Paul Gilbert
2be2339a21
XEEN: Simplify debugger map command
2018-03-27 21:52:20 -04:00
Paul Gilbert
5b5abd4743
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
2018-03-27 21:45:17 -04:00
Paul Gilbert
0fe261048f
XEEN: Fix display of Use icon for Items dialog Miscellaneous
2018-03-27 21:35:44 -04:00
Paul Gilbert
4830fb647c
XEEN: Fixes for the buttons in the Items dialog
2018-03-27 21:25:34 -04:00
Paul Gilbert
8dbe01e065
XEEN: Added Swords of Xeen endgame screen
2018-03-27 19:14:13 -04:00
Eugene Sandulenko
5416e640a3
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
...
Since we have everything in samples, and we have 44kHz, we easily
get overflows. Use doubles for calculating the length in
milliseconds more accurately.
2018-03-28 00:42:26 +02:00
Eugene Sandulenko
5d8ff054f2
BLADERUNNER: Allow quit credits on windows closing
2018-03-28 00:41:56 +02:00
Eugene Sandulenko
3a41e5f364
BLADERUNNER: Implemented EndCredits
2018-03-27 23:44:05 +02:00
Eugene Sandulenko
084b2071a2
BLADERUNNER: Initialize Scores variable
2018-03-27 18:47:22 +02:00
Eugene Sandulenko
a8efe852a8
BLADERUNNER: Added skeleton for EndCredits
2018-03-27 18:43:27 +02:00
Eugene Sandulenko
5602d57a91
NEWS: Fix working for the Full Pipe bugfix
2018-03-27 13:05:55 +02:00
Lothar Serra Mari
3d8e6efe39
NEWS: Mention latest FULLPIPE bugfix
2018-03-27 09:02:30 +02:00
Paul Gilbert
5d19574f89
XEEN: Fix display condition '+' characters in Character Info
2018-03-26 21:42:19 -04:00
Paul Gilbert
7608792937
XEEN: Fix non-physical monster attacks causing damage
2018-03-26 20:35:45 -04:00
Eugene Sandulenko
53371ed2f7
BLADERUNNER: Complete Scores functionality
2018-03-27 01:07:38 +02:00
Eugene Sandulenko
20c8b949a9
BLADERUNNER: Implement Scores::tick()
2018-03-27 01:07:38 +02:00
Lothar Serra Mari
5e81dc3f8f
I18N: Update translation (German)
...
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 21:00:26 +02:00
dm33tri
c8cdaef918
FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
...
Scene 22 now doesn't freeze when pulling lever with stool under it
2018-03-26 21:00:16 +02:00
Lothar Serra Mari
32a84f196f
I18N: Update translation (German)
...
Currently translated at 100.0% (962 of 962 strings)
2018-03-26 10:28:02 +02:00
Eugene Sandulenko
8c962f9a04
PLUMBERS: Remove unused parameter
2018-03-26 10:27:33 +02:00
Paul Gilbert
99729bc15d
XEEN: Add custom engine option for showing inventory item costs
...
This first new option displays the effective cost of items
when viewing in the standard character inventory. This makes
it easier to compare the value (and thus relative power)
of items against either other
2018-03-25 23:14:22 -04:00
Thierry Crozat
f198c16f45
I18N: Regenerate translations data file
2018-03-26 05:05:06 +02:00
Paul Gilbert
7c818d6c45
XEEN: Fix right border face after getting temple blessing
2018-03-25 22:14:57 -04:00
Paul Gilbert
ed7505aae7
XEEN: Fix giving temple blessings, display in char info
2018-03-25 22:07:17 -04:00
Paul Gilbert
f7aa39987d
XEEN: Update Character Info text after returning from inventory
2018-03-25 20:49:31 -04:00
Paul Gilbert
b7c59f2203
XEEN: Fix accessory and misc item descriptions
2018-03-25 20:33:26 -04:00
Paul Gilbert
bd10b7d7c6
XEEN: Fix capitalization of item descriptions in the inventory
2018-03-25 20:04:53 -04:00
Paul Gilbert
04a9b3348b
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
2018-03-25 19:38:46 -04:00
Adrian Frühwirth
b4fcb24c67
COMPOSER: Be strict about matching digits in savegame filenames
2018-03-26 01:26:15 +02:00
Adrian Frühwirth
f026186cdf
XEEN: Be strict about matching digits in savegame filenames
2018-03-26 01:24:25 +02:00
Adrian Frühwirth
8f6d8f7f68
MORTEVIELLE: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
114bedc5fe
SHERLOCK: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
8ed5969ea1
PRINCE: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:32 +02:00
Adrian Frühwirth
77a6a9a30c
COMPOSER: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:31 +02:00
Adrian Frühwirth
25535c10c2
XEEN: Let listSaves return list sorted on slot numbers
2018-03-26 01:07:31 +02:00
Eugene Sandulenko
168ef83866
BLADERUNNER: Implemented Scores closing
2018-03-26 00:54:31 +02:00
Eugene Sandulenko
9d984549d3
BLADERUNNER: Implemented Scores::open()
2018-03-26 00:54:17 +02:00
Eugene Sandulenko
cdad8a2e6b
BLADERUNNER: Fully plug the Scores into the engine
2018-03-26 00:54:17 +02:00
Paul Gilbert
4d0bbf027e
XEEN: Fix string for bank location display
2018-03-25 17:53:17 -04:00
Paul Gilbert
ef3f233adf
XEEN: Cleanup of create_xeen constant strings
2018-03-25 17:53:17 -04:00
Adrian Frühwirth
36e5374c8b
DM: Fix drawSquareD0L() to match original rebuilt sources
...
The current implementation is shite ((c) Strangerke), so here is one
which matches the rebuilt sources :-)
Given that drawSquareD0R() is identical to the rebuilt sources already
it's safe to assume that no refactoring has been done which could
explain why drawSquareD0L() looks different.
While we're at it, mark that (now correct) fallthrough as intentional
to silence the current gcc7 warning.
2018-03-25 22:22:43 +02:00
Paul Gilbert
823a7e6551
XEEN: Add portrait effect when gaining skill
2018-03-25 15:08:00 -04:00
Paul Gilbert
56c4642027
XEEN: Slightly increase delay between giving multiple treasure items
2018-03-25 13:34:27 -04:00
Adrian Frühwirth
4faa8b0439
JANITORIAL: Remove useless comment
2018-03-25 18:37:10 +02:00
Eugene Sandulenko
1b53cfff49
BLADERUNNER: Added skeleton for Scores class
2018-03-25 16:52:48 +02:00
Lothar Serra Mari
399263bcdf
I18N: Update translation (German)
...
Currently translated at 100.0% (962 of 962 strings)
2018-03-25 15:15:26 +02:00
Peter Kohaut
3693be69e8
BLADERUNNER: Added missing initializon of scene objects
2018-03-25 15:10:55 +02:00
Peter Kohaut
b991123e83
BLADERUNNER: Fixed compilation warnings
2018-03-25 15:10:42 +02:00
rootfather
81d4426eee
NEWS: Update NEWS file with recent changes
...
Now reflecting all commits up to
16e09b1f34 .
2018-03-25 12:08:19 +02:00
Eugene Sandulenko
16e09b1f34
BLADERUNNER: Implement mouse jitter
2018-03-25 12:06:00 +02:00