Commit Graph
33 Commits
Author SHA1 Message Date
Max Horn 75db41750e getting rid of g_mixer; removing lots of whitespace
svn-id: r9527
2003-08-05 23:58:24 +00:00
Max Horn 0df319e952 #include cleanup (explicityl specify the location for headers from common/, so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level)
svn-id: r9359
2003-08-01 12:21:04 +00:00
Oliver Kiehl 0f85cc3061 rename bs2 to sword2 to have the same name as the original engine.
besides this way all our engines start with an "s" ;)

svn-id: r9301
2003-07-30 19:25:31 +00:00
Jonathan Gray 9865deb0bc bs2
svn-id: r9213
2003-07-28 01:50:45 +00:00
Max Horn b05e7de7bb replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
svn-id: r9032
2003-07-15 02:16:33 +00:00
James Brown b3e30fc0ff Fix irky old date. We need to autogenerate this somehow.
svn-id: r8771
2003-07-05 11:14:16 +00:00
Max Horn 101df28e0b moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
2003-06-15 01:42:19 +00:00
Travis Howell 771dcfaad7 Rename SimonState to SimonEngine
svn-id: r8228
2003-06-01 09:41:56 +00:00
Max Horn 835b4e9476 cvs going to 0.4.2cvs
svn-id: r7946
2003-05-25 12:28:38 +00:00
Max Horn 881e127298 new date (post-0.4.0)
svn-id: r7702
2003-05-19 20:40:54 +00:00
Max Horn d3e5e47984 -> version 0.4.1cvs
svn-id: r7352
2003-05-05 15:18:43 +00:00
Max Horn 81c3ade331 more PalmOS changes
svn-id: r7220
2003-04-30 12:43:56 +00:00
Max Horn 5626e42f5b Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile
svn-id: r7131
2003-04-26 11:44:13 +00:00
James Brown 751561d28e Bumpidity
svn-id: r7043
2003-04-20 21:42:49 +00:00
Max Horn a50bbdd7f7 cleanup
svn-id: r6856
2003-03-25 00:26:53 +00:00
Paweł Kołodziejski 243c4ffbc0 implemented formating string error for each engine
svn-id: r6744
2003-03-07 15:38:11 +00:00
Paweł Kołodziejski aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski 6ce098172f next pedantic cleanup code
svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn 5ffeedb1cb Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
2003-03-05 19:04:34 +00:00
Max Horn f4e147e5d2 removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
2003-03-01 22:04:48 +00:00
Jonathan Gray fdd86664c1 bump cvs version number and date as its been over 2 months since this was updated
svn-id: r6639
2003-02-26 13:21:26 +00:00
James Brown 17aaf8cbad Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be kept updated more frequently)
svn-id: r6209
2002-12-27 20:04:41 +00:00
James Brown fd64fc2b6b Move some things around, to get rid of all these resource/ sprintf's for CMI
svn-id: r6182
2002-12-27 00:11:01 +00:00
Max Horn 9d9214bb7b updated version on trunk to 0.3.1cvs
svn-id: r5828
2002-12-04 13:31:14 +00:00
Max Horn 093dbbe5b0 getting ready for 0.3.0
svn-id: r5788
2002-12-01 17:04:59 +00:00
James Brown 90cecaf718 More tempo updates, news update, bump version number
svn-id: r5557
2002-11-15 10:40:09 +00:00
Max Horn da5a347d3e completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
svn-id: r5506
2002-11-10 17:19:43 +00:00
James Brown 9d3a9fe2ae Update internal version number
svn-id: r5498
2002-11-10 16:00:09 +00:00
James Brown 63ee97b1ee Fix using MAD -without- Vorbis, and remove COMPRESSED_SOUND_FILE define.
Please keep in mind that if you put an 'else' statement in an if clause, keep in mind that if the code it's supposed to
'else' is in another define.... and that isn't set... the NEXT statement of code will be used as the 'if..else'
condition.

svn-id: r5344
2002-10-28 12:56:42 +00:00
Paweł Kołodziejski 462d26937c Timer is handled in Engine now
svn-id: r4964
2002-09-18 10:22:36 +00:00
Max Horn 523d8e64c0 rewrote config class; cleanup; code restructuring
svn-id: r4903
2002-09-08 01:08:12 +00:00
Max Horn a39711e256 fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn 2ebd2ba0b5 engine.* moved to common (where it belongs); added distclean target which gets rid of the .deps dirs, too; removed -Isound
svn-id: r4794
2002-08-21 16:53:11 +00:00