Commit Graph
33 Commits
Author SHA1 Message Date
James Brown ea46bdabce Apply patch 642171. Fixes some Loom and FOA bugs. Regression testing doesn't reveil any hangs
introduced, but watch out for minor actor movement regressions.

svn-id: r5689
2002-11-22 08:14:33 +00:00
James Brown 69c8ddd67c Revert patch 638253, causes Dig regressions
svn-id: r5594
2002-11-18 00:35:21 +00:00
James Brown 22c3532f25 Patch 638253: Actor jumping fix for V7 games. Basic regression testing preformed for The Dig.
svn-id: r5558
2002-11-15 10:42:25 +00:00
Jonathan Gray ed4e076b20 append missing heads hack so actor in indy3 intro is always visible
svn-id: r5516
2002-11-11 04:52:16 +00:00
Paweł Kołodziejski 2a58faff8f revert costume palette table to 32 and fix actor.cpp compilation
svn-id: r5507
2002-11-10 17:35:02 +00:00
Paweł Kołodziejski 2965bd2708 increasing actor palette to 256
svn-id: r5505
2002-11-10 17:17:11 +00:00
James Brown ade86f45df Hack to prevent decapitation :)
svn-id: r5485
2002-11-10 12:59:36 +00:00
James Brown cc14b87f25 Patch 635873: Loom Masking Hack - update
svn-id: r5473
2002-11-09 10:05:43 +00:00
Paweł Kołodziejski a125d1cc1a changed number strips to dynamic and increased arrays tdirty and bdirty to 80
svn-id: r5296
2002-10-24 06:28:54 +00:00
James Brown f46346c2aa Patch 627294: Fix loom mask regression by making the last change a fixme hack instead of a generic case
svn-id: r5278
2002-10-23 08:40:57 +00:00
Max Horn df2bf812c3 Actor::frame is never set, this should be researched
svn-id: r5269
2002-10-23 00:22:55 +00:00
Max Horn 9f33d561a9 akos cleanup, first stage
svn-id: r5238
2002-10-22 11:47:45 +00:00
James Brown 13808c2a3b Fix an infinite talking loop in The Dig. Again. :)
svn-id: r5202
2002-10-20 16:49:30 +00:00
James Brown c7ef00571b Patch 625905: Masking regression fix
svn-id: r5198
2002-10-20 13:16:12 +00:00
James Brown 80ce915f3d Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene
sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig.

svn-id: r5186
2002-10-18 11:45:57 +00:00
James Brown 25e46a4434 Patch 624477: Fix for bug 609716
svn-id: r5171
2002-10-17 09:21:55 +00:00
Jonathan Gray baabfdeba6 add hack to allow scummvm to get up to the credits in the dig
svn-id: r5159
2002-10-16 02:42:43 +00:00
James Brown a16276a796 Add a scaling hack for The Dig - we really need to fix the scaling tables for these scrolling rooms =properly=.
svn-id: r5143
2002-10-14 05:57:01 +00:00
James Brown 43bb5deec9 Patch 622632: FT fuel-tower scale hack improvement
svn-id: r5141
2002-10-13 15:51:06 +00:00
James Brown aeaad5169e Patch 617937 / Bug 617939 + modifications: Fix FT text masking
svn-id: r5081
2002-10-03 07:38:03 +00:00
James Brown 39a5160985 Very very nasty hack to get the FT fuel-tower scene working correctly.
Someone -please- fix this properly :)

svn-id: r5071
2002-10-02 09:14:59 +00:00
James Brown 7c6864efe8 Patch 613597: Sam and Max object ordering fixme thingzie.
svn-id: r5013
2002-09-24 15:23:57 +00:00
Matt Hargett 8390b0cc53 2002-09-21 Matt Hargett <matt@use.net>
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
    PDBs on all builds.

  * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
    dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
    Fix warnings where possible. One pragma added to eliminate
    warning of unknown pragmas.

  * string.cpp: If unknown escape sequence, print warning.

svn-id: r4998
2002-09-22 03:53:53 +00:00
Max Horn a681eb029e renamec string -> _string and sentence -> _sentence in class Scumm (I originally reworked StringTab, but then noticed the save game format depends on it <sigh>)
svn-id: r4995
2002-09-22 01:17:53 +00:00
Max Horn 24533e6e2d partial fix for bug #605970
svn-id: r4984
2002-09-21 00:23:45 +00:00
Max Horn e80d5a866b patch #611449: Workaround for bug #604398
svn-id: r4969
2002-09-19 10:42:10 +00:00
James Brown 978e879009 Fix newgui crash, and commit patch 600645: Loom flashlight fix
svn-id: r4958
2002-09-17 12:52:53 +00:00
Max Horn a6c5762817 added some comments, cleanup
svn-id: r4950
2002-09-16 10:42:12 +00:00
Max Horn 14b16daf30 this was broken recently
svn-id: r4929
2002-09-13 12:28:53 +00:00
Paweł Kołodziejski daa997fab2 fixes to resolutions
svn-id: r4893
2002-09-01 15:01:40 +00:00
Max Horn 41c2d6fba3 sound system cleanup
svn-id: r4867
2002-08-29 23:45:15 +00:00
Max Horn a1d1341331 fix for some Loom oddities, might break other stuff -> in that case please tell me so that I can find a correct solution
svn-id: r4810
2002-08-23 22:46:09 +00:00
Max Horn ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00