:40 +00:00
Marcus Comstedt
d5257a4270
Recognized FOOFOO.LA0 as a game (The Dig and Full Throttle).
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svn-id: r6600
2003-02-12 13:08:19 +00:00
Marcus Comstedt
83da387eef
New savefile backend system (bye bye NONSTANDARD_SAVE...)
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svn-id: r6007
2002-12-17 01:15:13 +00:00
Max Horn
098b1d52ca
change CFLAGS to CXXFLAGS
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svn-id: r5896
2002-12-09 13:38:01 +00:00
Marcus Comstedt
bc36f7144a
Display status after saving.
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svn-id: r5850
2002-12-06 01:30:57 +00:00
Marcus Comstedt
05ff6451fc
Generate KEY_UP events as well...
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svn-id: r5849
2002-12-06 01:30:38 +00:00
Marcus Comstedt
45534e7698
Should now compile again.
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svn-id: r5838
2002-12-04 22:15:34 +00:00
Marcus Comstedt
a5302ef937
Updated name of binary in docs.
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svn-id: r5836
2002-12-04 21:35:20 +00:00
Marcus Comstedt
ee13e16389
Overlay fixed.
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svn-id: r5188
2002-10-18 20:59:03 +00:00
Marcus Comstedt
12f491211d
Removed dependency on GameDetector.
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svn-id: r5180
2002-10-18 01:45:47 +00:00
Marcus Comstedt
03d2293929
Find game names directly from version_settings rather than using the detector.
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svn-id: r5179
2002-10-18 01:45:12 +00:00
Marcus Comstedt
5445e6f89a
Avoid including common/engine as to not create name conflicts with Timer.
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svn-id: r5178
2002-10-18 01:43:55 +00:00
Marcus Comstedt
bf3cfb92d4
Overlays implemented. Made the buffering slightly more efficient.
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svn-id: r5177
2002-10-18 01:42:55 +00:00
Marcus Comstedt
3a34fa8288
Oddly enough, setting the sound hardware to 44100 gives correct sound, even though the software is set to generate sound for 22050...
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svn-id: r5176
2002-10-18 01:40:53 +00:00
Marcus Comstedt
005696bc4b
Dreamcast port now wraps main() to avoid special kluges in the common main.
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svn-id: r5175
2002-10-18 01:39:25 +00:00
Marcus Comstedt
95bf2b5468
Time stuff moved to its own file. Program invocation strategy reworked.
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svn-id: r5174
2002-10-18 01:38:01 +00:00
Marcus Comstedt
db25d3623e
Put time related stuff in its own file to avoid name clashes for Timer.
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svn-id: r5173
2002-10-18 01:35:46 +00:00