Filippos Karapetis
3a29dfaebf
SCI: Fix object init in SCI3 scripts which are larger than 64kb
2015-07-13 01:35:26 +03:00
Filippos Karapetis
138ec332d2
SCI: Fix wording for commit fc14641
2015-07-10 14:25:35 +03:00
Filippos Karapetis
fc1464155a
SCI: Enable the save game menu option when dying in PQ2 - bug #6875
...
This uses the same hack as the one used to reset the menus in Jones.
I've tested some more SCI games, and they don't disable menu entries
when loading a game. Hopefully, Jones and PQ2 are the only ones
2015-07-10 14:13:18 +03:00
Martin Kiewitz
c64652bbb6
SCI: sq4cd: extend skateorama workaround bug #6853
2015-05-18 19:38:44 +02:00
Martin Kiewitz
f0ccd3f91a
SCI: sq4cd scriptpatch clothes change points #6866
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script patch, so that points are awarded, when
changing back clothes. You have to clean out the
bank account again, because that's the problematic
script. Also happened in original interpreter.
Only happened for Space Quest 4 CD
worked in floppy
2015-05-18 19:15:35 +02:00
Martin Kiewitz
3b092e5d60
SCI: identifyOffsets() counter variables
2015-05-17 18:51:22 +02:00
Martin Kiewitz
a6ceee0d67
SCI: qfg1vga: fix script patch sneak into castle
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The original script patch only worked when speed
slider was all the way up.
2015-05-17 11:54:27 +02:00
Martin Kiewitz
3698ca8cf7
SCI: adjust SCI3 offset identify thx lskovlun
2015-05-15 23:46:25 +02:00
Martin Kiewitz
c787560acb
SCI: add SCI3 support for debug cmd scro
2015-05-14 20:58:14 +02:00
Martin Kiewitz
3183ef0854
SCI: add said-details to script_said debug cmd
2015-05-14 20:41:21 +02:00
Martin Kiewitz
bfab4c4cbe
SCI: debug commands scro, scrs and script_said
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implement string collecting for SCI3
implement object offset collecting for SCI0-SCI2
implement said-str offset collecting for SCI0-SCI1
add new debug command scro / script_objects
add new debug command script_said
string without terminating NUL now a warning
the latter happens in qfg2 for amiga room 84
2015-05-14 20:33:21 +02:00
Martin Kiewitz
fdfb7775a4
SCI: change qfg2 saurus ride script patch
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the original script patch messed up room changes
2015-05-14 17:58:31 +02:00
Martin Kiewitz
66a4b3c805
SCI: add qfg2 airElemental workaround - bug #6859
2015-05-05 13:36:25 +02:00
Martin Kiewitz
f1a75991ed
SCI: fix bug in new string identifying code
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fixes string identifying in mac SCI1.1 games
2015-05-04 21:50:42 +02:00
Martin Kiewitz
ed7007162a
SCI: Scripts: identify strings + debug command
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debug command is called "script_strings" / "scrs"
2015-05-04 21:19:05 +02:00
Willem Jan Palenstijn
3d0c691694
SCI: Handle pronouns in parser
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When parsing a sentence, its type 0x142 word (presumably the object) is
now stored. Any pronouns (type 0x080) are then automatically replaced by
this stored word.
2015-05-03 17:21:07 +02:00
Willem Jan Palenstijn
30b5497e24
SCI: Clarify function name
2015-05-03 13:45:05 +02:00
Martin Kiewitz
cd2ead0a78
SCI: lsl5 script patch to fix game breaking bug
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fixes green card phone number also calling limo
at the same time bug for the English PC 1.000
release.
2015-05-02 21:41:19 +02:00
Martin Kiewitz
02dd8cffcc
SCI: move SCI32 plane clear to gamestate_restore()
2015-04-27 20:50:37 +02:00
Martin Kiewitz
031b9b8ced
SCI: restore: clear screen when restoring
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primarily to clear kPortrait graphics in kq6
when restoring during portrait animation
2015-04-26 15:50:12 +02:00
Martin Kiewitz
5f53b9255e
SCI: restore: reset ports before loading memory
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otherwise we could free hunk space of the
loaded saved game
2015-04-26 15:29:02 +02:00
Martin Kiewitz
bfba28c335
SCI: implement delayed restore via ScummVM menu
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will delay restoring a saved game until the next
kGetEvent or kWait
also implement aborting playback for kPortrait
and kShowMovie
2015-04-26 09:08:46 +02:00
Willem Jan Palenstijn
4c03e4b699
SCI: Stop processing in kGetEvent after loading
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getSciEvent can trigger the main ScummVM menu, which can trigger loading
a game, which will invalidate the game state that kGetEvent is operating
on.
Other kernel functions may still have the same problem, and a better
solution may be necessary.
2015-04-26 00:48:07 +02:00
Martin Kiewitz
53f9dac75e
SCI: script patch qfg2 saurus freeze - bug #5156
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getting back on saurus in the desert by typing
command "ride" freezes the game. This patch
fixes the issue.
Attention: difficult bug to fix, may cause issues
2015-04-25 22:42:20 +02:00
Martin Kiewitz
f4ce7851f8
SCI: script patch for sq4cd, walk in bug #5468
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walk right up in the first room, only for SQ4 CD
2015-04-25 20:06:59 +02:00
Martin Kiewitz
817217c225
SCI: qfg1vga script patch 4 stag dagger bug #6135
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fixes animation issue when throwing a dagger at
white stag in room 77
2015-04-24 18:25:58 +02:00
Martin Kiewitz
179ef7adb2
SCI: fix Camelot save on map screen bug #6744
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don't put restored script windows into
_windowList[]
2015-04-23 18:54:07 +02:00
Martin Kiewitz
cfcaba9284
SCI: kDoBresen adjustments for SCI<=1_EGA, thx wjp
2015-04-21 14:55:05 +02:00
Martin Kiewitz
09014d5b96
SCI: fix bug in new workaround sig code
2015-04-21 14:42:55 +02:00
Martin Kiewitz
6777785cdf
SCI: workaround sig cleanup 2
2015-04-19 20:48:23 +02:00
Martin Kiewitz
d8c732c2a1
SCI: workaround sig cleanup
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old and now obsolete localCallOffset removed
2015-04-19 20:46:07 +02:00
Martin Kiewitz
34260a2cdd
SCI: workaround sig fanmade Ocean Battle migrated
2015-04-19 20:25:12 +02:00
Martin Kiewitz
4a9f2fb1c4
SCI: workaround sig Jones in the fast lane migrated
2015-04-19 20:05:16 +02:00
Martin Kiewitz
2043103232
SCI: workaround sig Hoyle 1 migrated
2015-04-19 19:53:29 +02:00
Martin Kiewitz
9376b9db88
SCI: workaround sig Hoyle 4 migrated
2015-04-19 19:44:10 +02:00
Martin Kiewitz
d70e4ee3f1
SCI: workaround sig Space Quest 1 migrated
2015-04-19 19:24:21 +02:00
Martin Kiewitz
9e887fe184
SCI: workaround sig for fanmade games kDeviceInfo
2015-04-19 19:08:16 +02:00
Martin Kiewitz
8f5d65d0f1
SCI: workaround sig Space Quest 4 migrated
2015-04-19 18:28:54 +02:00
Martin Kiewitz
b8838d9bff
SCI: workaround sig Conquests of Camelot migrated
2015-04-19 17:24:27 +02:00
Martin Kiewitz
76fa1a0c6f
SCI: workaround sig Conquests of Longbow migrated
2015-04-19 16:18:44 +02:00
Martin Kiewitz
062c535d1b
SCI: workaround sig pq2/demo:lb+hq1 migrated
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- also kDisplay cleanup, removed dummy opcodes
- workarounds should be used instead
- fixed hq1 workaround entry, it seems we are able
to read vocabulary now
2015-04-19 15:49:43 +02:00
Martin Kiewitz
270fbf2d6a
SCI: workaround sig Quest for Glory 3 migrated
2015-04-19 13:40:01 +02:00
Martin Kiewitz
629f6a4208
SCI: workaround sig Quest for Glory 1 VGA migrated
2015-04-19 13:09:10 +02:00
Martin Kiewitz
bbf9c83ebf
SCI: workaround sig eco quest 2 update
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sig also works on french version + sig extended
2015-04-19 11:50:01 +02:00
Martin Kiewitz
4122cdc130
SCI: workaround sig Eco Quest 2 migrated
2015-04-19 11:32:52 +02:00
Martin Kiewitz
cf9fa4bd40
SCI: workaround sig Quest for Glory 1 EGA migrated
2015-04-18 23:57:48 +02:00
Martin Kiewitz
d6000c927b
SCI: workaround sig Quest for Glory 2 migrated
2015-04-18 23:40:00 +02:00
Martin Kiewitz
83c6e1543e
SCI: add debug level for workarounds
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It's called "Workarounds"
2015-04-18 23:13:11 +02:00
Martin Kiewitz
4efaab4015
SCI: workaround sig Island Of Dr. Brain migrated
2015-04-18 22:57:51 +02:00
Martin Kiewitz
38444d6024
SCI: add signatures for workaround local-calls
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instead of using hardcoded offsets, we can now
use regular script patcher signatures.
only 1 qfg3 workaround has been migrated,
the others will follow.
2015-04-18 22:18:57 +02:00