Commit Graph
1257 Commits
Author SHA1 Message Date
Eugene Sandulenko c495a4ead4 Merge pull request #624 from sev-/splash
ENGINES: Add ScummVM splash
2015-12-25 14:28:20 +01:00
Thierry Crozat 67a224581b OSX: Add missing translations in Info.plist 2015-12-23 00:36:51 +00:00
Eugene Sandulenko 9c50ffda33 ENGINES: Replaced logo background with orange 2015-12-22 19:09:13 +01:00
Bastien Bouclet b9a1074999 PS3: Make use of an updated SDL2 version
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
Willem Jan Palenstijn 13b7fecab2 WIN32: Don't install QUICKSTART file
The English version is only intended as a template for translation; not for
installing. See FR#699.
2015-12-03 10:55:48 +01:00
Kirben d33c444f05 BUILD: Add access.dat to resource file for Windows builds. 2015-11-28 10:14:13 +11:00
Torbjörn Andersson ee5acb25ad ACCESS: Add TODO for access.dat 2015-11-27 20:58:24 +01:00
Paul Gilbert a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
athrxx 13f30fb46b KYRA: (LOK/PC-98) - add missing string resource 2015-11-10 18:38:33 +01:00
Eugene Sandulenko 3ced58e189 ENGINES: Add ScummVM splash 2015-11-07 22:35:10 +01:00
Eugene Sandulenko 54e136d27e TESTBED: Added detection file to repository 2015-11-07 13:26:56 +01:00
Paul Gilbert 89dfd36b60 CREATE_PROJECT: Add support for Visual Studio 2015 2015-09-28 19:23:58 -04:00
Thierry Crozat d21054f0b7 DEVTOOLS: Include french menu in mort.dat 2015-09-07 23:49:58 +01:00
Johannes Schickel 606e303f76 DEVTOOLS: Update codeblocks readme.txt to "new" dir structure. 2015-03-05 01:32:51 +01:00
Johannes Schickel 6f56d4e955 IPHONE: Remove readme file about XCode project generation.
This is not supported right now and thus confusing to users.
2015-03-05 01:31:33 +01:00
Johannes Schickel 86a514ed93 IPHONE: Remove out-dated XCode project files. 2015-03-05 01:30:18 +01:00
Thierry Crozat 1244597849 JANITORIAL: Update copyright year 2015-01-18 02:24:51 +00:00
Joel Teichroeb 59934881a1 ANDROID: Remove unpacker and fix support for non arm 2015-01-05 20:18:31 -08:00
Eugene Sandulenko f92e569570 Merge pull request #425 from klusark/android
ANDROID: Modernize build system
2015-01-04 19:53:41 +01:00
Eugene Sandulenko f16064613b GCW0: Fix default joystick number 2014-10-26 15:57:26 -04:00
Eugene Sandulenko 732f9582fa GCW0: Remove absolute paths 2014-10-26 15:41:30 -04:00
Eugene Sandulenko f5e273ded9 GCW0: Create log file at game launch 2014-10-26 14:32:47 -04:00
Eugene Sandulenko 0ee20cebc7 GCW0: Enable analog joystick by default 2014-10-26 07:20:11 -04:00
Eugene Sandulenko 2699259638 GCW0: Correct launch options 2014-10-26 07:19:37 -04:00
Eugene Sandulenko d4c687ddc8 GCW0: Further work on the port 2014-10-26 07:00:36 -04:00
Eugene Sandulenko 9c885719fd GCW0: Initial code for GCW Zero port 2014-10-24 18:20:37 +02:00
athrxx f76e02e5d6 KYRA: (EOB) - add support for Italian fan translation of EOB I 2014-10-11 19:28:14 +02:00
Willem Jan Palenstijn 9bd18877f4 DISTS/REDHAT: Package neverhood.dat 2014-07-23 13:40:59 +02:00
Joel Teichroeb 563d837013 ANDROID: Modernize build system
Written originally by @Botje for ResidualVM
2014-07-22 16:57:30 -07:00
Willem Jan Palenstijn bdf3c49489 DISTS/REDHAT: Add libmad build patch
From LinuxFromScratch

(cherry picked from commit cf8017e768)
2014-07-11 12:08:37 +02:00
Willem Jan Palenstijn 54b6f52cb7 DISTS/FEDORA: Package wintermute.zip
(cherry picked from commit 02c371397d)
2014-07-11 12:08:34 +02:00
Willem Jan Palenstijn 39cfc2c655 DISTS/FEDORA: Add (back) mpeg2dec dependency
(cherry picked from commit 2347d29cdd)
2014-07-11 12:08:33 +02:00
Marcus Comstedt 0adb9e7d9b ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV
This reverts commits 51cb7557 and 2648062d.

Please note that Android SDK Platform Tools r06 or later is needed
to build ScummVM.
2014-07-01 22:14:57 +02:00
Eugene Sandulenko 3c6284a1c7 RELEASE: This is 1.8.0git 2014-06-30 23:55:38 +03:00
Joel Teichroeb c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
johndoe123 22bcea1b31 NEVERHOOD: Update neverhood.dat 2014-06-06 10:00:27 +02:00
Johannes Schickel a28280384d IPHONE: Add supported orientations to Info.plist. 2014-06-04 20:22:54 +02:00
athrxx 2e8f2ba822 KYRA: fix static resources in Russian fan translation
(some messed up strings)
2014-03-17 21:32:41 +01:00
Paul Gilbert 5070bbcf0f LURE: Minor change to language text strings 2014-03-16 15:34:33 -04:00
Johannes Schickel d771c4d3bb KYRA: Fix EoB 1 German rest string when monsters are nearby. 2014-03-03 02:00:05 +01:00
Johannes Schickel 02697757ea DISTS: Regenerate kyra.dat. 2014-03-03 02:00:05 +01:00
Strangerke 6a84bf61a5 MISC: Revert 2 files accidentally modified in 418de45d9c 2014-03-02 18:02:02 +01:00
Strangerke 418de45d9c TOLTECS: Reduce a variable scope, move a variable to boolean 2014-03-02 11:43:46 +01:00
Strangerke f5748d16eb NEVERHOOD: Add a todo in the readme related to engine data 2014-01-18 14:52:25 +01:00
Eugene Sandulenko ae6efb09b7 JANITORIAL: Update copyright year 2014-01-01 12:44:08 +02:00
Роман Донченко aff3412479 DEVTOOLS: Add debug visualization files for Visual Studio 2012+ 2013-12-07 23:17:55 +04:00
D G Turner 51cb755726 ANDROID: Really fix compilation.
The vanilla android toolchain even is unhappy when unknown folders are
present in the resources directory, so have moved the ouya specific
resources out to another directory.
2013-10-09 23:26:58 +01:00
David Turner d4d90b3f07 Merge pull request #372 from zeldin/ouya
Basic OUYA support
2013-10-08 18:26:49 -07:00
Thierry Crozat cc16cb5823 MORTEVIELLE: Change German menu translation
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions.
2013-08-20 14:03:53 +01:00
Thierry Crozat efbf1ff5f9 MORTEVIELLE: Store German menu data in data file and clean menu code
This opens the door to a better translation of the menu to German. Also
the code will now always try to read the menu data from the mort.data file
and only if this fails it will use the game data. And remove some dead code
that was to support the corrupted menu.mor file.
2013-08-19 21:11:23 +01:00