As found by BLooperZ, the original French EGA release of Monkey1 can be
made to work with the DISK09.LEC file from the "Roland Update" that
Disney still hosts to this day, as long as the index is patched to use
proper offsets. A French release of DISK09.LEC possibly existed back
then, but if it did it appears to be completely lost to time today, so
using the file from the English EGA release is just way easier.
It's possible for ScummVM to fix this on-the-fly while loading the
resource, but some users prefer patching the 000.LFL index file instead,
which is required if one wants to use MT-32 with the original
interpreter (through DOSBox or DREAMM, for example).
Like more foreign versions on the same section of the md5 table,
the version was erroneously set to HE 98. Setting it to HE 99 fixes
the issue and correctly allows the game to run without crashing.
Unlike the 8-disk version, this one has proper MT-32 resources (see
commit 655afcdf55 for more context).
Reported by a French player owning this (rare?) release.
The French VGA floppy version of Monkey 1 (and, apparently, this version
alone) is missing the usual 'roland' room, and the index references an
invalid DISK00.LEC file, although the game scripts didn't disable the
MT-32 feature itself. This causes a fatal error when trying to run this
game with MT-32 support, even with the original interpreter (while it
does work with the English and Spanish VGA floppy versions).
We can't do much about this, since many resources appear to be missing,
but we can detect this version and warn the user before going back to
Adlib mode. Otherwise, some users can be confused by the fatal error
about the DISK00.LEC file.
This should make it easier to add the "Enable enhancements" checkbox to
games, without accidentally adding it to demos etc. It's possible that
it will eventually become reduntant as the number of enhancement grows.
But there are so many demos and variants that I doubt that will ever
actually happen.
* SCUMM: Fix Invalid phrase with GIVE crashes Monkey Island EGA Demo
* SCUMM: Suggested changes on Pull #3731
* SCUMM: specify game id in Pull #3731
* SCUMM: seperated AMIGA monkey VGA and VGA Demo variants. Assigned GF_DEMO flags
For detection purposes, the Mac variant is the same as the CD variant
except without audio tracks. Otherwise, ScummVM will warn about the
"missing" audio files when the game starts.
Also added missing file size for one of the Mac verions. I have that
version, so this should be correct.