Bastien Bouclet
4b0a4364d1
DOCS: Remove an obsolete known bug
2018-06-03 07:45:53 +02:00
Bastien Bouclet
33e3d99721
GRIM: Fix mismatched new[]/delete[] vs malloc/free
2018-06-03 07:44:39 +02:00
Faalagorn
c3fa256d0c
DOCS: Add The Longest Journey to the README
2018-06-03 07:35:56 +02:00
Bastien Bouclet
d5c13c21b5
DOCS: Remove the mention of glitches for Myst III
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It's working quite well now.
2018-06-02 09:26:23 +02:00
Douglas Liu
a8dc2ecc0e
STARK: Change to use Common::INIFile
2018-06-02 14:38:53 +08:00
Bastien Bouclet
a27834fa76
STARK: Remove the StarkGameDescription service
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It's not really needed anymore now there is a settings service
2018-06-02 08:11:57 +02:00
Douglas Liu
5885b53367
STARK: Prevent loading from GMM in save & load menu
2018-06-02 14:10:42 +08:00
Douglas Liu
7fecbcbffe
STARK: Obtain the chapter title and subtitle from chapters.ini
2018-06-02 13:04:56 +08:00
Adrian Frühwirth
56d2bf77ba
SCUMM: Ensure pointer returned by getResourceAddress() is usable
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In some cases the pointer returned is used directly without further
error checking.
As most instances already assert() in this case this commit simply
adds asserts where missing and deemed appropriate.
2018-06-01 17:08:39 +00:00
jepael
7da892a4a2
I18N: Update translation (Finnish)
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Currently translated at 100.0% (973 of 973 strings)
2018-06-01 17:55:20 +02:00
Douglas Liu
99ed19930b
STARK: Implement the "freezing" after saving
2018-06-01 23:44:04 +08:00
Douglas Liu
f23694a8eb
STARK: Small fixing
2018-06-01 21:44:44 +08:00
Simei Yin
8ead8de284
SLUDGE: Move save game getter to StackHandler
2018-05-31 23:15:09 +02:00
Simei Yin
fa72209845
SLUDGE: Move stack size getter to struct StackHandler
2018-05-31 23:15:09 +02:00
Simei Yin
80478ee470
SLUDGE: Move copyStack() to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
ca583ebfcf
SLUDGE: Move last stack finding function to struct VariableStack
2018-05-31 23:15:09 +02:00
Simei Yin
9fb57f944d
SLUDGE: Move stack variable getter/setter to VariableStack
2018-05-31 23:15:09 +02:00
Simei Yin
dc18ec2fd0
SLUDGE: Move FastArray getter to struct FastArrayHandler
2018-05-31 23:15:09 +02:00
Simei Yin
399ff4788c
SLUDGE: Move fastarray functions to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
746fb3819f
SLUDGE: Move value getters to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
9d85b807fb
SLUDGE: Move add/comparison functions to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
719f5842fa
SLUDGE: Move costume functions to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
04ef7becf3
SLUDGE: Move PersonAnimation functions into struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
805a47b74a
SLUDGE: Move text related functions to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
98f764050a
SLUDGE: Move copyVariable to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
56f0821876
SLUDGE: Move save/loadVariable() to struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
2ab7665e56
SLUDGE: Move SetVariable() into struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
04444b70f9
SLUDGE: Move unlinkVar into struct Variable
2018-05-31 23:15:09 +02:00
Simei Yin
6004cd319d
SLUDGE: Move createCString() with string tools
2018-05-31 23:15:09 +02:00
Douglas Liu
6d4d377d5d
STARK: Implement page changing in save & load menu
2018-05-31 22:58:48 +08:00
Douglas Liu
02f2e96f13
STARK: Make compatible to old save data
2018-05-31 21:32:10 +08:00
Bastien Bouclet
388eafac80
Merge pull request #1425 from DouglasLiuGamer/branch-settings
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STARK: Use high-res video when low-res is not available
2018-05-31 12:41:32 +02:00
Douglas Liu
6f6041ac69
STARK: Implement the rest of SaveDataWidget
2018-05-31 17:44:47 +08:00
Douglas Liu
43e16b57d7
STARK: Implement the blue outline of SaveDataWidget
2018-05-31 14:53:51 +08:00
Douglas Liu
ecf1d59a4e
STARK: Small improvements
2018-05-31 11:53:51 +08:00
Douglas Liu
5b08fee100
STARK: Small fixing
2018-05-31 11:38:17 +08:00
Paul Gilbert
7edac197e4
XEEN: Correct scroll and music when signing into tavern
2018-05-30 20:12:13 -04:00
Paul Gilbert
d6841efd63
XEEN: Fix Direction Sense display
2018-05-30 18:51:40 -04:00
Paul Gilbert
b191cbf909
XEEN: Stop re-rolling new character stats when some areas of screen clicked
2018-05-30 18:15:50 -04:00
Lothar Serra Mari
34d73a5631
I18N: Update translation (German)
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Currently translated at 100.0% (973 of 973 strings)
2018-05-31 00:00:51 +02:00
Ben Castricum
d665807fdb
I18N: Update translation (Dutch)
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Currently translated at 100.0% (973 of 973 strings)
2018-05-31 00:00:50 +02:00
Paul Gilbert
46c9c9f0c1
XEEN: Properly reset subtitles when replaying cutscenes
2018-05-30 18:00:39 -04:00
Paolo Bossi
88ed76322d
I18N: Update translation (Italian)
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Currently translated at 100.0% (973 of 973 strings)
2018-05-30 16:23:55 +02:00
Bastien Bouclet
3b450c1d41
Merge pull request #1416 from ccawley2011/engine-features
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CONFIGURE: Make Bink and GLEW engine dependencies
2018-05-30 13:11:23 +02:00
Ben Castricum
b3e3f753ef
I18N: Update translation (Dutch)
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Currently translated at 100.0% (973 of 973 strings)
2018-05-30 10:25:16 +02:00
Eugene Sandulenko
1e1ed29704
SCUMM: HE: Mark Bink as engine dependency
2018-05-30 09:26:17 +02:00
Cameron Cawley
39ef9beaca
CONFIGURE: Make Bink an engine dependency
2018-05-30 08:24:06 +01:00
Douglas Liu
150e7a8ada
STARK: Use high-res video when low-res is not available
2018-05-30 11:53:45 +08:00
Simei Yin
3e88827c4c
SLUDGE: Move function/variable load/save functions to related files
2018-05-29 22:59:52 +02:00
Simei Yin
87e58a9b7e
SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
2018-05-29 22:37:10 +02:00