Commit Graph
12 Commits
Author SHA1 Message Date
grisenti 0b173ab98b HPL1: replace &var[0] pattern with call to data()
resolves asserts in Common::Array::operator[] for assets loaded in level "Lake Utuqaq"
2023-08-11 15:21:30 +02:00
grisenti d0763f78bc HPL1: run clang-format on engine code 2023-03-29 21:23:19 +02:00
elasota e280186a8c ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
grisenti a373f201d5 HPL1: replace std::vector with Common::Array 2022-12-23 14:04:11 +01:00
grisenti 60331b024f HPL1: improve null pointer safety in Light3D 2022-12-23 14:04:05 +01:00
Paweł Kołodziejski 0ee8e7e915 HPL1: Fixed unused or shadow variables compiler warnings 2022-12-23 14:03:49 +01:00
grisenti 001a8c7879 HPL1: remove separate shader usage 2022-12-23 14:03:41 +01:00
grisenti 7d46984d84 HPL1: move LowLevelSystem implementation 2022-12-23 14:03:31 +01:00
grisenti 7f956b585b HPL1: remove double license 2022-12-23 14:03:26 +01:00
grisenti 87d8541ba5 HPL1: improve formatting 2022-12-23 14:03:26 +01:00
grisenti b35fd9d1b8 HPL1: add license header 2022-12-23 14:03:26 +01:00
grisenti 6c2973bf50 HPL1: add engine code 2022-12-23 14:03:25 +01:00