Commit Graph
137148 Commits
Author SHA1 Message Date
Bastien Bouclet 4b0a4364d1 DOCS: Remove an obsolete known bug 2018-06-03 07:45:53 +02:00
Bastien Bouclet 33e3d99721 GRIM: Fix mismatched new[]/delete[] vs malloc/free 2018-06-03 07:44:39 +02:00
Faalagorn c3fa256d0c DOCS: Add The Longest Journey to the README 2018-06-03 07:35:56 +02:00
Bastien Bouclet d5c13c21b5 DOCS: Remove the mention of glitches for Myst III
It's working quite well now.
2018-06-02 09:26:23 +02:00
Douglas Liu a8dc2ecc0e STARK: Change to use Common::INIFile 2018-06-02 14:38:53 +08:00
Bastien Bouclet a27834fa76 STARK: Remove the StarkGameDescription service
It's not really needed anymore now there is a settings service
2018-06-02 08:11:57 +02:00
Douglas Liu 5885b53367 STARK: Prevent loading from GMM in save & load menu 2018-06-02 14:10:42 +08:00
Douglas Liu 7fecbcbffe STARK: Obtain the chapter title and subtitle from chapters.ini 2018-06-02 13:04:56 +08:00
Adrian Frühwirth 56d2bf77ba SCUMM: Ensure pointer returned by getResourceAddress() is usable
In some cases the pointer returned is used directly without further
error checking.
As most instances already assert() in this case this commit simply
adds asserts where missing and deemed appropriate.
2018-06-01 17:08:39 +00:00
jepael 7da892a4a2 I18N: Update translation (Finnish)
Currently translated at 100.0% (973 of 973 strings)
2018-06-01 17:55:20 +02:00
Douglas Liu 99ed19930b STARK: Implement the "freezing" after saving 2018-06-01 23:44:04 +08:00
Douglas Liu f23694a8eb STARK: Small fixing 2018-06-01 21:44:44 +08:00
Simei Yin 8ead8de284 SLUDGE: Move save game getter to StackHandler 2018-05-31 23:15:09 +02:00
Simei Yin fa72209845 SLUDGE: Move stack size getter to struct StackHandler 2018-05-31 23:15:09 +02:00
Simei Yin 80478ee470 SLUDGE: Move copyStack() to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin ca583ebfcf SLUDGE: Move last stack finding function to struct VariableStack 2018-05-31 23:15:09 +02:00
Simei Yin 9fb57f944d SLUDGE: Move stack variable getter/setter to VariableStack 2018-05-31 23:15:09 +02:00
Simei Yin dc18ec2fd0 SLUDGE: Move FastArray getter to struct FastArrayHandler 2018-05-31 23:15:09 +02:00
Simei Yin 399ff4788c SLUDGE: Move fastarray functions to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 746fb3819f SLUDGE: Move value getters to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 9d85b807fb SLUDGE: Move add/comparison functions to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 719f5842fa SLUDGE: Move costume functions to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 04ef7becf3 SLUDGE: Move PersonAnimation functions into struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 805a47b74a SLUDGE: Move text related functions to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 98f764050a SLUDGE: Move copyVariable to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 56f0821876 SLUDGE: Move save/loadVariable() to struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 2ab7665e56 SLUDGE: Move SetVariable() into struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 04444b70f9 SLUDGE: Move unlinkVar into struct Variable 2018-05-31 23:15:09 +02:00
Simei Yin 6004cd319d SLUDGE: Move createCString() with string tools 2018-05-31 23:15:09 +02:00
Douglas Liu 6d4d377d5d STARK: Implement page changing in save & load menu 2018-05-31 22:58:48 +08:00
Douglas Liu 02f2e96f13 STARK: Make compatible to old save data 2018-05-31 21:32:10 +08:00
Bastien Bouclet 388eafac80 Merge pull request #1425 from DouglasLiuGamer/branch-settings
STARK: Use high-res video when low-res is not available
2018-05-31 12:41:32 +02:00
Douglas Liu 6f6041ac69 STARK: Implement the rest of SaveDataWidget 2018-05-31 17:44:47 +08:00
Douglas Liu 43e16b57d7 STARK: Implement the blue outline of SaveDataWidget 2018-05-31 14:53:51 +08:00
Douglas Liu ecf1d59a4e STARK: Small improvements 2018-05-31 11:53:51 +08:00
Douglas Liu 5b08fee100 STARK: Small fixing 2018-05-31 11:38:17 +08:00
Paul Gilbert 7edac197e4 XEEN: Correct scroll and music when signing into tavern 2018-05-30 20:12:13 -04:00
Paul Gilbert d6841efd63 XEEN: Fix Direction Sense display 2018-05-30 18:51:40 -04:00
Paul Gilbert b191cbf909 XEEN: Stop re-rolling new character stats when some areas of screen clicked 2018-05-30 18:15:50 -04:00
Lothar Serra Mari 34d73a5631 I18N: Update translation (German)
Currently translated at 100.0% (973 of 973 strings)
2018-05-31 00:00:51 +02:00
Ben Castricum d665807fdb I18N: Update translation (Dutch)
Currently translated at 100.0% (973 of 973 strings)
2018-05-31 00:00:50 +02:00
Paul Gilbert 46c9c9f0c1 XEEN: Properly reset subtitles when replaying cutscenes 2018-05-30 18:00:39 -04:00
Paolo Bossi 88ed76322d I18N: Update translation (Italian)
Currently translated at 100.0% (973 of 973 strings)
2018-05-30 16:23:55 +02:00
Bastien Bouclet 3b450c1d41 Merge pull request #1416 from ccawley2011/engine-features
CONFIGURE: Make Bink and GLEW engine dependencies
2018-05-30 13:11:23 +02:00
Ben Castricum b3e3f753ef I18N: Update translation (Dutch)
Currently translated at 100.0% (973 of 973 strings)
2018-05-30 10:25:16 +02:00
Eugene Sandulenko 1e1ed29704 SCUMM: HE: Mark Bink as engine dependency 2018-05-30 09:26:17 +02:00
Cameron Cawley 39ef9beaca CONFIGURE: Make Bink an engine dependency 2018-05-30 08:24:06 +01:00
Douglas Liu 150e7a8ada STARK: Use high-res video when low-res is not available 2018-05-30 11:53:45 +08:00
Simei Yin 3e88827c4c SLUDGE: Move function/variable load/save functions to related files 2018-05-29 22:59:52 +02:00
Simei Yin 87e58a9b7e SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad() 2018-05-29 22:37:10 +02:00