Commit Graph
19 Commits
Author SHA1 Message Date
Johannes Schickel 387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko 83d62181f0 FULLPIPE: Initial code for scene27 2014-02-02 16:51:11 +02:00
Eugene Sandulenko 9dd3c9d2b7 FULLPIPE: Plug scene37 in 2014-01-18 11:26:51 +02:00
Eugene Sandulenko 0066d02706 FULLPIPE: Initial code for scene25 2014-01-05 13:20:47 +02:00
Eugene Sandulenko b24b1880be FULLPIPE: Initial implementation of scene24_initScene() 2013-12-28 21:59:16 +02:00
Eugene Sandulenko 4eec1a491c FULLPIPE: Implement scene11_setupMusic() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko 51a83e8be1 FULLPIPE: Implement scene11_initScene() 2013-12-24 00:14:37 +02:00
Eugene Sandulenko db7b6b3352 FULLPIPE: Implement sceneHandler06_mumsyBallTake() 2013-12-18 18:38:08 +02:00
Eugene Sandulenko 8bb1666f9f FULLPIPE: Implement sceneHandler06_spinHandle() 2013-12-17 13:59:15 +02:00
Eugene Sandulenko 021e00ab7c FULLPIPE: Implement scene06_initScene() 2013-12-16 11:08:54 +02:00
Eugene Sandulenko ff20d914e9 FULLPIPE: Implement sceneHandler04_takeBottle() 2013-12-03 22:18:59 +02:00
Eugene Sandulenko 91713e695e FULLPIPE: More work on scene04 2013-11-21 07:45:15 -08:00
Eugene Sandulenko 918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko 6ba453fa2a FULLPIPE: Fix number of bugs found by Coverity 2013-09-06 14:51:16 +03:00
Eugene Sandulenko ea91b8f799 FULLPIPE: Initial code for SC_1 2013-09-06 14:51:11 +03:00
Eugene Sandulenko eeec3a79cb FULLPIPE: Renamed gameobj.h to constants.h 2013-09-06 14:51:08 +03:00
Eugene Sandulenko d8cca2357e FULLPIPE: Moved debug code to loadAllScenes() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 3c77ad17af FULLPIPE: Implement FullpipeEngine::initCursors() 2013-09-06 14:51:07 +03:00
Eugene Sandulenko 4d215a849d FULLPIPE: Moved all engine initialization functions to init.cpp 2013-09-06 14:51:07 +03:00