Commit Graph
14 Commits
Author SHA1 Message Date
Max Horn 9287ea8376 Patch #1926787: small memory leak and cleanup
svn-id: r31261
2008-03-27 11:06:29 +00:00
Max Horn 0a60310892 Properly fix DestroyScalers
svn-id: r31257
2008-03-26 22:47:57 +00:00
Filippos Karapetis 8ca0c65cbd Commented out two frees() in DestroyScalers(), introduced with commit #31244 and added a FIXME - these cause crashes with 640x480 games, when using an HQ2x scaler
svn-id: r31247
2008-03-26 20:49:45 +00:00
Max Horn b0c6a12c81 Modified Patch #1925352: Memory leak fixes
svn-id: r31244
2008-03-26 19:29:33 +00:00
Jordi Vilalta Prat b81993f894 Patch #1923547: enable nasm usage on OS/2
svn-id: r31226
2008-03-23 11:24:23 +00:00
Jordi Vilalta Prat 66e9d4f5e8 Removed trailing spaces.
svn-id: r30664
2008-01-27 19:47:41 +00:00
Max Horn 218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn b47e531425 Renamed and merge some of the pixel interpolation functions (the names still could be better)
svn-id: r21981
2006-04-17 18:17:02 +00:00
Max Horn 340705c138 Allocate LUT/YUV tables on the heap
svn-id: r21971
2006-04-17 11:16:11 +00:00
Max Horn 35a2fc4028 Modify InitLUT to make use of ColorMasks, making it easier to add support for other color modes eventually. This also fixes the computation of LUT16to32 which so far always assumed 565 mode.
svn-id: r21970
2006-04-17 11:11:07 +00:00
Max Horn d27396d51d cleanup
svn-id: r21964
2006-04-17 09:35:42 +00:00
Oystein Eftevaag 58eed3830b * 'make bundle' now copies the default theme files into the bundle.
* Common::File will now look inside the application bundle on MacOS X for a file if
it can't find it anywhere else (so it'll find default-theme.ini and .zip)
* Cleaned up some #ifs.

svn-id: r21308
2006-03-15 07:43:44 +00:00
Oystein Eftevaag c3d8674a26 Adds support for building on Intel Macs, using a modified
version of patch 1448395 by Aubin and some of my 
own changes.

Notably:
* Two elements of a struct in backends/midi/quicktime.cpp
needed to be forced to BE.
* NASM set to build Mach-O binaries
* configure now checks for Altivec support on Darwin hosts,
instead of assuming it. Altivec support can also be disabled (not 100% sure if t
his is actually needed, but might be handy for crosscompiling).
* The aliasing of the symbols contained in the .asm files
done on Windows were also needed on MacOS.

Note that while the asm code is properly compiled and linked
in, HQ2/3x support will still not work properly on Intel macs
if NASM is enabled.

svn-id: r21280
2006-03-14 12:18:04 +00:00
Max Horn 7335d348ba Moved common/scaler* to graphics/
svn-id: r20797
2006-02-20 20:29:02 +00:00