Commit Graph
137148 Commits
Author SHA1 Message Date
Paul Gilbert 2be2339a21 XEEN: Simplify debugger map command 2018-03-27 21:52:20 -04:00
Paul Gilbert 5b5abd4743 XEEN: Change Map _loadDarkSide bool to int _loadCcNum 2018-03-27 21:45:17 -04:00
Paul Gilbert 0fe261048f XEEN: Fix display of Use icon for Items dialog Miscellaneous 2018-03-27 21:35:44 -04:00
Paul Gilbert 4830fb647c XEEN: Fixes for the buttons in the Items dialog 2018-03-27 21:25:34 -04:00
Paul Gilbert 8dbe01e065 XEEN: Added Swords of Xeen endgame screen 2018-03-27 19:14:13 -04:00
Eugene Sandulenko 5416e640a3 BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
Since we have everything in samples, and we have 44kHz, we easily
get overflows. Use doubles for calculating the length in
milliseconds more accurately.
2018-03-28 00:42:26 +02:00
Eugene Sandulenko 5d8ff054f2 BLADERUNNER: Allow quit credits on windows closing 2018-03-28 00:41:56 +02:00
Eugene Sandulenko 3a41e5f364 BLADERUNNER: Implemented EndCredits 2018-03-27 23:44:05 +02:00
Eugene Sandulenko 084b2071a2 BLADERUNNER: Initialize Scores variable 2018-03-27 18:47:22 +02:00
Eugene Sandulenko a8efe852a8 BLADERUNNER: Added skeleton for EndCredits 2018-03-27 18:43:27 +02:00
Eugene Sandulenko 5602d57a91 NEWS: Fix working for the Full Pipe bugfix 2018-03-27 13:05:55 +02:00
Lothar Serra Mari 3d8e6efe39 NEWS: Mention latest FULLPIPE bugfix 2018-03-27 09:02:30 +02:00
Paul Gilbert 5d19574f89 XEEN: Fix display condition '+' characters in Character Info 2018-03-26 21:42:19 -04:00
Paul Gilbert 7608792937 XEEN: Fix non-physical monster attacks causing damage 2018-03-26 20:35:45 -04:00
Eugene Sandulenko 53371ed2f7 BLADERUNNER: Complete Scores functionality 2018-03-27 01:07:38 +02:00
Eugene Sandulenko 20c8b949a9 BLADERUNNER: Implement Scores::tick() 2018-03-27 01:07:38 +02:00
Lothar Serra Mari 5e81dc3f8f I18N: Update translation (German)
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 21:00:26 +02:00
dm33tri c8cdaef918 FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
Scene 22 now doesn't freeze when pulling lever with stool under it
2018-03-26 21:00:16 +02:00
Lothar Serra Mari 32a84f196f I18N: Update translation (German)
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 10:28:02 +02:00
Eugene Sandulenko 8c962f9a04 PLUMBERS: Remove unused parameter 2018-03-26 10:27:33 +02:00
Paul Gilbert 99729bc15d XEEN: Add custom engine option for showing inventory item costs
This first new option displays the effective cost of items
when viewing in the standard character inventory. This makes
it easier to compare the value (and thus relative power)
of items against either other
2018-03-25 23:14:22 -04:00
Thierry Crozat f198c16f45 I18N: Regenerate translations data file 2018-03-26 05:05:06 +02:00
Paul Gilbert 7c818d6c45 XEEN: Fix right border face after getting temple blessing 2018-03-25 22:14:57 -04:00
Paul Gilbert ed7505aae7 XEEN: Fix giving temple blessings, display in char info 2018-03-25 22:07:17 -04:00
Paul Gilbert f7aa39987d XEEN: Update Character Info text after returning from inventory 2018-03-25 20:49:31 -04:00
Paul Gilbert b7c59f2203 XEEN: Fix accessory and misc item descriptions 2018-03-25 20:33:26 -04:00
Paul Gilbert bd10b7d7c6 XEEN: Fix capitalization of item descriptions in the inventory 2018-03-25 20:04:53 -04:00
Paul Gilbert 04a9b3348b XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank 2018-03-25 19:38:46 -04:00
Adrian Frühwirth b4fcb24c67 COMPOSER: Be strict about matching digits in savegame filenames 2018-03-26 01:26:15 +02:00
Adrian Frühwirth f026186cdf XEEN: Be strict about matching digits in savegame filenames 2018-03-26 01:24:25 +02:00
Adrian Frühwirth 8f6d8f7f68 MORTEVIELLE: Let listSaves return list sorted on slot numbers 2018-03-26 01:07:32 +02:00
Adrian Frühwirth 114bedc5fe SHERLOCK: Let listSaves return list sorted on slot numbers 2018-03-26 01:07:32 +02:00
Adrian Frühwirth 8ed5969ea1 PRINCE: Let listSaves return list sorted on slot numbers 2018-03-26 01:07:32 +02:00
Adrian Frühwirth 77a6a9a30c COMPOSER: Let listSaves return list sorted on slot numbers 2018-03-26 01:07:31 +02:00
Adrian Frühwirth 25535c10c2 XEEN: Let listSaves return list sorted on slot numbers 2018-03-26 01:07:31 +02:00
Eugene Sandulenko 168ef83866 BLADERUNNER: Implemented Scores closing 2018-03-26 00:54:31 +02:00
Eugene Sandulenko 9d984549d3 BLADERUNNER: Implemented Scores::open() 2018-03-26 00:54:17 +02:00
Eugene Sandulenko cdad8a2e6b BLADERUNNER: Fully plug the Scores into the engine 2018-03-26 00:54:17 +02:00
Paul Gilbert 4d0bbf027e XEEN: Fix string for bank location display 2018-03-25 17:53:17 -04:00
Paul Gilbert ef3f233adf XEEN: Cleanup of create_xeen constant strings 2018-03-25 17:53:17 -04:00
Adrian Frühwirth 36e5374c8b DM: Fix drawSquareD0L() to match original rebuilt sources
The current implementation is shite ((c) Strangerke), so here is one
which matches the rebuilt sources :-)
Given that drawSquareD0R() is identical to the rebuilt sources already
it's safe to assume that no refactoring has been done which could
explain why drawSquareD0L() looks different.

While we're at it, mark that (now correct) fallthrough as intentional
to silence the current gcc7 warning.
2018-03-25 22:22:43 +02:00
Paul Gilbert 823a7e6551 XEEN: Add portrait effect when gaining skill 2018-03-25 15:08:00 -04:00
Paul Gilbert 56c4642027 XEEN: Slightly increase delay between giving multiple treasure items 2018-03-25 13:34:27 -04:00
Adrian Frühwirth 4faa8b0439 JANITORIAL: Remove useless comment 2018-03-25 18:37:10 +02:00
Eugene Sandulenko 1b53cfff49 BLADERUNNER: Added skeleton for Scores class 2018-03-25 16:52:48 +02:00
Lothar Serra Mari 399263bcdf I18N: Update translation (German)
Currently translated at 100.0% (962 of 962 strings)
2018-03-25 15:15:26 +02:00
Peter Kohaut 3693be69e8 BLADERUNNER: Added missing initializon of scene objects 2018-03-25 15:10:55 +02:00
Peter Kohaut b991123e83 BLADERUNNER: Fixed compilation warnings 2018-03-25 15:10:42 +02:00
rootfather 81d4426eee NEWS: Update NEWS file with recent changes
Now reflecting all commits up to
16e09b1f34.
2018-03-25 12:08:19 +02:00
Eugene Sandulenko 16e09b1f34 BLADERUNNER: Implement mouse jitter 2018-03-25 12:06:00 +02:00