Benjamin Funke
9af37fedae
GOB: Move Lost in Time non-interactive Demo to Demos
2023-10-25 22:26:41 +03:00
Benjamin Funke
126fa5498e
GOB: use comma in saveloads
2023-10-25 22:25:52 +03:00
Simon Delamarre
9258721a09
GOB: Increase the (fake) amount of free memory returned by getFreeMem in Adibou2
...
This unlocks a nicer intro music.
2023-10-24 23:34:31 +02:00
Simon Delamarre
a7da058940
GOB: Allow to skip the "bird table" animation in Adibou2 hollow tree
...
This animation is CPU-bounded in the original, making it run too fast on recent machines.
In our implementation, however, there are some sleep() calls on the way making it run
slightly too slow, so we make it skippable as a workaround.
2023-10-24 23:15:36 +02:00
Simon Delamarre
446e2a96a8
GOB: Fix formatting of some lengthy "if" clauses
2023-10-24 23:15:36 +02:00
Benjamin Funke
e257c23a07
GOB: add comma at the end of the line for save.inf
2023-10-24 09:52:39 +03:00
Benjamin Funke
4c9c059175
GOB: added version numbers to Gob2 & Gob3 demos
...
The Demos are from https://www.scummvm.org/demos/
2023-10-23 20:57:25 +03:00
Benjamin Funke
0f3b602b90
GOB: added version numbers to playtoons 4 & 5
2023-10-22 20:58:12 +03:00
Benjamin Funke
33632560e5
GOB: use correct .CD1 for detection for IT & FR version of Adibou2
2023-10-15 21:53:56 +02:00
Benjamin Funke
e3572660dc
GOB: added version numbers to gob3 & lit
2023-10-14 19:10:43 +03:00
Benjamin Funke
4594e84eb5
GOB: Distinguish Adibou 2 versions after version numbers
2023-10-13 14:47:26 +03:00
Benjamin Funke
a60069a77f
GOB: Added version numbers to lit & playtoons game entries
2023-10-09 23:45:58 +03:00
Simon Delamarre
43b0e79864
GOB: Fix a long standing bug in "cleanupStr"
...
Because of bug introduced in 2009, the cleaned-up string was emptied
instead of being just normalized - a bit radical !
Known to fix the following easter egg in Adibou2: when creating a
character with a name from the Coktel team (e.g. "Cathy"), the birth
date is automatically filled with the real world value.
2023-10-07 23:59:41 +02:00
Benjamin Funke
0098994cf7
GOB: Added version numbers to more games
...
Added version numbers to geisha, lit, littlered, playtoons, urban, woodruff
2023-10-05 09:50:56 +03:00
Benjamin Funke
ea5b6b3d7a
GOB: Added version numbers to gob2, gob3 and inca2 game entries ( #5343 )
2023-10-02 11:39:14 +03:00
Simon Delamarre
da64e44f88
GOB: Remove ArchiveMember to FSNode dynamic_casts
...
This fixes the Read/Count application selection in Adibou2
2023-08-28 21:52:38 +02:00
Benjamin Funke
1b537ff845
GOB: Add detection for two more variants of Adiboud'chou
2023-08-28 18:24:14 +02:00
Simon Delamarre
784eb48676
GOB: Fix a recently introduced memory leak
2023-08-27 13:51:44 +02:00
Benjamin Funke
84d12f9a59
GOB: change resolution to 640x400 & use always 400 for height for Adi 2
2023-08-27 14:23:01 +03:00
Benjamin Funke
6c954858df
GOB: Mark German Adi 2 version as 640x400 instead of 640x480
2023-08-26 01:29:25 +02:00
Miro Kropacek
0018fa3434
GOB: Use buffered stream for chunk unpacking
...
This leads to a massive speedup on atari: between the credits screen and
the actual game loading takes 3m30s (!), with this change it takes 5s (!!!)
2023-08-19 23:22:23 +08:00
Benjamin Funke
db6e05128d
GOB: added version numbers for Croustibat
2023-08-18 22:28:28 +02:00
Benjamin Funke
3f7e598fc4
GOB: added version numbers for Gobliins 3
2023-08-18 22:28:28 +02:00
Benjamin Funke
67dfa0a9c5
GOB: added versionnumbers for Gobliins 2 games
2023-08-18 22:28:28 +02:00
Walter Agazzi
61f84871f4
GOB: Add detection entry for Croustibat ENG (fan translation)
2023-08-17 21:10:54 +02:00
CrystalBen
acc6226ff0
GOB: added Adiboud'chou to detection tables
2023-08-17 12:58:32 +08:00
Simon Delamarre
2022f871a2
GOB: Mark Adibou1 CD as 640x400 instead of 640x480
...
The game is mostly scaled from the 320x200 version and never makes use of the space beyond height 400, so we can get rid of it.
2023-08-17 06:51:51 +02:00
Benjamin Funke
674befeb75
GOB: added German version of Adibou 2
2023-08-06 23:48:43 +03:00
Benjamin Funke
7e4fe7043e
GOB: Fix some comments in saveload_v7 ( #5217 )
2023-08-01 23:22:29 +08:00
Benjamin Funke
d5c8f312ac
GOB: added version number of SLIDE
2023-07-31 09:59:44 +02:00
Benjamin Funke
bdf7edd281
GOB: added Lost in Time non interactive demo
2023-07-29 17:51:55 +02:00
Benjamin Funke
ccfa408123
GOB: added French non interactive demo for Adi 2
2023-07-29 17:51:23 +02:00
Benjamin Funke
381daf2b94
GOB: Distinguish between Adibou1 4-5 years and 6-7 years German CD versions
2023-07-29 18:40:58 +08:00
Benjamin Funke
0b809f4339
GOB: added Adibou presente Dessin to detection tables
2023-07-29 08:10:54 +02:00
Benjamin Funke
9f8043a994
GOB: added Adibou 3 & Adi 2 / 4 / 5 to Games using this engine list
2023-07-29 07:34:00 +02:00
Benjamin Funke
bfe90c68b4
GOB: added Adi5 to detection tables
2023-07-27 11:01:33 +02:00
Benjamin Funke
f4cd80310f
GOB: sorted the gameids & include files from Adibou 1 to Adibou 3
2023-07-26 23:36:05 +02:00
CrystalBen
1c7af8af17
GOB: added adibou3 to detection tables
2023-07-26 20:07:03 +02:00
Benjamin Funke
bdeef5e365
GOB: Mark a German version of Adi 2 as CD version
2023-07-26 02:47:47 +02:00
Benjamin Funke
ff73348a74
GOB: added Adibou 1 & 2 to Games using this engine & set Status of engine to Supported
2023-07-22 22:23:23 +02:00
Benjamin Funke
41984d5d85
GOB: Mark German version of Adibou 1 as CD version
2023-07-22 01:14:01 +02:00
Simon Delamarre
8accd69981
GOB: fix an error message in Adibou1 CD when completing the sweets collection
...
The game tries to make a copy of the savegame on a floppy that is meant to be sent to Coktel Vision, just ignore it.
2023-07-14 22:15:30 +02:00
Simon Delamarre
4a8b8f6dcf
GOB: Upgrade Adibou1 detection entries to ADGF_TESTING
2023-07-14 00:33:27 +02:00
Benjamin Funke
32a39be8d3
GOB: added russian version of Gobliins 1 (Bugreport #14531 )
...
Added support for russian version of Gobliins 1 (Bugreport #14531 )
(https://bugs.scummvm.org/ticket/14531 )
Adapted to CD by A.P.$lasH
2023-07-11 23:45:15 +02:00
Benjamin Funke
9b52d252b0
GOB: Added russian Gobliins 1 version (Bugreport #14531 )
...
Added support for russian version from Bugreport #14531 (https://bugs.scummvm.org/ticket/14531 )
2023-07-11 23:45:15 +02:00
Simon Delamarre
9ba5c4de8b
GOB: fix animation glitches in CD versions of Adibou1
...
The "search" mode in loadAnim(), which selects the first free sceneryIndex available, had a bug leading to overwriting previously loaded animation data.
2023-07-09 23:59:00 +02:00
elasota
116bf0a8bd
GOB: Fix signed/unsigned comparison
2023-07-08 22:02:00 +03:00
Eugene Sandulenko
4743694cf1
GOB: Replace non-unicode characters in extra fields in detection with Unicode
2023-06-29 23:22:54 +02:00
Benjamin Funke
661b06c580
GOB: Added a French Preview of Adibou 2 Nature et Sciences
2023-06-26 15:28:42 +03:00
Benjamin Funke
921ed73c56
GOB: Add German Translation of Croustibat
...
This adds detection for the german fan translation of Croustibat, available at https://github.com/BJNFNE/coktel-vision-translations
--> Releases --> Croustibat (German Translation).
2023-06-23 09:18:28 +03:00