Harishankar Kumar
e12d3053cc
GRAPHICS: Implement macpopupmenu while reusing macmenu
...
Added functions for menu drawing/selections, this uses the base functions of macmenu to implement mac-styled popupmenu's, also return selected item index/text.
Used by 'Popup Menu' in theapartment: With this changes the popupmenu is working with both item selectors, doesn't implement the icon selector.
2023-05-28 13:50:18 +02:00
Miro Kropacek
76d3706492
BACKENDS: ATARI: Add build scripts
...
- consolidate public #define's (just ATARI)
- cpu compiler flags are specified in the script
- allow explicit move16, SV and SV Blitter features enabled/disabled
Provide two build scripts:
1. "Fat" one targeted at 040/060 machines (possibly with SuperVidel)
This one is optimized for 68020-60 (so it's still possible to try
highres engines on 68030 machines).
2. "Slim" one targeted at 030 machines (Falcon030+DFB/CT2 or TT030)
This one is optimized for 68030 and stripped from even more features:
"fancy" (highres) themes, move16 & SuperVidel routines and most
importantly the highres engines.
2023-05-10 22:58:26 +02:00
Vladimir Serbinenko
eb2c55fe04
COMMON: Move DOS font from AGI to common
...
It's useful for Chinese EOB2 as well
2023-04-29 13:37:45 +02:00
Cameron Cawley
f5f445be5f
GRAPHICS: Add generic versions of applyColorKey() and setAlpha()
2023-04-09 12:49:23 +02:00
Miro Kropacek
6c5e3dbfd5
BACKENDS: ATARI: Refactor
2023-03-25 21:45:50 +01:00
Miro Kropacek
5ba26fdf35
GRAPHICS: ATARI: Introduce accelerated blitting
2023-03-04 23:38:42 +01:00
Vladimir Serbinenko
a99d59551e
GRAPHICS: Add 2x downscaler for CLUT images
2023-02-28 01:58:13 +01:00
Vladimir Serbinenko
47cbf56d94
GRAPHICS: Extract big5 renderer from sky into common graphics code
2023-02-28 00:40:25 +01:00
Cameron Cawley
e7c405f933
TINYGL: Remove unused code
2023-02-02 18:54:14 +00:00
Cameron Cawley
7f2d9fd0fd
GRAPHICS: Split conversion.cpp into multiple files
2022-12-22 23:45:14 +01:00
Eugene Sandulenko
8c8b06e908
GRAPHICS: Move PM5544 test pattern drawing to a separate file
2022-10-08 23:39:18 +02:00
Avijeet
ac847e4117
GRAPHICS: MACGUI: Refactor wage/dialog.cpp to macgui/macdialog.cpp
2022-08-05 20:15:03 +02:00
Eugene Sandulenko
5abc6bda81
GRAPHICS: Added palette lookup class
2022-07-03 12:50:06 +02:00
Cameron Cawley
863988fee4
OPENGL: Add proper error checking to the Shader class
2022-06-29 22:37:38 +01:00
Paweł Kołodziejski
cdaec9de8d
TINYGL: Added fog support.
2022-06-05 20:59:38 +02:00
Paul Gilbert
accd508b9c
GRAPHICS: Create set of wrapper functions for accessing FreeType directly
2022-03-28 20:29:36 -07:00
Paweł Kołodziejski
4f0e5ed3c0
GRAPHICS: Moved shader code where it's actually used
2022-01-10 03:34:48 +01:00
Paweł Kołodziejski
3dd3e76bc2
BACKENDS3D: Shader code files shouldn't be moved
2022-01-10 02:38:44 +01:00
Paweł Kołodziejski
d1d77f887e
BACKENDS3D: Moved Surfaces and Texture specific backend code to backends
2022-01-10 01:21:49 +01:00
Paweł Kołodziejski
0c59f5a673
TINYGL: Moved PixelBuffer to TinyGL
2021-11-27 21:29:02 +01:00
Paweł Kołodziejski
862bd7d05f
GRAPHICS: Move FrameLimiter from engines to common graphics code
2021-10-27 23:11:20 +02:00
Eugene Sandulenko
24596bc806
GRAPHICS: Font class for drawing Amiga Topaz font
2021-04-15 17:45:37 +02:00
Eugene Sandulenko
40018d0882
GRAPHICS: Initial code for SVG rendering
2021-04-11 21:21:44 +02:00
Cameron Cawley
b596ebf8b8
GRAPHICS: Remove use of gBitFormat from the aspect ratio code
2021-03-15 16:48:40 +02:00
Eric Culp
39608f391c
SDL,GRAPHICS: Add option for AR correction without scalers
2021-03-15 16:48:40 +02:00
Eric Culp
f172718b79
CONFIGURE: Added configure option for Edge2x-3x scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
c5c5662330
GRAPHICS,SDL: Change oldSrcScale api
...
More bookkeeping is kept in common scaler code instead of the backend.
Plugins inheriting SourceScaler will have this functionality.
TODO: Some new functions may still be able to be combined to simplify
the API.
2021-03-15 16:48:40 +02:00
Eric Culp
592617e2ce
GRAPHICS: Add Edge2x/3x scaler
...
This currently does not conform to coding standards and contains a lot
of dead code (This will be fixed). Thanks to Eric Welsh for the original
patch.
2021-03-15 16:48:40 +02:00
Eric Culp
267b385890
GRAPHICS: Add 2xPM scaler with 16 and 32 bit support
2021-03-15 16:48:40 +02:00
Eric Culp
3a42496719
GRAPHICS: Remove 1.5x scaler
2021-03-15 16:48:40 +02:00
Eric Culp
a3a9736754
GRAPHICS: Add TV scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
5e73533110
GRAPHICS: Add SuperEagle and SuperSAI scaler plugins
2021-03-15 16:48:40 +02:00
Eric Culp
dcfbf9da7f
GRAPHICS: Unify hq scalers with plugin
...
The scalers read pixelformat from the plugin now.
However there are still only 16bpp implementations.
2021-03-15 16:48:40 +02:00
Eric Culp
b70a04214b
GRAPHICS/BASE: adds Dotmatrix scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
ef2b057eef
GRAPHICS: adds 2xsai as scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
83a8abda70
GRAPHICS: add support for hq scaler plugin
2021-03-15 16:48:40 +02:00
Eric Culp
318130a905
BACKENDS/GRAPHICS: Stops overlay from being scaled
2021-03-15 16:48:40 +02:00
Eric Culp
7bcc1f0b13
GRAPHICS: Adds a nearest neighbor plugin
...
It's not used yet, but it compiles and is managed by the plugin manager.
2021-03-15 16:48:40 +02:00
Vincent Pelletier
f8c72b5967
TINYGL: Move texture resampling from create time to render time
...
Thanks to pixel repacking using cpu data cache, this has a low runtime
cost even for TGL_LINEAR.
Adds support for TGL_NEAREST.
Adds support for TGL_MIRRORED_REPEAT, TGL_CLAMP_TO_EDGE and TGL_REPEAT.
Also, add support for more texture clamping and resampling options.
Mipmaps are not supported, although their sampling modes will be
applied - but to the full-size texture instead of selected mipmap.
Note: Texture sampler is still chosen at texture creation time.
2020-11-12 08:15:39 +01:00
wonst719
b7664c24dc
SCI: Korean fan translation support
2020-11-08 22:26:31 +02:00
Cameron Cawley
1bf1fb40fc
CONFIGURE: Allow building with TinyGL disabled ( #2528 )
2020-10-14 20:31:22 +02:00
Paweł Kołodziejski
35b9cccbde
ALL: Merge ResidualVM
2020-10-09 19:44:13 +02:00
Pawel Kolodziejski
2b248a85bf
ALL: Minimise differences with ScummVM
2020-09-29 07:57:40 +02:00
Pawel Kolodziejski
201f27a138
ALL: Sync with ScummVM
2020-09-24 15:53:09 +02:00
djsrv
6189a36d12
GRAPHICS: MACGUI: Add border types
2020-07-31 16:38:37 -04:00
Nathanael Gentry
30bd4de3a7
Revert "GRAPHICS: MACGUI: Add QuickDraw class"
...
This reverts commit 3469ed858c .
2020-06-30 12:38:46 -04:00
Nathanael Gentry
3469ed858c
GRAPHICS: MACGUI: Add QuickDraw class
2020-06-29 10:03:12 -04:00
Nathanael Gentry
45937130dd
GRAPHICS: MACGUI: Begin reorganizing text classes
...
MacEditableText has been merged into MacText. The Director engine, which relies
upon MacEditableText, is also updated here.
2020-06-12 15:27:37 -04:00
Nathanael Gentry
d64e41eca2
GRAPHICS: MACGUI: Add MacButton widget
2020-06-10 15:42:49 +02:00
BLooperZ
6a653312e2
GRAPHICS: remove text_renderer
2020-05-12 14:36:09 +02:00