Commit Graph
19 Commits
Author SHA1 Message Date
grisenti c823f9ba7c HPL1: Remove Hpl1::Std::map 2023-06-20 16:09:50 +02:00
grisenti 80310b77df HPL1: cleanup game loop 2023-04-04 22:10:35 +02:00
grisenti d0763f78bc HPL1: run clang-format on engine code 2023-03-29 21:23:19 +02:00
grisenti 05fea756ae HPL1: remove haptics related code 2023-01-26 10:17:22 +01:00
Eugene Sandulenko 224e3fee5f HPL1: Rename Hpl1::set:: to Hpl1::Set:: namespace 2022-12-23 14:04:21 +01:00
grisenti 81138eb006 HPL1: replace std::map with Hpl1::std::map 2022-12-23 14:04:13 +01:00
grisenti 3e02539687 HPL1: add exit condition 2022-12-23 14:03:53 +01:00
grisenti 001a8c7879 HPL1: remove separate shader usage 2022-12-23 14:03:41 +01:00
grisenti 00a968fc8c HPL1: get input to work 2022-12-23 14:03:36 +01:00
Eugene Sandulenko 985d692483 HPL1: Do not be a CPU hog 2022-12-23 14:03:35 +01:00
Eugene Sandulenko f5a58d657b HPL1: Added temporarily means to close the game window 2022-12-23 14:03:35 +01:00
grisenti 737f61d4b3 HPL1: get the game to display loading screen 2022-12-23 14:03:33 +01:00
grisenti 7d46984d84 HPL1: move LowLevelSystem implementation 2022-12-23 14:03:31 +01:00
grisenti fd7fff7e41 HPL1: move game setup class 2022-12-23 14:03:31 +01:00
grisenti 5ccf079d02 HPL1: remove log writer class 2022-12-23 14:03:27 +01:00
grisenti 7f956b585b HPL1: remove double license 2022-12-23 14:03:26 +01:00
grisenti 87d8541ba5 HPL1: improve formatting 2022-12-23 14:03:26 +01:00
grisenti b35fd9d1b8 HPL1: add license header 2022-12-23 14:03:26 +01:00
grisenti 6c2973bf50 HPL1: add engine code 2022-12-23 14:03:25 +01:00